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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Leen-q

    Leen-q Active Member

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    Yes I did and even the JCW Mini ffb but everything stays the same, to heavy on the exit pitbox
     
    • Informative Informative x 1
  2. spyke70

    spyke70 New Member

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    But doesn't the LFB value always have to be zero?
    3.1 is better for me.
     
  3. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Interesting, will be good to figure out what is better in 3.1 and in 4, so best combination can be made
     
  4. spyke70

    spyke70 New Member

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    Try halving the values you increased in this last file.
     
  5. carloscepinha

    carloscepinha caaarlosYT

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    I have some first impressions feedback, idk if I should share in PM or here but in any case this might me more informative and more people might agree or disagree with what I say and that might bring a healthy debate over ffb.

    First impressions on rfuktor experimental 4:
    A lot heavier (between 10 and 15 +gain feel difference to previously)
    A lot more weighty feel to the car
    More abrupt transition from heavy to light when locking up)

    Now I don't push into understeer as hard, but I push the rear tires harder into overheating with the throttle.

    v4 is closer to default+, almost feels a bit of a hybrid between v3.1 and default+ regarding feeling of more front vs more rear. but V4 seems at first over corrected and heavier than both v3.1 and default+. with v4 somehow it's harder to push over the limit as push strong slip angle as hard making me more consistent and cleaner with ease of matching laptimes while being a tiny bit slower. it's also harder to correct as fast just because even when correcting things feel heavier.
    somehow it gives me the impression that I don't feel the rear as much as in 3.1, but now I can feel better front grip in v4 in a way that I didn't feel as much in 3.1

    v4 also requires less gain, clips more often but the ffb telemetry % levels are more spread out across all the bars where before the ffb was spreading less across varying degrees of force.
    (but this could be just related to ingame ffb gain % compared to base, etc)


    I think it might have been a bit over corrected in a sense because the difference in ffb power is quite big. at the same time this v4 gives a bigger level of "confidence" in the ffb and many ppl will say they feel more connected with the car than with 3.1 because 3.1 did feel a bit more "loose" as an ffb canvas. but somehow after testing I was actually faster in 3.1 and still able to find consistency with it.

    I've just tried default+ and it definitely feels quite a bit lighter than the new v4 rfuktor. I was also able to go slightly faster on it but with rFuktor I'm more consistent (both 3.1 and 4).
    With the v4 after I set a pbest, I can lap doing variations of that pbest that are 0.010 to 0.090 away from it. TBH with v3.1 it's possible to do similar but a bit harder due to having a bit less weight feel and everything being slightly looser. It's really hard to tune this without changing how "snappy" this 3.1 feels when correcting and how clean the car slip feels.
    With 3.1 I still get a slightly faster pace.
    My fastest lap came from Default+ but again, it could be a fluke. the diff is too small, and with default+ I struggle to be as consistent.
    3.1 feels the least dampened.

    It's really hard to judge because the strength difference is quite notorious and affects the overall feel a bit, you could test me and say you changed tire load or something and in the end left it the same and just bumped or compressed values to make everything stronger and I would be a fool.

    Idk if it's something more going on in the ffb, or if some things just come into the forces earlier. Due to that, I'm more precise and consistent and less overconfident but somehow I push less the limit and the gain must really be tunned down. In the end idk how far down I would have to go to be at 3.1 force levels but even then idk if it would still be as informative or I would just "grip" the details meaning holding the wheel to tight to compensate for forces and my own hands muting the details.

    It really didn't help that we had an update, things changed, I had to re-do all the laps on Default+ and rFuktor 3.1. I like the consistency of the new version but it feels like it might have been overdone or overcorrected, but this is 1 car at 1 track... now I need to do a few more races during the week and try more stuff out.

    Sadly one of my best races in LFM "king of the streets" GT4 at Long Beach I was performing quite well with rfuktor 3.1 and then I missed 3 litres of fuel in the last lap otherwise I would have gotten P3 and that race was even livestreamed by LFM own twitch. Really sad that AMS2 miscalculated that fuel.

    Gineta G40 GT5 at Brands Indy "memorable" hotlaps of today:
    rFuktor 4.0 (50 0 25 0) 0.54.003 (best w this ffb file)
    rFuktor 4.0 (49 0 20 0) 0.54.033
    rFuktor 3.1 (60 0 20 0) 0.53.943
    rFuktor 3.1 (60 0 20 0) 0.53.936
    rFuktor 3.1 (60 0 20 0) 0.53.929 (best w this ffb file)
    Default+ (55 0 0 0) 0.53.903 (best but very hard to replicate)

    (post update default+ feels slightly lighter than before? I ended up bumping from 50 to 55 it's gain)

    I have videos of all the laps mentioned above... maybe later I can edit and make a comparison compilation while showcasing my current #3 time trial lap for GT5 at Brands Indy.

    I haven't tried cars on the "opposite end" of the spectrum meaning LMDh or that kind of car where the v4 file due to it's weight might be more helpful in avoiding mistakes from excessive inputs.

    Right now it's odd, the ffb that makes me feel the least confident in my driving skills (rFuktor 3.1) is exactly the one that better allows me to consistently lap in the 0.53.900s

    Again sorry for the huge post if you have to chew through all this but I've tried to be as informative and as useful as possible.
     

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