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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Yes, there will.
    It's unf. not just straight copy, since there are a few fundamental differences, but I expect to post something either late today or one of the next days :)
     
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  2. LugNut

    LugNut Active Member

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    Hi,

    Karsten I'm am so happy. Just did a cpl of mp laps in merc gt3 w mid file with my dfp.
    Wow it feels great. The loss of wheel resistance under brake lockup is just what I was looking for. And the relaxed but not loose center..phenomenal!
    Going to try other cars before I ask any questions.
    Thank you and all involved for bringing some bright spot in my life in these dark times.
     
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  3. Panos Schoino

    Panos Schoino New Member

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    I just want to personally thank Karsten for all the effort and hours spent on this file. It simply brought AMS2 on another level, so Kudos mate, it is awesome!! I had previously lost hope with AMS2, but now with this file, i think it may be one of the best sims:)
    This is an all round balanced file with the intention to work well and consistently with all cars and to my opinion it does exactly that. The ffb feels smooth and just "right", i could even say quite "realistic".

    Regarding the oversteer rebound forces, as Karsten said, it was set to work more or less well with all cars. My suggestion before adjusting the exaggerate over steer value in the file, would be to try for each car various settings on the gain, lfb and even damping.

    Once more THANK YOU Karsten!!
     
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  4. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Heh, I actually posted @Renato Simioni about it, but I did not get a response yet. Maybe they don't see much reason to cooperate on it for some good reason or they simply are buried in messages & a lot of work.

    With how good it feels now it would make sense, I think. I must admit I would be sad & disappointed if it was just "copied over" internally, since it's now been a lot of work & involved many people from here and other places.

    In the end it could be fun with some real cooperation, so our contribution made a difference for all users as well as Reiza/AMS2 :)
     
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  5. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    I think the low end file should work, but you prob. will need the Lfb really high. I have a line you can also paste in to the file if you need more boost at the low end.
    Just let me know.
     
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  6. torsteinvh

    torsteinvh Active Member AMS2 Club Member

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    Absolutely amazing :)

    Just tried the new file, and it felt very, very good, even with my baseline settings. A bit more experimenting with the settings, and I think I will be more than happy with the FFB for the time being, and be able on concentrating on enjoying the game without tweaking stuff all the time ;)

    And if you manage to pull off the same feeling in PCARS2 that will be awesome. I mostly spend my time in AMS2 now, but PCARS2 is still nice for the tracks that aren't in AMS2.

    Again, thanks for all the hard work you and your collaborators have put in!
     
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  7. Marcin

    Marcin Member

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    Hi Would you recommend settings for Csw 2.5?
     
  8. JoKeR

    JoKeR Member

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    Hi Karsten, G25 user here. You got me very curious about this "line". Can you show it, please?
    Right now I'm using Low End file, with 70/78/100/0/40 settings in game, but hard to find some fine things that were felt in earlier versions, like when cars go airborne on a hilltop (suspensions) or when tires loose traction. It's felt, but its somewhat weak still.
    Anyway I agree this is by far the best of the pack so far. Kudos and thanks. :)
    PS: will experiment with Med.
    EDIT: to my surprise, my G25 felt better with MID than LOW. Adjusting the suspension_scale I can feel more when airborne.
     
    Last edited: Jan 9, 2021
  9. Enagee

    Enagee jim joneZ AMS2 Club Member

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    Hi KH,

    Would T500 be classed as low or mid?

    Thx
     
  10. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Mid mostly, but i’m struggling to find which is better for me ,mid or high . I might need a blender to find middle ground.

    At default scales i’m not getting a heck of a lot of slip feel over 6.6.5.34. so need to experiment.
    but overall it feels really good and cars feel easy to control.
    @Karsten Hvidberg , The Dampening slide seems to make little difference no matter what end , but i guess it’s more to help DD oscillating, which wasn’t an issue i ever felt on my Thrusmaster.
    with mid i’m finding a need for more gain than normal and Lfb seems to need to be stronger too.
     
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  11. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Good point on the suspension. The king will need some meds to improve in that respect. I will post something tomorrow 8)
     
  12. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Mid, but it's not to be taken so literally, which ever file feels best on any wheel base for the user should be used.
     
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  13. Nolive721

    Nolive721 Active Member

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    Thanks Karsten

    So far tested the Mid Level on my TS PC racer with Stock car at Spa (because everybody loves it right?) and Silverstone historic 1975(because its freaking bumpy track in this Game)

    In Game settings 85/25/70/25/40

    was not getting any road feel with FX at 50 and LFB at 50 was giving me too heavy wheel.

    With Reiza default FFB, I go 0 for damping because if not the wheel is too sluggish on countersteer.
    with your custom file, I have a feeling I need to add some level of damping still but happy to report the massive oscillations are gone

    will do other cars today like GT3,open wheelers and GT1 to have a broader range available for my taste of cars to drive in AMS2.Maybe other TS PC racer owners will chime in to give some of their own testing results though.

    Might test the High End file later on if time permits

    thanks again, cant wait for the PC2 adaptation as well

    stay safe!
     
  14. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    I will add some more strength to the king and post tomorrow.

    Reg. the damping you should feel some difference, but not so clearly. There is slightly less constraints on the speed of the steering at low end of the damping slider, but you are right that this slider is not really required for this file. A very good setting for everybody would be 50%, I think. The win is minimal by going lower and going higher does not really lose anything either, for the few that experience oscillations.
     
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  15. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Hey nolive,

    The damping is far less intrusive than the default's dampi g, so no issue in putting it at any place, really. It is dynamic and does not dampen very much normally. Default adds both damping and inertia to make the steering stick more, that's not done here.

    Also no problem going lower on Lfb. Remember to balance Lfb and gain so you get the center as well as cornering as you like.

    Fx prob. needs to go higher than 50 on most wheel bases. Fx 50 is what I use on the dd.

    Best,

    -K
     
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  16. Nolive721

    Nolive721 Active Member

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    thanks Sir, much appreciate the lightening feedback, you never sleep right:D
     
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  17. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Joker,

    Until the medics been to visit, you can change the variable "limit_high_df" to 0.0
    It should give you back what you are missing.

    But the revised version tomorrow will not require that change.
     
  18. AxisMagi

    AxisMagi Member AMS2 Club Member

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    Karsten, Some additional feedback: I also have a rig with T500 and setup your mid file. In Formula cars I noticed a strong grainy feeling in the wheel while going fast that seems related to one of the FX. When I turn FX off it goes away, I haven't tried isolating what's causing it yet. Cheers
     
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  19. Karsten Hvidberg

    Karsten Hvidberg Well-Known Member

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    Could it be the scrub?
    Just guessing since I'm adjusting it for the next rev.
     
  20. Nolive721

    Nolive721 Active Member

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    ok after another hour of intense driving

    I have now moved to the High End file and using following

    In Game settings 85/15/70/0/40

    It works fine with Stock cars, open wheelers like the Formula V12 but also the mighty fantastic AMG GT3 (and yes I am biased because I won a baby AMG one:D)

    Feels more tire flex and overall car dynamics than with the Mid level file.

    on the other end, I have to increase the Gain to 95 with GT1 cars because they are too back end snappy if I leave it at 85, too much of an handful to recover from oversteer while feeling the cars limit if not so I am not enjoying driving them if so.

    good thing is that can really feel brake lock-up and wheel getting super light as a consequence. now having said that, need to work more on my "avoid brakes lock-up" skills but that might be the lack of load cell on my pedals I reckon (poor excuse I know):D

    again, if that helps some TS PC users but FFB is so subjective though:oops:
     
    Last edited: Jan 10, 2021
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