Automobilista 2 Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Apr 4, 2020.

  1. ray64040

    ray64040 Member AMS2 Club Member

    Joined:
    Jun 16, 2016
    Messages:
    85
    Likes Received:
    34
    I've been happy with the Default+ with my TS-XW after a good experience with rFuktor 4.6. Main reason I switched was trying to eliminate any overhead that could cause stutters. I'm using the following settings with 75/100/100/100/100 in TM Control Panel and no boost:

    Gain 55
    LFB 20
    FX 45
    Damping 25
    Menu Spring 40

    It's a little under damped but it's the best compromise I could find for a lighter wheel and plenty of detail.
     
    • Like Like x 1
    • Agree Agree x 1
    • Informative Informative x 1
  2. newtonpg

    newtonpg Active Member AMS2 Club Member

    Joined:
    Dec 29, 2018
    Messages:
    704
    Likes Received:
    216
    Same wheel here, having a decent feel in AMS2 ever since.
    Remembering FFB feelings and expectations varies in extremis. What is good to me could not be so good for another and vice versa.
    Agree with some points.
    (1) TM Control Panel: Spring and damper 0, something or 100? Boost, yes or no? If we fix Spring & Damper setting as qualitative (yes or no) we will have 2^3 = 8 possibilities to compare. I wouldn't do such a systematic approach, so I ended up noting that Spring & Damper mainly contribution is to reduce overall effects while Boost works as promised. So my settings are "Default" except for Spring and Damper both zeroed plus Boost on. This setting will impact heavily on user profile Default, Default+ or Custom.
    (2) Basicaly we agree about Defalt and Default+ profiles.
    (3) There are a lot of good Custom files that feels good to me. And yes, there are too many different responses too. I visited ALL but it demands a lot of testing to setting up the slides and if you notice that there are 4 slides varying from 0-100, and even reducing them to 5 levels (0-25-50-75-100) you will get 4^5 ops 5^4 = 625 combinations (8x625 = 5000 in total). Too much for anyone to test and we are not yet speaking about tweaking any Custom file...
    (4) I've began using Custom since rFuktor 4.3 only to find that any Custom is better than the standards (again, for my taste). I'm very gratefull to ALL involved.

    If you want to know, I'm using the last tUMi file, where I only changed dt to 0.001 (from my own testings).
    Ingame: Gain 100, LFB 0, TX 20, Damping 40

    PS: I don't have any knowledge to modify a Custom file.
    PS2: Going to revisit Danielkart file soon
     
    Last edited: Feb 6, 2022
    • Like Like x 1
  3. Nolive721

    Nolive721 Active Member

    Joined:
    May 17, 2020
    Messages:
    527
    Likes Received:
    167
    Your in Game setting on sliders and default+ are very close to what I use on my TSPC wheel that is same design than yours so makes lot of sense
     
  4. Nolive721

    Nolive721 Active Member

    Joined:
    May 17, 2020
    Messages:
    527
    Likes Received:
    167
    Thanks

    don’t get me wrong if I want deeper FFB I go the Custom file and tweaking route


    What I am asking Reiza is like we have for Gain a key bidding so they could add for LFB and damping maybe FX too so I can adjust on the fly on track
    What PC2 does or AC with in Game app provides with sliders you can alter while driving
     
  5. Kurupt CDN

    Kurupt CDN Active Member AMS2 Club Member

    Joined:
    Mar 11, 2016
    Messages:
    282
    Likes Received:
    78
    Some people seem to disagree with my following suggestions...not sure why, as many seem to be seeking an all round ffb profile

    I think being able to map the 3 other effects would be great.....BUT without being able to save all those effects to per car...your constantly adjusting settings when you switch cars...if they added those 3 settings to the tuning menu with ffb gain it would be great.
    Save Per car ffb settings :)
     
    • Like Like x 1
    • Agree Agree x 1
    • Informative Informative x 1
  6. José Llamas

    José Llamas Member

    Joined:
    Jan 24, 2022
    Messages:
    74
    Likes Received:
    13
    Hi guys. Anyone can tell me how can I avoid the steering wheel bouncing at 0 km/h speed with no FFB changes during normal driving? I've tried to put 70 % of static force reduction of my SimuCUBE SC2 Pro (top max) but with no changes in it. Thank you.
     
  7. reptilexcq

    reptilexcq Active Member

    Joined:
    Jun 5, 2021
    Messages:
    276
    Likes Received:
    100
    I think it works if you reduce the Low Force Boost to 10.
     
    • Like Like x 1
    • Informative Informative x 1
  8. José Llamas

    José Llamas Member

    Joined:
    Jan 24, 2022
    Messages:
    74
    Likes Received:
    13
    I have it at 1. :D
     
  9. Mystikal

    Mystikal New Member

    Joined:
    Jan 28, 2022
    Messages:
    20
    Likes Received:
    9
    I have the same issue with my CSL DD! My previous Logitech G27 didn't had this issue.
     
    • Like Like x 1
  10. José Llamas

    José Llamas Member

    Joined:
    Jan 24, 2022
    Messages:
    74
    Likes Received:
    13
    So, we need to go to Custom FFB thread, don't we? :D
     
  11. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

    Joined:
    Mar 9, 2016
    Messages:
    1,624
    Likes Received:
    731
    How much Friction and / or Damping are you using in TrueDrive?

    I get no oscillation whatsoever but, use some of both effects with Default and custom ffb modes.
     
  12. José Llamas

    José Llamas Member

    Joined:
    Jan 24, 2022
    Messages:
    74
    Likes Received:
    13
    Damping 3 % and friction 0 %. I don't want increase more these parameters if it's possible... :D
     
  13. Sim Driven

    Sim Driven New Member

    Joined:
    Dec 1, 2021
    Messages:
    14
    Likes Received:
    1
    The problem with the FFB is all the other sims! I use ---- rFuktor 5.0.1.3 ---- which if I play AMS2 for quite awhile feels great good fun, way better than default/default+, however if you then play say raceroom for awhile and come back to AMS2 you then realize actually how bad the FFB is using a DD1 in this game! I really want to stick with this game but the notchy knocking feel, the horrendous brake jolting and the what seems to be a massive deadzone is a real disappointment. I dont use any of the fanatec settings on any sims, NDP,NFR or NIN as I feel these will be applied in conjunction with what the game sends and frankly not needed, Raceroom has far superior FFB and even boring lets race a GT3 ACC has better FFB, but they both lack the single player enjoyment I think I could get out of AMS2! So lets put it to the side for awhile again maybe wait for another update or 2 to pass then give it another run or If anyone has miracle cure please let me know!
     
    • Disagree Disagree x 4
  14. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

    Joined:
    Mar 9, 2016
    Messages:
    1,624
    Likes Received:
    731
    Then I think you may have a hard time solving the oscillation issue.

    Damping and Friction have been staples of every DD-wheel I've used, none have felt even remotely real without them. Just for reference, I typically use 12-22% Damping / 10-15% Friction - depending on the title played. Drifting use may warrant lower settings for greater response.

    AMS2 ffb is designed to use the in-game Damping (50% as a starting point). The ffb will not feel good without it, imo.
     
    • Like Like x 1
    • Agree Agree x 1
  15. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

    Joined:
    Mar 9, 2016
    Messages:
    1,624
    Likes Received:
    731
    It sounds like you need to apply more LFB and Damping (either in-game or direct to servo) because, I have none of what you describe in ffb. Set both to 50% in-game and see if that helps.
     
  16. José Llamas

    José Llamas Member

    Joined:
    Jan 24, 2022
    Messages:
    74
    Likes Received:
    13
    In game I have all at 0 unless low force effects at 1. I'll try to put damping at 50 in game but always that I put damping in games, generally I really feel like artifitial feeling... But thank you for the explanation. I'll say how I feel with the modifications you said.
     
  17. Kuku

    Kuku Flying Kiwi AMS2 Club Member

    Joined:
    Aug 30, 2020
    Messages:
    1,635
    Likes Received:
    1,013
    I’m sure there’s a heap of people that must delete the shock absorbers out of there real life car and just run on springs only, because that’s effectively what so many choose to do with there ffb . ;)
     
    • Like Like x 1
    • Funny Funny x 1
  18. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

    Joined:
    Mar 9, 2016
    Messages:
    1,624
    Likes Received:
    731
    When I was new to FFB-wheels, I didn't know any better either. I just had no idea what "right" really felt like and how good it can be.:)
     
    • Like Like x 1
  19. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

    Joined:
    Mar 9, 2016
    Messages:
    1,624
    Likes Received:
    731
    AMS2 ffb really is quite different in how these effects are applied so, please give them a try and don't be afraid to explore the full range, you may be surprised. ;)

    LFB can be very useful to tighten up looseness around center and remove some harshness in effects. I suggest increasing that until the effects seem less dis-jointed, then increase Damping while paying attention to steering response (Speed of the wheel). If the steering feels a bit laggy, you have too much damping applied.
     
    • Like Like x 1
  20. José Llamas

    José Llamas Member

    Joined:
    Jan 24, 2022
    Messages:
    74
    Likes Received:
    13
    Yeah that is just I wanted to mean, about the "speed of the wheel", I was feeling the steering response very laggy. So, I've just tried your modifications and then the OP values for Fanatec DD1 and now I like it more (maybe due from I put LFB only at 1?) :D, especially with the OP values. So, I like now the feeling with the no power assisted cars. The problem is more with the power assisted cars (especially at slow chicanes), so with these cars I still continue with all at 0 (damping, friction and inertia). I think that power steering avoid in majority these effects...

    P.S.: Now I'll try to increase LFB step by step until I feel laggy response again. Thank you.
     
    Last edited: Feb 19, 2022

Share This Page