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Automobilista 2 Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Apr 4, 2020.

  1. Sim Driven

    Sim Driven New Member

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    Decided to give it one more go as I do really like this sim. So I have DD1 and V3 pedals so went for custom wheel setup in configuration, used fanalab recommended settings but increased interpolation to 6 this has stopped the extreme ABS wheel jubbering and the massive judder on contact is not there, it does tone down a few other ffb details but I can live with that so long as I can play the sim and I suppose I could turn up fx to get some back maybe?
     
  2. justposted

    justposted Member AMS2 Club Member

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    I just wanted to give this post a boost. I've done a lot of mucking about with FFB, as have we all, and thought I had it down. But actually these settings have worked better on my G920 than what I had previously and than I had managed to get through custom profiles. A really nice video.

    Only thing I'd change is that for me, I have to set wheel sensitivity to 100. Applies to all sims. Don't know if it's something odd in my setup, but it's worth knowing that 50 (which is commonly recommended) doesn't always work.
     
  3. amsimp

    amsimp Impatient Racer

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    I’m not sure which thread to ask but;

    I have the Fanatec CSL Elite V1.1. Do the rev LEDS much with the game automatically?
    Or do I have to manually do it through Fanalab?
     
  4. reptilexcq

    reptilexcq Active Member

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    What is in-game vehicles range?
     
  5. Jim Grove

    Jim Grove New Member

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    Hi all,

    With open wheel (mainly gen 3) and on long high speed straights such as Spa or classic Hockenheim, i'm experiencing an in-game oscillation which starts small but builds to a point where the front of the car is bouncing left to right very fast. I'm using a DD1 if that narrows anything down. I can't dial it out with any car setup changes and it seems to happen regardless of FFB strength. It feels pretty bad and when breaking tends to put the car into a spin with very large oscillations. Can anyone offer any advice on how to stop the oscillations from happening?

    Many thanks.
     
  6. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    I get something similar if I am in a straight line and start to gently move the wheel left and right it will then keep doing it and I really have to use a bit of force to get it to stop. I am also curious about a solution for this, I don't think it does it with any other Sims. I am also on DD1.
     
  7. morpwr

    morpwr Active Member AMS2 Club Member

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    Normally thats something set to high like gain. Usually a few clicks lower is all it takes to fix it.
     
  8. Jim Grove

    Jim Grove New Member

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    It happens with gain and ffb off for me.
     
  9. morpwr

    morpwr Active Member AMS2 Club Member

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    Thats weird. Ive got a Simucube and i know the Fanatec have different settings so i cant offer more help there.
     
  10. reptilexcq

    reptilexcq Active Member

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    Which type of gen 3 are you driving? I drove Formula 10 Gen 1 and 2 and they're fine. Also USA Formula gen 2 and 3 are fine for me. I have dd1.
     
  11. Jim Grove

    Jim Grove New Member

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    Strangely its only formula classic gen 3 model 3. Everything else seems to be fine.....
     
  12. Jim Grove

    Jim Grove New Member

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    Yeah its weird. Its like sympathetic vibration. It just builds and builds then gets very harsh under braking. Maybe i'll just avoid that particular car for now....
     
  13. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    Happens to me with most cars and I don't run high gain. About 55 in game and 70 in fanalab.
     
  14. Nolive721

    Nolive721 Active Member

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    been spending my Saturday to test various tracks&cars combo and for me who was a big fan of all these Custom FFB files and tweaking, Reiza really did a fantastic job on the default+

    to the point that I find the current Custom FFB almost meh when I switch back and forth (no blasphemy to Karsten,Kuku and the gang:oops: because oh boy the qty of time you guys spend on this and the sharing is amazing:cool:)

    now @Reiza devs if you could just give us key bidding for LFX and Damping on track adjustment then that would be just perfect package:D
     
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  15. Danielkart

    Danielkart Well-Known Member

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    If you want more arcade then default is good. If you want more realism then Custom is good
     
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  16. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    It seems like Default / Default+ work fine for many using mainstream wheels. With my DD-wheel, they are very, very basic at best. There are numerous custom files that solve that quite nicely, thanks to both Reiza and those sharing their custom-ffb files, so generously.

    I'd gladly embrace an advanced FFB section in the UI to adjust more individual ffb-effects but, the majority of developers and players seem to reject such notions. At least with AMS2, we continue to have the custom-ffb option, as it remains a game-changing feature, imo.
     
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  17. Kurupt CDN

    Kurupt CDN Active Member AMS2 Club Member

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    Can anyone please suggest a file for a Thrustmaster TX with ffb settings.

    Currently using the latest rfuktor file and I enjoy so far but I would like a little more load feel under braking that the default plus gives if anyone of ffb gurus know which line to tweak that would be greatly appreciated!

    Edit: wrong ffb thread

    Cheers
    David
     
    Last edited: Feb 6, 2022
  18. Kurupt CDN

    Kurupt CDN Active Member AMS2 Club Member

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    I agree, I have a basic thrustmaster TX and struggling for a decent feel.
    I've tried all the suggestions posted here with several different opinions on what settings you should use.
    Still not sure until Reiza confirm
    Ex. Dampening and spring
    It was suggested not to use dampening as the game wasn't using it a yr and half ago....tho I thought they incorporated dampening in one the builds this past yr?

    I've tried starting from zero and increasing one at a time but can't get a good overall base.

    Default I find offers a decent start but I find braking load very flat.
    Default + I enjoy the load under braking and initial turn in but the amount of bouncy bumps and the amount of load under braking overpowers the grip and cornering feel as it just gets heavy than light.
    To me it feels disconnected from the road with canned bumps.

    It would be nice to further tweak certain ffb in the default files via in-game sliders.
    Ex. Suspension, tire load
    The custom files are great help but if your like myself and have no idea how to create/tweak them, you are at the mercy of others and searching till you find one that suits your driving style/preferences.

    The key feedback I need is load under braking with a sense grip/locking up
    Turn in feel of the outside suspension compressing and setting, lateral load on the tire that builds so I can sense the tire reaching its peak and starting to slide(rfuktor is great for this) default just gets heavy than goes light like an on/off switch.
    And a good sense of oversteer and the car feeling planted...this one I really struggle with on default+ as I'm constantly slip/sliding and bouncing around.

    Right now I'm just not confident in pushing the car cause in missing the details listed above.

    Really starting to wonder if it's just issues with the thrustmaster profiles as it's been know to have issues or disable curtain effects in the TM Profile for games.
     
    Last edited: Feb 6, 2022
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  19. Danielkart

    Danielkart Well-Known Member

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    Very nicely put, I also believe that it should be the Custom with dd wheels. For me it is a fact that the defaults is very bad with dd1. For belt wheels that might be very good. I think dd owners really appreciate the variety and intricacies of the Custom. Yes, it's a pity that the default cannot be adjusted. Very modest only in the Game gain, lfb, fx and damping. That should improve Reiza
     
  20. Danielkart

    Danielkart Well-Known Member

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    I think they are looking for
    brake_feel
    rear_grip_loss_feel
    or try the file on page 218 Custom ffb thread Danielkart
     
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