Discussion in 'Automobilista 2 - General Discussion' started by PaulaD, Nov 21, 2020.
Automobilista 2 * InMotion LMP/e [mod download]
not sure if I see this as a good move for the game today. I am an heavy mods user in AC and RF2 but wanted to give Reiza the chance to develop AMS2 mods free
I dont understand. You are not sure that making a mod for ams2 is a good move today? Why not? Also, you want to give reiza a chance to develop mods for free? Reiza developing mods for free? Isnt this a job for a community? Arent the mods developed by developers called dlc? Am I out of the loop here?
Yes, you didn't understand. @Nolive721 ment free of mods, not mods for free.
yes exactly. Reiza is a small developer so they need to sell their DLC, mods if you want to call them, to finance and further improve the Game.
Is that a data mod for the existing Ginetta G58 or did they modify and redistribute Reizas model?
I hope it is, otherwise AMS2 need a fix. I hope that mods other than skins are not supported
Was it not an interview with Reiza that noted: if someone can find a way to implement mods we wont stop them ? as for AMS2 is not going to be a mod platform, but again if someone will find a way to do so, Reiza will allow them ?
Hopefully, but they shouldn't allow people to just take their models and change/reupload them. That said, I'm still not sure if the mod above is the full model or only a drivetrain swap of some kind.
I just dont want to run JSGME.exe boys, Idn what it does about game files maybe changes illegaly. If Reiza allows mods by just drag and drop wouldn't it be official?
there is a difference between "allow" and "tolerate".
Do you even know how JSGME works? It copies the mod files to the locations they're supposed to be in, and makes backups so you can revert. In other words, it does exactly what you should be doing if you install the mod manually. It changes nothing, accesses nothing, hacks nothing. It's literally just a file swapper.
As for mods, I don't understand the people who want AMS 2 to remain mod free. If you don't want to use mods... then don't. How does it hurt you in any way if we can mod the sim? It doesn't. It also has sod all affect on Reiza, since mods do not prevent the sale of official DLC. The reality is that if you compare the number of people who play a sim with mods to the number who never touch any mods at all, the latter will completely outweigh the former for most sims. All those people who don't spend all their time posting on forums and begging for mod support are playing the sim as the devs in intended, and spending their hard-earned money to do so. As for the rest of us, most of us will still buy the DLC regardless of how many mods we use.
If people can mod, great IMO - no-one is forcing you to use it and it hardly bankrupted Kunos in AC - people will look to supplement Reiza's content, not replace it
Someone should post tutorials on this type of thing. Modders being easily able to do data replacement could go a long way in helping fix handling problems. The tire model is too complicated for the small Reiza team to fix every vehicle. The community joining in could be a boon.
I think you have some confusion about the meaning of "mod" and "dlc"
Separate names with a comma.