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Automobilista 2 Mods!!!

Discussion in 'Automobilista 2 - Modding' started by ZeferinoCoutinho, Jan 4, 2021.

  1. kkdrummer

    kkdrummer Well-Known Member AMS2 Club Member

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  2. Darko Jovanoski

    Darko Jovanoski Member

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    does anyone know a way of keeping mods active and entering multiplayer from main menu without crashing?
     
  3. TronLi

    TronLi Well-Known Member AMS2 Club Member

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    Also the video I linked, same creator. I took them for a spin and had fun. Just need the NSX now...
     
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  4. Eric Rowland

    Eric Rowland Well-Known Member AMS2 Club Member

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  5. mad maxx

    mad maxx Active Member AMS2 Club Member

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    I have always all my mods active and no troubles with MP, Beta and Regular. Do u mean using mod in MP?
     
  6. 2ndLastJedi

    2ndLastJedi Free speech matters AMS2 Club Member

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    Has anyone got the download link from Thunderflash? He says it will be flagged by antivirus but is safe. To me it sounds like a car salesman saying trust me it's a good deal, lol
     
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  7. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    I do and have no problems with them
     
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  8. mad maxx

    mad maxx Active Member AMS2 Club Member

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    Same for me ! Great mods, always !!!!
     
  9. Stepy

    Stepy Member

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    Are they from PC2 ?
     
    Last edited: Mar 29, 2023
  10. TronLi

    TronLi Well-Known Member AMS2 Club Member

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    Yes but some of them are PC2 mods, so not necessarily PC2 content.
     
  11. RockyTM

    RockyTM Modder AMS2 Club Member

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    I use mods in multiplayer all the time, never a problem.. all drivers must of course have the mod installed when they join, or the game will freeze upon race start.
     
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  12. kkdrummer

    kkdrummer Well-Known Member AMS2 Club Member

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    From the 4min mark....
     
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  13. Darko Jovanoski

    Darko Jovanoski Member

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    No, not using mods online. I have the issue of game crashing when entering multiplayer from main menu. If I disable boot files all works ok online.
     
  14. RockyTM

    RockyTM Modder AMS2 Club Member

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    Have you changed any of the class assignments of the original cars in the *.crd files?
     
  15. RockyTM

    RockyTM Modder AMS2 Club Member

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    Fun driving :)
     
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  16. Darko Jovanoski

    Darko Jovanoski Member

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    No. Just activated the mods and boot files. But even with just boot files enables without cars/tracks, game crashes when entering multiplayer menu.
     
  17. RockyTM

    RockyTM Modder AMS2 Club Member

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    Remove mods, do a integrity check of ams2 installl files, re download mods, install. Make sure to follow all readme to the letter.
     
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  18. mad maxx

    mad maxx Active Member AMS2 Club Member

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    Maybe one mod only, try removing one by one. And as said do an integrity check. Ps: bootfiles are last version of course...
     
  19. YOUNG IL YOON

    YOUNG IL YOON crossfieldz_ROK AMS2 Club Member

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    good for torpedos.
    it has aim point!
     
  20. sndb

    sndb New Member

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    Having only dabbled with MP for the very first time earlier this afternoon, I had no idea what/if functionality would be like online due to the 50+ activated items I have in JSGME's mod list. Suffice to say I was really delighted when my lobby list populated and I spotted servers proudly advertising 2023 INDYCAR MOD in allcaps. Aside from a touch of spatial stutter from high-latency players, everything ran great. I just need to get used to the extra time taken for full-length qualifying sessions and the downtime between tracks. Do people ever see servers running some of the other mod tracks or vehicles? I'd love to mess around with some rally-style stages on Azure Coast, or the long haul A-to-B race on California Highway (iirc, 20mi+ one-way) could be interesting with the mod vehicles from Trackday & Street Cars B or Alpine coupe categories.

    Hmm, have you tried re-downloading a fresh copy of the bootfiles yet? Either that, or like Rocky is suggesting, some of the vanilla content files got corrupted (i.e. edited). I saw one user who's bootfiles download got corrupted in flight (bad NIC/network shenanigans, etc), and just downloading a fresh copy of the same archive and unarchiving/activating it in JSGME was enough to fix it for him.
    If you don't get lucky with that easy fix, it might be appropriate to just start deleting any AMS2 files you've touched and then run a Steam validation of AMS2 (game properties>Local files) and that will pull fresh working copies of any suspect file(s) you've cleaned out.
     

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