The issue with AMS2 is it gives false hope and causes unnecessary spikes as you can join a lobby but then find it is too late to join the race as the previous session is almost finished so you leave. How many times are we finishing a qually session for loads of people to enter the room, see they can´t get into the race then leave? I am not against people joining between qually and race sessions and starting from the back or during a practice session but the lobby should go invisible and be locked once the cut off point occurs. It would actually be a good point to be able to configure when setting up a room - how much leeway to joining to give players. I think for P2P open lobbies a lot join as close to the race as possible as who wants to be waiting ages? The lower the number of people joining and leaving, the less spikes and freezes it causes.