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Automobilista 2 November Development Update

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Dec 1, 2020.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    007.jpg
    Greetings everyone! Happy to be here again with our usual monthly catchup to bring you all up to date on the latest developments to Automobilista 2 - November has been another productive busy month, we have in fact run the clock all the way, having just wrapped our latest hotfix to Automobilista 2 (now up to v1.0.6.1), contibuting to this slightly delayed dev update :)

    So it´s already December, and just like that 2020 has come and gone - firstly, we´d like to send our best wishes to everyone struggling to one degree or another through the latest wave of the pandemic - we hope you all are managing to stay safe as we approach what should hopefully be the final months of the ordeal we have collectively been through this year. All signs point to vaccines becoming available in the coming months so let´s all do our best to keep our heads down until we´re through to the other side!

    If there is any plus side to our extended indoor routines is hopefully a bit more time to have fun with some quality sim racing, and we´ve been pushing hard to make our contribution towards making your extra hours at home a bit more enjoyable :)

    Here´s a recap of what we´ve been up to and what you may expect in these final weeks of the year.

    Recent Progress

    Our latest updates have brought substantial growth to Automobilista 2, with the initial batches of GT3 & GT4 cars being added to the sim as free additional content, the iconic Nurburgring Nordschleife arriving as our latest DLC, and another batch of valuable improvements to the game core, specially on the FFB, physics and AI fronts.

    It hasn´t been all smooth sailing - we´ve clearly set a very aggressive development schedule for ourselves this year, and although we´ve been largely meeting our target milestones it hasn´t been without some stumbles and heartache, with licensing arrangements often progressing at unpredictable rates given all that is going on, and it´s forced us to dance to the music somewhat.

    We like to think we´ve largely brought it all together to a satisfactory degree in our latest round of updates - special kudos going out to our track team for not only consistently meeting very demanding deadlines, but also finding the time to fit several upgrades to existing tracks so the experience remains largely consistent from one to another - although anything can always be a little bit better given enough time and resources, we are very pleased with what has been achieved in delivering so much good in such a relatively short window of time.
    AMS 2 _1.jpg

    The Nurburgring and GT cars are a proud landmarks in our history - delivering a number of cars from such iconic brands as BMW, Mclaren, Mercedes, Porsche together in our first year, as free additional content no less took some manouvering, so we´re happy to have come through with it and with the substantial value they have brought to Automobilista 2.

    Wrapping Up 2020

    All focus now is in wrapping this first year in AMS2´s dev cycle in a high note, and we´ll be pushing extra hard to try ensure the game features some quality developments in every front for the upcoming December update.

    To this end, we have opted to dillute our release schedule for new content a bit over the initial months of 2021, to try ensure a better spread of efforts towards making the game more whole - and updated roadmap for 2021 will be presented in our final dev update of the year later this month.

    While the schedule may be flexed, the order of priorities remain pretty much as the ywere - Single Player has seen a lot of good progress in recent updates, with several AI developments bringing the game closer to the baseline consistency that is needed from the AI in order for other single player features to deliver on their potential - we´re now pushing hard to expand Championship mode to feature more series, with a number of single and multiclass championships expected to be added in time for the next update.

    We have also been making good progress in the Custom Championship feature, to allow users to create their own championships featuring the classes and events of their choice. There´s a chance we´ll have a preliminary version of this feature already in place for our December Update.

    We´re also aware Multiplayer is in need of some further development to attend the requirements from the online community - we´re looking to make as much progress there as we can in time for the next update, and we welcome feedback from league runners as to what they currently most find lacking.

    The Multiplayer Rating System is another key feature that has been anxiously antecipated, and while the legacy structure for its introduction has been fundamentally in place singe the beginning, we need to ensure a degree of reliability before its introduction is worthwhile - work is ongoing there and it remains a priority, but the timeline for its introduction remains open - this will roll into the first quarter of 2021.

    There are a number of other developments to the UI, physics and audio on the pipeline and we´ll be pressing hard to introduce as many as we can already for the next update - should be a solid update all around.

    Spa Francorchamps Coming Up!
    Screen Shot 11-26-20 at 11.05 AM.jpg
    The iconic Spa-Francorchamps needs no introduction, and its merits as one of the most thorough and exciting tests for driving ability as well as a great track for racing is uncontested - like the Nurburgring, it is a track like no other, and its popularity in sim racing is fully warranted.

    It´s with great excitement then that we confirm we are now working hard to deliver Spa for Automobilista 2 before the end of the year - the whole track team is invested on the project to do the justice it deserves, with accuracy being assured by the high quality laser scan data we are using for its modelling.

    As per previous releases, we will be expanding on the legacy of Spa as the ultimate race track by also offering historical variants of the track - both the infamous long lap through the surrounding Belgian villages as seen up to the early 1970s, as well as the 1991 version, with high curbs and short run-offs providing an even more demanding challenge with much less for error.

    The December release however will only feature the Modern version of the track, with the historical variants being added in subsequent updates (free of any additional charge for those who buy the DLC or any of the packages that include it).

    The Might of GT1 005.jpg
    Our last update of the year will also expand on the car roster with another exciting class - the mighty late 1990s GT1 cars will come to life again In AMS2, initially represented with at least two models - the Mercedes CLK and the Porsche 911 GT1 previewed above.

    The update will feature at least a couple more cars - we´ll save a few surprises for Christmas, but here´s a glance to whet your appetite :)
    001.jpg

    That is all for this month! We´ll have another Dev Update before the end of the year to offer some foresight into what you may expect for Automobilista 2 in 2021 - you won´t want to miss it!

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    Last edited: Dec 1, 2020
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  2. SlowPoke80

    SlowPoke80 Member

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    Quality has improved dramatically recently!

    Can we get a much lower threshold for flatspot damage? A lot of cars, like GT3s, GT4s, and FV10 can have the tires abused during braking without significant damage.
     
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  3. Atsuki

    Atsuki Member Reiza Backer

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    Amazing roadmap! Something tells me the december update will be the best of the whole year!
     
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  4. Dolph

    Dolph Member

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    Thank you for the update.

    Does this mean Historical Track Pack Pt1 is pushed to 2021?
     
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  5. Brainbug

    Brainbug Member Reiza Backer

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    Mclaren F1 LM, what an awesome Christmas surprise.:p

    BIG THANKS Reiza!
     
  6. BattleOvce

    BattleOvce In-game Patrik Šulc Reiza Backer

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    When I played AMS2 for first time. It was a big let down, but I kept it mind that this is just first release. We got tons of update. Still not impressed, still worried. But the most recent updates were really really good! Hope and excitement is back! Keep doing this awesome job. Enjoying the sim right now
    I hope that late 90s touring cars is on the list ;)
     
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  7. stealthradek

    stealthradek New Member

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    Amazing news, I hope we'll find some of the new content and enhancements to explore during the Xmas break!
     
  8. VFX Pro

    VFX Pro Active Member

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    Big let down???!?! Boy, you cannot see potential when it sits right in front of you...
     
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  9. VFX Pro

    VFX Pro Active Member

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    GT1!! CLK is my favorite car across all sims...
     
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  10. Scraper

    Scraper Well-Known Member Reiza Backer

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    Me happy. :hurrayreiza:
     
  11. Cheesenium

    Cheesenium Active Member Reiza Backer

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    Hopefully the F1 long tail GT1 from Pcars will be in this game too.
     
  12. XTRMNTR2K

    XTRMNTR2K Active Member Reiza Backer

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    Content-wise AMS2 is looking to be more amazing with every major update. Those classic GT1s are certainly appreciated! They're definitely among the most fascinating (and most wanted) car classes for me, along with Group C prototypes.

    One thing I would like to bring up again, however, is the extremely shaky onboard cameras in VR mode. This has become so bad for me as a TrackIR user that I had to stop playing AMS2 for the time being. In fact, I decided to uninstall it from my SSD and I can't see myself buying any more DLC until it is fixed.

    Don't get me wrong - all those precious improvements and additions are more than welcome; but for me, the sim remains in an unplayable state - at least in VR mode - until a better solution for helmet cam and co. is implemented.

    Hopefully improvements to the issue can be made sooner rather than later.
     
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  13. 2ndLastJedi

    2ndLastJedi Well-Known Member Reiza Backer

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  14. Msportdan

    Msportdan Well-Known Member Reiza Backer

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    Nice reiza
     
  15. Justin Trocano

    Justin Trocano New Member Reiza Backer

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    Some awesome stuff in this update. The amount of licensed content you guys are adding has gone well beyond my expectations. I'm grateful for that.
     
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  16. Ettore

    Ettore Active Member Reiza Backer

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    GT1s :D :hurrayreiza:
     
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  17. Shobitho

    Shobitho New Member

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    More and more love Pouring into this Sim! I love it! I'm ready for some Gt1 action!
     
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  18. Rodger Davies

    Rodger Davies Active Member

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    A lot of virtual flies were killed in the making of this update!

    The patches keep improving the game no end, so looking forward to seeing what's in the next one, let alone next year - your sound game has definitely upped recently too, so looking forward to the audio improvements you mention.

    Appreciate the spacing out of the content a bit, although hoping 'at least two models' for GT1 means eventually we can hope for a long-tailed McLaren and even a Panoz one day; good job on getting the two most prominent cars in the CLK and 911 though, looks like the Merc is the V8 'LM' spec version, so hopefully you can use that sound again when you release the Group C cars next year ;)

    Are you able to confirm Group C and Historical Track Pack 1 will be pushed to early 2021?
     
  19. psone

    psone Active Member

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    Can I please please please have the F1 GTR Longtail with Fina Livery...please please please...
     
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  20. Rodger Davies

    Rodger Davies Active Member

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    Bonus pic from Twitter:

    [​IMG]
     
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