Automobilista 2 V1.4.1.0 Released - Now Updated to V1.4.1.3

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Aug 27, 2022.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Automobilista 2 V1.4.1 has finally arrived - the new update packs a mega list of game-changing improvements, new features, cars and a great surprise - the 2022 reform of Spa-Francorchamps as a free addition to the existing Spa-Francorchamps DLC!

    The official release of Racin´ USA Pt3 has been delayed while we work out some new items for the pack, but you won´t have to wait longer to do some oval racing - the two ovals already confirmed as part of Racin´ USA Pt3 along with all oval variants of F-USA Gen1-3 from Pt2 as well as Daytona from Pt1 will all be available with V1.4 tomorrow, the Pt 3 content as a free trial for all owners of the base game until they become part of the official Racin´ USA Pt3 release!

    Introducing Advanced Mechanical Damage Modeling: AMDM is currently featuring with most open wheelers, GTs and faster prototypes. To make use of it, make sure to enable MECHANICAL FAILURES in GAMEPLAY UI. Try a race any of the historic open wheelers against AI (especially F-Vintage) with random failures enabled. to more readily experience the new feature. Custom AI creators may want to look into the new reliability parameter we added. We will extend this feature to more classes in the near future, but the most notoriously unreliable race cars already are supported


    We have more relevant info about this update and how to get the best of the new features incoming - for now, here is the complete changelog since the last official release.

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    V1.3.8.3 -> V1.4.0.0 CHANGELOG

    CONTENT

    Cars
    • Added F-USA Gen1-3 Short Oval, Speedway & Superspeedway configurations (part of Racin´USA Pt2)
    • Added Ginetta G55 GT3 to GT Open Class
    • Added Mini Cooper 1965 to Copa Classic B class
    • Added Vulkan Truck to Copa Truck class
    • Added Mercedes AMG GT4 to GT4 class

    Tracks
    • Added WWT Raceway Speedway and road course configurations (part of Racin´ USA Pt3, available as free trial for the coming weeks)
    • Added Autoclub Speedway (speedway & road course part of Racin´ USA Pt3, available as free trial for the coming weeks)
    • Added Daytona Tri-Oval layout (part of Racin´ USA Pt1)

    GENERAL
    • Added support for Full Course Yellow
    • Added support for cars to use different aero packages depending on track
    • Fixed bug allowing player livery to be selected by AI in championships
    • Added low downforce aero packages for F-V12, F-V10 Gen1 & F-V10 Gen2 classes (affects physics & default setup for both player and AI)
    • LiveTrack developments: Added support for custom min-max grip ranges per track to account for tarmac quality / dirtiness / maintenance and other such variables from track-to-track; Adjusted baseline minimal grip and range (generally lower mininum grip, higher peak, slightly slower buildup, offline isn´t as globally poor grip as it was before); Adjusted Livetrack presets for better scaling & set light rubber as baseline starting point instead of Green in Default progressing configuration)
      Fixed potential freeze when a new participant joins Multiplayer session while session is alredy in progress
    • Added some mitigation to help reduce extreme wheel movement of remote clients in Multiplayer

    UI & HUD
    • Extended Opponent Settings to allow user to set the number of AI vehicles per class in single player
    • Opponent Aggression setting now uses 5 predefined levels rather than 0-100% slider.
    • Enabled seat/mirror adjustment for non VR users accessed via in-game Cockpit Configuration options
    • Updated various vehicle specifications to recent revisions & added specs for new cars & associated aero packages
    • Fixed livery limit warning not displaying on Opponent Settings screen
    • Prevented livery name from expanding beyond container bounds on livery selection screen
    • Revised vehicle information according to latest physics adjustments

    PHYSICS
    • Fully revised physics for Caterhams, ARC Camaro, GT Classics, Vintage TCs, Street Cars
    • Revised tire thermodynamics covering ideal temperature ranges, heating & cooling rates and fallout rates when outside ideal operating window
    • Added Qual / Soft / Medium / Hard compounds to F-Classics (all); medium & hard compound records for F-Reiza; Hard compounds for F-V12, F-V10 (both gens)
    • Added bespoke wet compound records for Formula Classic, Formula V10, Formula Reiza, F-USA, Formula 3, Proto2-4, GT4, GT5, Sprint Race
    • Added bespoke intermediate records for Formula Ultimate (both gens)
    • Further development to F-Vee, Vintages, Copa Fusca, Copa Uno, Opala 79, Old Stock, TSI Cup, Street Cars
    • Revised various existing compounds for GTE, GT1, F-Ultimate (both gens), Super V8, Stock Car 2019; Revised wet & intermediate compounds (WIP)
    • Extensive engine revisions (torque & compression curves, inertia, turbo models, fuel consumption, heating & cooling rates & associated wear) to GTE, GT3, GT4, GT1 (all), Porsche Cup, F-Classic Gen3 (all), Cadillac DPi, Sprint Race, P1-P4 prototypes, ARC Camaro, Stock Car 2019-2022, Group C, Vintage TCs, F-USA (all) Mini JCW, Corvette C3, TSI Cup, Ginetta G40 GT5 & G40 Cup, Copa Classics, Hot Cars, Copa Uno & Copa Fusca
    • Fixed bug leading to extreme engine cooling
    • Revised clutch LSD models for F-Vintages (both gens) F-Retro (all gens) Cadillac DPI, P1 , P2, P3, P4 (MRX), BMW 2002 Turbo, F-V10 (both gens), F-V12, F-Ultimate (both gens), Corvette C Caterham Supersport, Superlight, 620R, F-Classic G1-3, F-USA G1-3 Stock Car 2019-2022, Copa Montana, Ultima GTR Race & revised default setups to suit (setup reset recommended)
    • Changed radiator & brake duct ranges to 5% increments for cars that have it adjustable
    • Added throttle maps for cars that still missed it: BMW 2002, F301 & F309, Caterham Superlight & Supersport , F-Classic Gen2M1&2, G3M3, F-V10 Gen2
    • GTE, GT3 & GT4 BoP revision complete, including various adjustments to turbo downscaling depending on environment pressure (so turbo cars no longer have substantial advantage on tracks at higher altitude)
    • Copa Truck now features more detailed modelling of each truck´s engine with performance differences
    • Adjusted CoG height for F-Trainers, Ginetta G40s2
    • Various fuel tank size corrections & corrections to discrepancies between fuel tank pistop ranges; corrected tank ranges that didn´t factor initial minimal 1L in tank
    • Adjusted center of fuel tank height for various cars to rectify minor inconsistencies
    • Added custom draft production scale per car, accounting for variations in drag & dimensions
    • Slightly increased lift & drag increment per radiator & brake duct setting for cars that still had that specially low
    • Disabled lingering redundant one-step setup ranges that made options appear adjustable in setup screen even though they weren´t
    • Further adjustments to FFB Max force in various cars
    • Fixed diff ramp angles in GTE / GT3 to current defaults / disabled redundant range in Mclaren 570 & Ginetta G55
    • Further adjustments to slick behavior on a wet track
    • Ginetta G40 Cup: Correted mass (925kg with driver)
    • Reduced rate of artificial pre-race tire heating without formation lap
    • Minor moment of inertia corrections for Stock Omega, Opala (all models), Lancer Cup (both models) GTE / GT3 / GT4, GT1, Street Cars
    • Ultima GTR Race: Revised specifications to suit new GT Open class it now belongs to, with adjusted tire dimensions & weight; Disabled onboard adjustable ARB
    • Mercedes AMG GT3: Minor adjustments to default setup (slightly lower rear slow rebound, increased diff preload to 110 Nm)
    • Adjusted fuel tank positions for Porsche RSR, Corvette C3.R
    • F-Classic G2M3: Added boost function going to full boost pressure setting (100%) temporarily while boost button is is held; Slight adjustment to turbo efficiency; adjusted boost map for improved driveability
    • F-Ultimate Gen2: Adjusted mass (798kg as per latest regulation update)
    • F-3: Fixed syntax error causing its tires to use the wrong components as of V1.3.8.3
    • F-Ultimate (both gens): Reduced front & rear wing drag-to-lift efficiency

    AI
    • AI can use more then one tire compound
    • Addec custom AI driver names & personalities for Vintage Touring Cars 1/2, Copa Classic B & FL, GT Classics, HotCas, Opala Stock, Formula Vee, Copa Uno, Copa Fusca and Lancer Cup
    • Further adjustments to AI movement when pulling out from behind another car to overtake
    • Revised AI performance for Adelaide Modern
    • Generally raised AI overtaking parameters & reduced gaps between minimum and max aggression for AI rates
    • Dsabled function that was added to prevent AI from cutting corners but was actually making the issue worse
    • AI calibration pass for all cars
    • Adjusted AI performance for Nurburgring Nordschleife layouts, Adelaide
    • Adjusted performance levels for all classes with custom AI driver
    • Restored AI aggression for practice and qualifying when dealing with other AI cars
    • Slightly improved AI overtakes of slow/lapped cars.
    • Added table of contents and sub headings for each class in AI driver list to facilitate editing by end users
    • Globally reduced rolling resistance for AI on most cars to compensate error in benchmarking AI straightline speed (further per car fine tuning still pending)
    • Added automatic radiator adjustment (for F-USA Gen1-3 oval variants only for now)
    • Added functional differential for all AI physics according to car spec to improve their ability to negotiate corners
    • Implemented AI mistakes for oval tracks (AI spins)
    • Added new AI personality parameter 'fuel_management' that works in oval tracks and is customizable by end user as explained here

    AUDIO

    • AI / Remote / replay cars now have same drivetrain sounds & surface sounds as player car
    • Grinding gears sound effect should now play continuously on H-Shifters instead of infinite restarting
    • Added ambient reverb for Buenos Aires and Galeao
    • Removed artificial reverb parameters from Adelaide, Imola, Interlagos and Montreal tracks.
    • Adjusted F-Classic V6 Turbo internal sounds, adjusted external volume.
    • Increased volume of audio effect from running off the ideal racing line
    • Added crowd sounds (Auto Club only for now)

    TRACKS
    • Interlagos: Restricted track cut limits at pit entrance

    VEHICLES
    • Restricted available car liveries to a limit of 40 total for all classes in the game
    • Added actual driver helmet designs and outfits to Stock Car Pro Series 2019-2022
    • Updated F-USA driver helmet model
    • Puma P052: Added damage/dangling parts; Fixed the reverse lights (wasn't working before); Adjusted lights glow texture, lights uv map (ch5) and adjusted the material; Revised collision.
    • Caterham SuperSport: Fixed the H-pattern movement to reflect the correct gear sequence
    • Opala 1979: Fixed the cockpit shift light
    • McLaren F1 GTR: Fixed windscreen issue
    • Ginetta G40 Cup/GT5: Fixed gauges lights
    • F-USA Gen1: Added magnesium wheels for cars that should have them
    • Montana: Adjusted onboard cameras
    • Camaro GT4R: Updated position of look back camera so as rear wing doesnt obscure
    • Various onboard camera corrections for Copa Classic models & Copa Fusca
    • Updated F-USA G3 LCD steering wheel to include water temp in Fahrenheit
    • Fixed inaccurate RPM bar calibrations on F-USA G1 and G2 cockpit displays
    • Switched water temperature on F-USA G1 and G2 displays to fahrenheit
    • Added custom driver outfits & helmets to Stock Car 2019 + new entries to 2020-22..
    • Updated driver outfits for Stock Car drivers that participate outside series that use the Modern GT driver outfits
    • Updated liveries for Copa Uno, Copa Classics
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    V1.4.0.0 -> V1.4.1.0 CHANGELOG


    CONTENT
    • Added Spa-Francorchamps 2022 layout (part of Spa-Francorchamps DLC)

    GENERAL
    • Added new exhaust smoke type for diesel vehicles
    • Added visibile undertray sparks from bottoming for F-Ultimate & F-Classic (all gens)
    • Fixed Green LiveTrack preset not being fully green & revised grip levels for other presets
    • Reduced FFB fade in timer from 5 to 3s

    UI & HUD

    • Added Official Events page and menu entry
    • Updated Main Menu art panels
    • Added Manual Grid and Full course Yellow options to championship editor
    • Added Single Player Gameplay option to enable/disable random failures
    • Changed Damage Scale option to use predefined levels instead of percentages
    • Fixed ICM being unable to choose 'auto' ERS mode
    • Altered vehicle/livery selection, showroom, and lobby to display appropriate downforce variant for current circuit
    • Changed vehicle reliability to be based on mean time to failure directly
    • Disabled redundant turbo setting from showing in Copa Uno & Mini 1965 setup screen

    PHYSICS
    • Completely revised thermodynamics for all tires
    • Added Advanced Mechanical Damage Modelling for: F-Vintage (both gens), F-Retro (all gens), F-Classic (all gens), F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens)
    • Updated traction control functionality for all cars that feature the device
    • Fixed autolift value keeping throttle @ 100% during autoclutch upshifts with F-Vintage (all), F-Retro (all but G3 TE), F-Vee & corrected various semi-automatics that were blipping to 100% in downshifts
    • Added new tire model parameters to more accurate modelling of slick behavior & performance in a wet surface
    • Adjusted FFB for F-Classics, F-V10 Gen1, F-V12, F-3
    • FFB adjustments for F-Ultimate Gen2, F-V10 Gen2
    • Adjusted brakeduct cooling rates for BMW M6 & M8
    • Camaro SS: Revised body inertia
    • Mclaren 720S GT3: Slightly raised front splitter height sensitivity
    • ARC Camaro:Adjusted CoG height
    • Ginetta G55 GT3: further adjustments to aero balance and suspension Adjusted brake heating & cooling rates
    • F-Ultimate Gen2: Fixed asymetrical front brake cooling rate
    • Sigma P1: Fixed TC & ABS not being enabled
    • Added LD variants for F-Classic Gen3, F-Reiza & F-Ultimate Gen1
    • Ginetta G55 GT3: Suspension geometry update & suspension and ride height adjustments
    • GT1: Corrected engine output of Porsche and Mclaren F1 GTR
    • BMW M4 GT4: Minor power multi & rear ARB adjustment; Reduced default steering lock
    • Completed tire revisions for Street Cars, F-Vintage Gen1&2
    • Adjusted FFB max force & pneumatic trail on F-Vintages, Super V8, Stock Cars and BMW M6
    • Corvette C3-R: Reduced brake torque & heating
    • Mclaren F1: Reduced diffuser baseline downforce & adjusted center of pressure
    • BMW M6: Default setup refinements
    • Lancer Cup: revised fuel consumption, engine heating and wear

    AI
    • Prevented AI taking damage from small contacts in the wall or in other AIs (could lead to AIs coming to the pits too frequently)
    • Fixed AI not pitting for engine repairs if they have an engine related failure
    • Improved the way that the AI retires to off track due to terminal damage
    • Added initial extra compounds for AI on F-Classic, F-Reiza & F-Ultimate Gen2 (WIP)
    • F3, Copa Truck, Group C AI calibration pass
    • F-USA (all gens): Added automatic radiator settings for AI for short oval and speedway variants
    • Slightly increased AI draft scaling
    • Revised F-V10 Gen1 & F-Classic Gen1 AI names and performance
    • Revised AI paths & performance for Adelaide Historic, Nurburgring (GP & Veedol layouts) & Hockenheim (GP & National layouts), Spieberg
    • Prevented AI vehicles from speeding up when they are trying to retire
    • Fixed some issues with AI behaviour during full course yellow
    • Implemented AI differentials
    • Improved AI response to overheating due to damage
    AUDIO
    • Wall reflections: increased in volume, altered profile.
    • Enabled new high speed passby wind "woosh" sound
    • Decreased-distant live-play opponent sound attenuation max parameter, increased close distance parameter.
    • Ginetta G55 GT4 & Supercup: Adjusted on-power volume for trackside & opponent view
    • Fusca Classic FL: adjusted internior engine sound transition from idle to 3000 RPM
    • Adjusted engine samples mixing on idle to mid-rpms for Copa Fusca, HotCars Fusca M1 & M2 and Puma GTE.
    • Copa Truck: adjusted tire skid parameters, increased base pitch.
    • Mercedes AMG GT4: increased interior engine volume, adjusted mixing in lower rpm band (cockpit sound)
    • Adjusted trackside camera and opponent volume for BMW M8 & Corvette C8.R
    • Turned off doppler on environment aerial animations.

    TRACKS
    • Livetrack Updates: Added more visible rubbering effect, more prominent dirt buildup & cleaning off on track with car interaction
    • Added custom LT grip ranges for Adelaide Historic, Bathurst, Brands Hatch, Buenos Aires, Cordoba, Daytona, Donington, Fontana, Galeao, Granja, Ibarra, Interlagos Historic, Interlagos Kart, Jaca Oval, Kansai, Londrina Kart, Long Beach, Montreal, Monza, Nurburgring, Ortona, Oulton Park, Road America, Silverstone, Spa 93, Speedland, Spielberg
    • Nurburgring: Fixed floating flags in test day session for Nords 24h layout
    • Road America: Adjusted curb physics for improved FFB feeling; LOD adjustments
    • Bathurst: Fixed a hole in csm wall (T1 exit on left)

    VEHICLES
    • All Cars: Corrected Fresnel Power & adjusted liveries to suit
    • Corvette C3 RC: Fixed trunk UV mapping issue
    • Corrected cockpit mirrors position for Porsche RSR 1974, Mclaren 720S GT3, BMW M6 GT3
    • Puma GTB: Corrected oil pressure gauge; 5 liveries revised
    • Puma GTE: 5 liveries revised
    • Onboard camera adjustments for Corvette C3, Copa Fusca, Copa Uno, Roco 001, Lotus 23, Mini Cooper S 1965, Metalmoro MRX, Camaro GT4, Mclaren 570S, Mercedes AMG GT4, Ginetta G55 GT4, Porsche Cayman GT4, Mclaren 720S GT3, Mercedes AMG GT3, BMW M6 GT3, Porsche 911 GT3 R
    • Copa Classic: Further livery revisions
    • Vulkan Copa Truck: Added dirt/damage texture
    • Metalmoro AJR (all models): Adjusted the driver's animation head tilt
    • Adjusted suspension animation to rectify issue with wheels appearing to have positive camber on F-Retro V12 Gen 1, F-Trainer (both), F-V12, F-V10 Gen 2
    • Mini Cooper S 1965: Fixed speedomer being set as MPH instead of KPH
    • StockCar Corolla 2020-2022: Fixed steering wheel LOD issue
    • F-USA Gen1-3: Added custom helmets
    • Ultima GTR Race: Fixed LOD issue that was causing graphical artifacts; Revised collision mesh parameters; Adjusted rim textures to work better with LODC; Redone the LODC rims; Adjusted LODD; Added damage to LODD
    • Corvette C3: Corrected engine heat and blown smoke emission point
    • Opala 79, Opala 86: Changed the driver type to use the 80's helmet style
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    Changelog for hotfixes since V1.4.1 release:
    • Spa-Francorchamps_2022: Fixed Bus Stop wall physics, various fixes to road and curbs, added updated curb extensions,, added tire stacks; LOD tweaks & minor optimization;
    • Fixed F-USA Gen3 crashing to desktop when loading short oval configuration
    • Corrected peak performance engine output figures for GT1 cars
    • F-USA Gen2: Fixed Lola T98 Short Oval LOD D, Revised pivot position in all LODs
    • F-USA Gen1-3: Variou correction accross all oval variants; Added minor amount of default positive camber for left side tires; Fixed Lola, Swift front wing & undertray CoP: Fixed Lola & Swift FFB discrepancies
    • F-Ultimate Gen 1: Fixed suspension animation causing wheels to sink through the ground
    • Tire tread adjustments for Opala Old Stock, Sprint Race, F-3, F-Trainer, Vintages Gen1&2, Mini Classic B, F-Vee, Uno and Fusca tires
    • General wet tire developmnt & fixed treaded / road & semislick tires being too slippery on a wet track
    • FFB: Minor increase of pneumatic trail for all cars & reduced parking force
    • Added missing wet compounds for Opala 86, Omega 99, GT Open class & F-Ultimate Gen2
    • F-Ultimate Gen2: Revised undertray aero
    • GT3 & GTE: Improved engine cooling very slightly
    • Fixed Mini Cooper 65 Classic B & Stock Omega defaulting to wrong tires
    • Karts: Further adjustments to brake heating rate
    • AI calibration pass for Old Stock, Vintage TC1, F-Trainer, Cat Academy, karts (all classes)
    • Minor adjustments to AI behavior in ovals

    V1.4.1.1 CHANGELOG
    • Fixed bug that could cause a disconnected player from triggering FCY in Multiplayer
    • F-USA Gen1-3: Corrected various aero errors from weekend builds & slightly revised tire tread for oval variants, minor aero & engine revisions for road variants
    • F-Retro Gen1: Adjusted tread & FFB
    • F-Vintage Gen1: Increased final ratio for M1
    • Removed extra AI compounds for F-Classic, F-Reiza & F-Ultimate
    • AMDM: Adjusted coolant, oil and turbo failure thresholds on all open wheelers with AMDM and also Group C
    • Slightly improved engine cooling on all engines & decreased dirty air effect on cooling for F-Vintage (both gens), F-Retro (all gens) F-Classic all gens), F-USA (all gens), F-V12, F-V10
    • Fixed missing F-Reiza & F-Ultimate gen2 wet compounds
    • AI calibration pass for F-Retro Gen1 & F-USA ovals
    • Spa 2022: Adjusted LT grip range for Fontana, Gateway & Daytona ovals
    • F-V10 Gen2: Corrected front suspension animation causing the front wheels to lift slightly when loaded
    • F-Usa Gen 3 Reynard 2KI: Fixed the low cockpit parts showing on cockpit view
    002 (10).jpg

    V1.4.1.2 CHANGELOG

    GENERAL
    • Time Trial / TTotW: Fixed top places of ttotw boards not displaying ranks; Fixed downforce variants being directly selectable in TTotW events; Fixed wrong identical vehicle leaderboard being displayed for low downforce circuits in all TT modes
    • Full Course Yellow: Fixed an exploit where leader could not obey the speed limit under FCY; Fixed a bug where an AI that retired into the pits could trigger FCY; Fixed bug/exploit where a player with a requested pit from before a FCY or with a drive through from before a FCY would be able to do illegal overtakes during the FCY; Increased the thresholds of when a oval race is considered long enough to use pit closed rules during FCY to 30 minutes or 120km; Increased the minimum speed of the leader during FCY (prevents issue where the leader goes too slow and everyone ends up being allowed to be overtaken)

    UI & HUD
    • Fixed championship aggression setting not using new standard levels
    • Fixed country flags showing leaderboard class headers on pre race screen

    PHYSICS
    • F-USA Gen1-3: Further oval physics development correcting critical issues in aero and tires especially on SS/SW configurations; Fixed engine output not being consistent in all cars between them variants;; Refined damping, gearing, ride heights, and default wing settings (requires setup reset in oval variants)
    • Minor tread ajustments to Kart Rental, Caterhams (all but Academy), Old Stock, Street tires
    • F-Ultimate Gen2: Further undertray aero adjustments
    • F-Retro Gen2: Fixed tire errors causing cars in class not be running with its updated carcass & tread; minor differential & tire pressure adjustments
    • AMDM: Added M1 Procar to the list of classes featuring AMDM
    • Revised aero drag exponent from runnning high rake in all formulas
    • Improved engine cooling slightly for GT Open, DPI & P1
    • F-Ultimate (both gens): Added unlimited ERS deployment in Time Trial
    • Superkart: Minor aero & track width / wheelbase adjustments

    AI
    • Addressed a fuel calculation issue that could lead to AI pitting on lap 1 at ovals
    • Added initial version of FCY AI pit strategy
    • F-USA (all gens): Added automatic radiator AI adjustments in road variants
    • Corrected varous kart AI issues
    • Temporarily disabled extra AI tire compounds for the series that had them for further development
    • Oval AI calibration pass for F-USA Gen1-3

    TRACKS
    • Daytona Road course switched to low downforce variants

    VEHICLES
    • F-Classic Gen 3 Model 1: Fixed LOD pivots that was causing some mesh misalignment
    • Formula Trainer Advanced: corrected front suspension asymmetry
    • Mitsubishi Lancer RS: Fixed livery override to include rear wing and windows
    • Mclaren F1 GTR: Adjusted Light glow texture; Adjusted headlight uv map; Adjusted the light materials; Porsche 911 GT1: Adjusted the headlight materials; Adjusted tail light uv map
    • Chevette: Fixed reverse lights bug

    V1.4.1.3 CHANGELOG

    GENERAL
    • Downforce oval/downforce variants will now load the main custom AI driver xml file (prevents need to duplicate main xml per variant)

    PHYSICS
    • Tire tread adjustments to Caterhams, F-Trainer, Superkart, GT Classics & Opala Old Stock
    • Further revisions to all wet weather tires & added option for cars that were missing it
    • Minor corrections to front & rear wing center of pressure in all formula cars
    • F-USA Gen1-3: Reduced draft & lift increment with radiator & brake setting for oval variants
    • Superkart: Further:wheel base / track width adjustments; Adjusted FFB for higher level of filtering
    • F-USA Gen1-3: Reduced draft & lift increment from radiator & brake setting for oval varriant; Adjusted short oval tire wear rate
    • Corvette C3.R: Adjusted front brake torque

    AI
    • Fixed bug where the wrong AI could lead the full course yellow group if the leader has pitted during the full course yellow
    • Added new function to minimise chances of AI hitting outside walls in ovals
    • Further reduced AI rate of urgent lateral movement
    • AI calibration pass for Vintage TC1 & 2, F-Retro Gen2&3 Caterhams & F-Ultimate Gen2
    • Further corrections to AI behavior and performance in karting classes
    • Further adjustments to AI performance degradation with tire wear
    • Calibration pass for AI wet weather performance for all classes
    • Fixed Lancer Cup AI drivers missing driver names

    AUDIO
    • Wall reflections: Reduced when close to wall, slightly less steep dropoff when moving away from walls. Fixed low volume and omnidirectional wall reflections after going back to main menu and loading next track/car combo
    • Changed priority one notch lower to mitigate loss of sound(s) for player / viewed car in cockpit for all cars

    TRACKS
    • Spa 2022: Adjustments & fixes to wet weather properties
    • Track Cameras: Added VIR VR cams for all layouts.

    VEHICLES
    • Ginetta G40 Cup/GT5: Added damaged and dangling parts; Revised collisions
    • F-Ultimate 2022: Fixed suspension animations in low downforce spec; Fixed livery overrides to include spec and fresnel maps
    • BMW M1: Corrected oil and water gauges

    V1.4.1.3 CHANGELOG

    GENERAL
    • Downforce oval/downforce variants will now load the main custom AI driver xml file (prevents need to duplicate main xml per variant)
    PHYSICS
    • Tire tread adjustments to Caterhams, F-Trainer, Superkart, GT Classics & Opala Old Stock
    • Further revisions to all wet weather tires & added option for cars that were missing it
    • Minor corrections to front & rear wing center of pressure in all formula cars
    • F-USA Gen1-3: Reduced draft & lift increment with radiator & brake setting for oval variants
    • Superkart: Further:wheel base / track width adjustments; Adjusted FFB for higher level of filtering
    • F-USA Gen1-3: Reduced draft & lift increment from radiator & brake setting for oval varriant; Adjusted short oval tire wear rate
    • Corvette C3.R: Adjusted front brake torque

    AI
    • Fixed bug where the wrong AI could lead the full course yellow group if the leader has pitted during the full course yellow
    • Added new function to minimise chances of AI hitting outside walls in ovals
    • Further reduced AI rate of urgent lateral movement
    • AI calibration pass for Vintage TC1 & 2, F-Retro Gen2&3 Caterhams & F-Ultimate Gen2
    • Further corrections to AI behavior and performance in karting classes
    • Further adjustments to AI performance degradation with tire wear
    • Calibration pass for AI wet weather performance for all classes
    • Fixed Lancer Cup AI drivers missing driver names

    AUDIO
    • Wall reflections: Reduced when close to wall, slightly less steep dropoff when moving away from walls. Fixed low volume and omnidirectional wall reflections after going back to main menu and loading next track/car combo
    • Changed priority one notch lower to mitigate loss of sound(s) for player / viewed car in cockpit for all cars

    TRACKS
    • Spa 2022: Adjustments & fixes to wet weather properties
    • Track Cameras: Added VIR VR cams for all layouts.

    VEHICLES
    • Ginetta G40 Cup/GT5: Added damaged and dangling parts; Revised collisions
    • F-Ultimate 2022: Fixed suspension animations in low downforce spec; Fixed livery overrides to include spec and fresnel maps
    • BMW M1: Corrected oil and water gauges
     
    Last edited: Sep 2, 2022
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  2. XTRMNTR2K

    XTRMNTR2K I WANNA GO FAST! AMS2 Club Member

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    I'm giggling like a little girl now. Will post again with my thoughts after putting the update through its paces.

    All I can say for now is: THANK YOU, REIZA (and family)!
     
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  3. mad maxx

    mad maxx Active Member AMS2 Club Member

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    for beta still notformedia or not ?

    and of course: THANK YOU ALL, REIZA !!!!!!!!!!
    :hurrayreiza::hurrayreiza::hurrayreiza:

    EDIT: yes, tried removimg 'notformedia' and back to 1.3.8.0 !!!
    so re-back to notformedia and 4.0 gb dwn, and again
    1.4.1.0_2123
     
    Last edited: Aug 27, 2022
    • Informative Informative x 1
  4. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Brilliant, exellent, awsome MASSIVE! :D:D:D
     
    • Like Like x 2
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  5. CatAstrophe05

    CatAstrophe05 The Andrea De Cesaris of simracing

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    This is it!
     
    • Friendly Friendly x 1
  6. Bizarre Formula

    Bizarre Formula Well-Known Member

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    That is bonkers.

    Can't wait to try it all out, thank you guys!
     
    • Agree Agree x 1
  7. stealthradek

    stealthradek Smooth operatooooooor AMS2 Club Member

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    Not one but two changelogs! Amazing job Reiza - totally worth the wait!

    :hurrayreiza::hurrayreiza::hurrayreiza::hurrayreiza:
     
    • Like Like x 1
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  8. DavidGossett

    DavidGossett Well-Known Member AMS2 Club Member

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    Now that's a changelog!!! :eek:

    Excited to dig into all the new content!
     
  9. Brainbug

    Brainbug Inside Virtual Reality AMS2 Club Member

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    [​IMG]

    Thank you, Reiza! :hurrayreiza:
     
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  10. kkdrummer

    kkdrummer Well-Known Member AMS2 Club Member

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    Thanks Renato and Team! Só much to dive into! I hope everyone enjoys it!
     
    • Agree Agree x 1
  11. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    Now livestreaming! Will run server once updated, come join in! What a great day!
     
    • Like Like x 1
  12. br1x92

    br1x92 Active Member

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    Doesn't seem to be updated in the UI yet though.
     
    • Informative Informative x 2
  13. pederl

    pederl New Member AMS2 Club Member

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    YES!!! Thank you, Reiza! :hurrayreiza::hurrayreiza::hurrayreiza:
     
  14. Dolph

    Dolph Well-Known Member AMS2 Club Member

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  15. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    They have updated compounds, the thread wasn't yet updated.
     
    • Informative Informative x 2
  16. Koen_Sch

    Koen_Sch Active Member

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    Thanks for this big one guys!
     
  17. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Great update, one big question though, if and when will the player ratings be restored? im still on U after the update.
     
  18. stealthradek

    stealthradek Smooth operatooooooor AMS2 Club Member

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    Amazing update - I wasn't sure about the ovals, but hey, they come with the inner road courses :D

    Also people, we're making and witnessing the history:

    upload_2022-8-27_18-5-20.png
     
    • Like Like x 9
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  19. gvse

    gvse Active Member AMS2 Club Member

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    Firstly, thank you for the update!

    Now, being a street car fan, I immediately noticed the Mclaren street car tire says Slick in the car setup menu. A wrong name or mistakenly swapped tire?
     
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  20. lianjieyiqie

    lianjieyiqie Active Member AMS2 Club Member

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    I have an old question: what does this mean and how to use it?:)
    20220828010647_1.jpg
     
    • Agree Agree x 1

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