Discussion in 'Automobilista 2 - General Discussion' started by Domagoj Lovric, Sep 4, 2022.
Wipe out your Documents folder and start anew with settings.
This looks to be the answer to my issue. I can get ffb through the wheel.
Thanks Gabriel and everyone else for the help. Now the work begins in tuning the ffb settings to my liking.
Okay thanks, I'll give it a try then.
I found Simpro beta lost something in terms of strength and feel of low to mid forces. so I still run Alpha manager as it’s stable and I don’t have any fancy wheels or external Simagic gear to run .
Where can I download Alpha manager? I just see the beta version on their site.
You could try this, if the link inside is still active .
Great to see this thread updated
I have a thrustmaster tx base with rally rim and tried the suggested settings for thrustmaster and similar wheel bases.
On default I'm finding the front end feel and grip very vague on the GT cars.
Bumps feel like there coming from the center of the wheel like a canned effect and very little suspension detail other than a heavy spring during cornering
I ended up reverting back to a custom ffb and the rfuktor file.
Prior to the 1.4 release I'd always used either default or default + than after 1.4 with one of the hotfix updates my ffb felt off ?
I tried again, this time with damping at 2%, friction at 1 % and inertia also at 1 % and then it is acceptable, with minimal drag/resistance, but all the higher to these values then I feel excessive drag/resistance. And other doubt, I don't understand why is recommended to put between 40-60% of overall strength in TD (only 10 Nm of maximum force limit) when most of non-power assisted cars have more than 20 Nm of maximum steering wheel peak force.
waiting for csw2.5 recommendation..
Gain: 60 - 70
LFB: 5 - 10
Dri off in the Fanatec driversettings
Is a good start
Either if you don't like damping much cause it feels too much on/off
Gain: 60 - 70
LFB: 5 - 10
Dri -2 in the Fanatec driversettings
FWIW, after testing out my Logitech G25 with all three Reiza FFB profiles (basic, Default & Default+) across numerous vehicles, I have concluded that I prefer the Default FFB profile. In comparison, the additional forces generated by the Default+ profile were ultimately adjudged to be undesirable artifacts that only muddled the G25, especially when searching for the limit or driving past the tires' limits. The Default profile, in contrast, yielded a very consistent feel across every car I drove, with virtually no tweaking of in-game FFB sliders. Also, the consequences and penalties for overstepping the limit, pushing one's luck with the kerbs, etc., were much more realistic when using the Default profile.
Default FFB profile
Someone wanted more details about the FFB widget.
What correspond each number to? 100/50/30/15? Wheel driver, in game, car garage...?
Your current in-game settings. Gain / LFB/ FX/ Damping
Where can I go to get this widget? Thanks.
It's the HUD
It’s great reiza devs read these posts
my info: I have a bodnar v2 sim steering & the group of sim racers I race online with (in iracing) mainly use OSW , I’m just trying to put together a good ffb profile that suits our ffb systems
I’m now convinced that AMS2 is capable of perhaps an rf2 standard in quality ( & perhaps beyond )
Just trying to sort it
the defaults pretty good better than iracing by far but tad short of rf2 , in our servo motor wheels that are capable of high strength & detail -the rack forces can seem to heavy & cloak the finer forces
Which is the case in ams2 we are finding,
A matter of making lots of fine tweeks
Thanks for the reply. Is it standard in the HUD or do you need to do something in Settings?
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