Automobilista 2 V1.6, IMSA Track Pack, Endurance Pt2 & Lamborghini DLCs RELEASED (V1.6.3.4 Live Now)

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Nov 29, 2024.

  1. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    No, the TC is there for competent race drivers, so I would expect the max setting in a GT3 would still be less than half what the standard TC is in the road car equivalent.
     
  2. DinoM

    DinoM Member

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    [​IMG]
    F1 Ultimate Gen 3 ?
     
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  3. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    TC might be perfectable, but at least now I can have TC=3 and still spinning the car at will. Before it was hard to do with TC=1.
    For me, TC is done for now - move to more interesting stuff... :whistle:
    TBH, the tyre model is more permissive (still a bit too much) while breaking than it is on traction (the faults here are not evident, I wouldn't touch it to keep things balanced).
     
  4. deekracer

    deekracer Active Member

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    I hope GT3s are ways to get people in the door. Yeah, they're fun, but so are many of the now numerous cars across many classes. Trying to get a few extra tenths here and there in low-powered cars is challenging and rewarding. Many of these were a bit iffy before 1.6 but that is no longer the case. Modern minis in multi-class is a blast on tracks like Salvador and Londrina.
     
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  5. kingkoenig

    kingkoenig Active Member

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    Hmmm... Looks like the old Formula 2 car. That's about as dull as it gets.
     
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  6. morpwr

    morpwr Active Member AMS2 Club Member

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    While im not a professional driver ive been around different types of races cars most of my life and built a few of them. Ive driven and own cars with 500 plus hp. I feel exactly like you do with regards to just driving the cars not learning the game to be fast. I recently built a new pc and havent set my motion back up yet so im just using tactile for abs and rpm. When the new build came out i figured im just going to leave the settings alone for the cars and see what happens. I dont have a thousand hours in AMS2 like many do i maybe get a race in every night. So i expect to just jump in something and be reasonably fast. I used to run 100 for ai and easily win races now im 105 and still setting the fastest lap every single race. The one thing i learned is AMS2 is very dependent on foot work just like a real car. Im still finding multiple tenths in corners searching for lines. Like you i have a heavy foot .lol While its getting easier to not overdrive the cars the line is very small between over diving and getting the most out of it. I think the tc is fine even at default settings for the cars i can run 105 for ai but the trick is to stay out of the tc.to be fast. Its not a band aid for poor driving and you can still loose the car. Ill probably bump the ai to 110 and drop the tc some this weekend so i have to push myself more.
     
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  7. BySantoX

    BySantoX New Member

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    Hello, I have a problem that I don't know if it happens only to me. I have had this problem in 3 different races, one with qualifying, and another 2 without previously qualifying, it has happened to me 3 times on lap one, which I believe is turn 5 of WeatherTech Raceway Laguna Seca with the GT1s. The ai is at 107 with high aggressiveness, in which there was fog, so the track was a little cold.
     
  8. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    An issue was found there, that should rectify the Laguna Seca slowdown by AI.
     
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  9. Turbo Granny

    Turbo Granny Well-Known Member

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    @CrimsonEminence Is there something reported about performance problems using custom FFB files? Whenever I'm using one my frame rate falls to half at some point of the race and just stay there until the end. Doesnt happen with Default +.
     
  10. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    It was mentioned yes, are you able to get it 100% of the time? Which Custom FFB file are you using?
     
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  11. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    Nah, the new F2 car is as dull and hideous as it can get.
     
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  12. Turbo Granny

    Turbo Granny Well-Known Member

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    Here is the file, I'll do some better testing tonight and get back to you, usually the first race is ok, but if you restart or get into another the problem starts around the middle of the race.
     

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    Last edited: Dec 14, 2024
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  13. Michael3

    Michael3 Active Member

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    Well, I think the truth is more likely that most people base their opinions on other games with the same or similar cars - or even, you know, the same car, in the same game with TC turned off.

    Now my first experience with AMS2 and TC was perhaps the demo - again this is going way back but it has the TSI cup IIRC? And whatever the TC is doing in the VWs if it's not buggy and there are VW driving around IRL like that then all I can say is I'm surprised they haven't been sued yet - because whatever it does makes no sense to me at all. The way the car breaks away just becomes unexpected.

    This is, of course, partially explained by the lack of a sense of speed in VR but the TC does something that compounds it imo - and you can switch it off and it's immediately significantly better.

    At the time I remember being aware that 1.5 had been released and that whatever handling or physics was in the demo wasn't worth fretting about so I didn't.

    But, in 1.5 and 1.6 the TSI cup is still silly on authentic assists. I tried to do some hotlaps on doningon national only yesterday after doing far too many in the Mini JCW and it's just mind blowing how the VWs behave when TC is on by comparison.

    During 1.5 I had put assists to off and enjoyed driving the TSI cup. But it's weird with TC in a way I struggle to accept is not a bug of some description.

    I think I mentioned in another post that I put TC on 10 in one car and then it felt like it had TC - although I didn't try every value between the default and 10. But the experience in AMS2 with assists is certainly not what happened with my admittedly very limited couple of hours of driving with assists in ACC in GT3 cars.

    Of course we can talk about what level it was on, other setup differences, and how it's supposed to work and so on but the easiest way I found to fix it for me was just to turn the TC off completely. Then the cars behave how I'd expect.

    But it seems backwards, does it not, if the cars in the game are easier to drive without TC?

    Because with ABS it certainly isn't. I can definitely put ABS on different levels in the Mini JCW and at 1 the car still locks up (this is the lada version of ABS just a light that comes on when you press the brake pedal), on 2 or 3 it makes braking really easy with a bit of feeling that you can still roll the braking off to get the car to turn - by the time you get to 8 you can tell the ABS is stopping you locking up but stopping the brakes from being effective too. All makes sense with the biggest thing that the ABS on makes it feel much easier to drive whatever car it is - especially if you have an old hall sensor brake pedal.

    With TC I didn't really get the sense that I could be heavier with my foot and the car would be more forgiving and spin less. It just felt like the car goes out of control unexpectedly but I still have to feather the throttle. The exception when I had it on max. Once I'm in a car where the back end moves with my right foot my brain goes straight to feathering the throttle anyway.

    You know back when Williams had assists and Mansell was telling every interviewer that he just planted his right foot and the computer worked it out and it made it easy - well that's not the feeling I've had when I've used TC in AMS2.

    Now of course, the TSI cup wouldn't spin anyway with or without TC. I don't even understand why it has TC fitted? But it most definitely, I believe makes the handling feel weird. Is that what TC does IRL in a VW?
     
  14. PocketsRJ

    PocketsRJ Hi from UK!

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    I don't know if this is a Reiza design, or official Lamborghini, but it nails the feeling of being a dodgy billionaire cruising around Dubai :cool:
    20241214195154_1.jpg
     
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  15. 2FAST

    2FAST New Member

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    My solution is to NEVER race a Front Wheel Drive Car, hate them in real life, and in sims, TC just makes them worse.
    ABS is another thing, find it is constantly better than me in rear wheel drive cars.
    My personal ride has NEVER been FWD, and I've been around for quite a while,... ;)
     
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  16. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    That car has awesome physics, crazy fast and great fun to drive! I highly recommend it.
     
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  17. PocketsRJ

    PocketsRJ Hi from UK!

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    I find the Hypercars (road) fun because they're *nearly* race cars, but not quite :D
     
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  18. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    The VW Polo/Ventus TSi behave about as they do in real life. The real car has brake-based torque vectoring TC, to try to turn what would otherwise be a typical horrid understeering FWD econobox into something slightly more palatable. It's not adjustable, as it's an essential part of the car's drive train.

    So, if you are turning something off, it must be the generic driving aid TC. Please use Authentic settings if you want to assess physics and handling of sim cars.

    Also, the automatic transmission programming is not fully sophisticated, but simulates a typical track mode--maximizing rpms at all opportunities. Do yourself a favour and switch it to full manual shifting :)

    I just took the higher-powered Polo for a spin at Curvelo Short and thought it was perfectly plausible and even slightly fun to drive if you were only competing against other like cars.

    What you are describing with the Mini JCW ABS is how ABS works. It produces longer braking distances in exchange for not locking-up your tires. In a road car, that's to help incompetent drivers who don't remember that you cannot steer when your front tires are locked. In a FWD race car with slick tires that does typically shorter-duration races, it's there to help prevent flat-spotting in emergency braking situations (dicing about with other cars into a braking zone). The front tires on a FWD race car have to do 90% of the work, will be prone to over heating and if you add flat spots to that, you could ruin your race as once you have a flat spot, the tires will lock even more easily at the same spot the next time.

    Like most aid settings, the default set-up is a compromise. You certainly don't need ABS=8 on a Mini JCW for a dry track, normal short race, but it also won't really harm anything to have it that high.
     
    Last edited: Dec 14, 2024
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  19. Michael3

    Michael3 Active Member

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    Nope. I've only had either Authentic or Off. Pretty sure the TC was disabled with off regardless of the car having it (wouldn't be any point having 'off' as an option if that weren't the case would there?) but it's been a while so I could be mistaken.

    edit: Yeah just checked. Put your assists to 'off' and the TSI cup has no assists - and then it drives like a proper car. The TC is buggy imho or, as I said, if it's replicating real life then real life got it wrong - no one would drive the TC version over the none.

    Oh it most definitely harms it. You'd stop faster sticking your foot on the ground with it on 8.
     
    Last edited: Dec 14, 2024
  20. Michael3

    Michael3 Active Member

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    There's plenty of FWD in the game that drive just fine. The COPA cars are great fun imo. What breaks the TSI cup is the TC nothing to do with the driven wheels. You can put assists to 'off' and compare.
     
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