Featured Automobilista 2 V1.6.5 RELEASED!

Discussion in 'Automobilista 2 - News & Announcements' started by Renato Simioni, Jun 26, 2025 at 7:50 PM.

  1. Renato Simioni

    Renato Simioni Administrator Staff Member

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    AMS2 is now updated to V1.6.5.0; the latest release focuses on bug fixes, various improvements to existing car & track content along with some fresh Quality-of-Life developments before the introduction of new content over the next few weeks.

    Some highlights of the update include support for launching AMS2 straight to the MP lobby via web browser; To launch into a dedicated server from a web browser combine the 'Steam Browser Protocol' with the new '-connect' cli switch to create a url like the example below, substituting items in angled brackest as appropriate:
    Code:
    steam://run/1066890//-connect <ip>:<gameport> -password <password>
    and for VR:

    Code:
    steam://run/1066890//-connect <ip>:<gameport> -password <password> -forcevr

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    AMS2 V1.6.5 also brings some further tire physics delelopments these are mostly subtle in effect but might be more perceptible for certain classes

    This build also brings some minor visual improvements as listed in the changelog below.
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    V1.6.4.3->V1.6.5.0 CHANGELOG

    GENERAL

    • Implemented level-of-detail crossfades in the renderer for foliage and grass shaders
    • Fixed multiplayer issue where wrong race results could occur if one of the participants crossed the line before green flag after a jump start
    • Fixed multiplayer issue that could happen in short tracks (1,5km or less) with formation lap enabled resulting in wrong race positions
    • Fixed some issues in the second race of a 2-heat championship event related to racing flags, rules and settings
    • Disabled tire pressure changes in pitstops that don't contain tire changes (this also prevents triggering a bug where the pitstop would fail to refuel the player vehicle if there wasn't a tire change in vehicles that can do refuel and tire changes in parallel)
    • Added cli switch to directly join a multiplayer server on launch (-connect ip[:<port>] [-password <pw>])
    • Reduced the track visual micropuddles´ intensity in overcast weather
    • Added subtle racing line rough reflection brightening when the track is slightly damp such as in humid conditions or at the beginning of a rainy spell
    • Significantly reduced Z-Fighting on painted road lines that occurs on large tracks
    • Reduced vehicle extra dirt brightness on darker liveries
    • Fixed shared memory showing launch control as installed for all vehicles
    • Fixed some objects appearing invisible when loading into a track
    • Fixed shared memory mLastOpponentCollisionIndex not correctly mapping into participants array

    UI & HUD
    • Fixed class position not showing in HUD position widget for championships with class scoring enabled
    • Added track name string to Quick Setup screen
    • Placement of HUD widgets in the editor overlapping the edge of the screen is now allowed

    PHYSICS
    • Minor adjustments to tread friction fade with velocity for all compounds in the following classes: GT1, GTE, GT3 (both gens), GT4, G55 Supercup, Lancer Cup, Mini JCW, Group C, Stock Opala 1986, Stock Omega 1999, LMDh/GTP, LMP2, DPi, P1 (both gens), P2, P3, P4, F-USA (all gens), F-Trainers, F-Inter, F-3, F-Retro (all gens), F-Classic (all gens), F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens)
    • Further adjustment to slick wetnees effects
    • Minor carcass sidewall adjustments for LMDh / GTP, LMP2, P1 (both gens), P2, P3, P4, GT1, GTE, GT3 (both gens), GT4, G55 supercup, Porsche Cup, GT Open
    • Minor adjustments to auto upshift / downshift thresholds in all classes
    • Cadillac_V-Series.R: Minor default setup adjustments to low downforce variant
    • Porsche 911 RSR GTE: Fixed asymmetry in front left fast bump damper setting (setup reset recommended)

    AI
    • Adjusted AI drag effect scalars
    • Further adjustments to AI fuel ranges to avoid chances of late-race pitstops for fuel
    • Monza 1971: Fixed issue where some AI vehicles would over shoot T1 when leaving the pits
    • Virginia South: Fixed issue where some car types would spawn on the pit wall.

    AUDIO
    • Fixed bonnet/bumper camera engine sound being out of center for BMW M4 GT4, M6 GT3, M8 GTE; Chevrolet Camaro SS and Camaro GT4; Stock Car Brasil (all models)
    • Fixed external chase cam engine sound pitch mismatch to onboard camera for Stock Cruze, Metalmoro AJR Chevy, Metalmoro AJR Gen2 Chevy, Ginetta G58 and Sigma P1
    • Adjusted Traction Control sound for BMW M4 GT3, Porsche 963, Chevrolet Corvette C8 Z07 Upgrade and Corvette Z06 GT3
    • Adjusted engine sound position for Chevrolet Camaro SS and Camaro GT4
    • Adjusted gearshift and high-rpm engine sound for Ginetta G40 and G40 Cup, fixed missing rev-limiter sound for G40 Cup
    • Nissan R89C: Adjusted turbo sound; fixed inaudible cockpit engine sound in replay
    • McLaren MP4/4: Fixed engine shutdown abrupt sound cutoff
    • McLaren MP4/5B: Fixed abrupt transition to idle sound
    • Chevrolet Camaro GT4: Fixed engine sound moving whilst steering
    • Brabham BT52: Fixed external camera engine sound pitch
    • Metalmoro AJR Judd V10: adjusted rev-limiter sound
    • McLaren F1 LM: fixed onboard engine sound pitch inconsistency

    TRACKS
    • Kansai: Smoothed pit apron surface near the last garage exit; Added missing pit-in light for West layout
    • Watkins Glen: LOD adjustments to static tents and infield RV objects; Expanded track cut limit for the runoff and landing area at the inner loop in STT layout
    • Road America: Minor z-fight fixes visible on the run down to T5; Adjusted AI corridors
    • LongBeach: Fixed a problem with palm tree LOD poping in VR
    • Interlagos: Fixed the tire and cement barrier harsh collisions in some areas
    • Interlagos 1991-93: Fixed LOD settings issue with several static object types; Added cheat block to 3rd sector infield
    • Mosport: Fixed flickering track side advert billboards
    • Sebring: Adjusted the lodA range on the camera gantry static objects
    • Laguna Seca: Redprofiled T4 and T10 runoff strip terrain

    VEHICLES
    • Added new custom Safety vehicle options for Hot Cars, Opala Stock Cars 1979, 1986, Stock Car Omega 1999, Copa Uno, Super Trophy Truck
    • Porsche 992 GT3R: Added yellow headlights for GTD liveries, added blurred rims inner spokes; Updated dashboard LEDs material and textures for more emissivity, flashing LEDs
    • BMW M4 GT3: Added new yellow headlights for GTD liveries, added carbon orange peel, added blurred rims inner spokes; added flashing motec LEDs for pit limiter
    • Corvette Z06 GT3R: New yellow headlights for GTD liveries, added carbon orange peel for base paint material, added blurred rims inner spokes, updated disk glow texture
    • Mclaren 720S GT3 EVO: new yellow headlights for Inception livery, added carbon paint orange peel, added blurred rims inner spokes, updated disk glow texture; Added flashing MOTEC LEDs; Removed unused MEBs and materials
    • Lamborghini Huracan GT3 EVO2: Added new white headlights for GTD Pro liveries, added carbon orange peel for base paint material, added blurred rims inner spokes; Added flashing Motec Pit limiter LEDs
    • Mercedes AMG GT3 Evo: Added new yellow headlights for GTD liveries, added carbon bodywork with new orange peel, added blurred rims inner spokes; added flashing motec LEDs for pit limiter and rev lights
    • Audi R8 LMS GT3 Evo2: Fixed side mirrors paint mapping in cockpit view
    • McLaren 570S GT4: Added higher res windscreen banner for both views, tyre branding, orange peel and extra dirt parameters for paint material; Fixed livery overrides for internal banners
    • Alpine A424: Fixed cockpit parts which not cast and receive shadows
    • BMW M Hybrid V8: fixed non casting shadows cockpit, added orange peel to bodywork Added flashing Pit limiter LEDs; Reworked rear and front lightglows object; updated purple front DRL textures
    • Added flashing Pit limiter LEDs for Caddilac V-Series R, Porsche 963, Ligier JSP320, Ligier JSP217, Oreca 07
    • Stock Omega: Redone collision mesh with increased detail around bumpers and fenders
    • Added blue / green metallic livery override options for F-V10 (both gens), F-Reiza, F-Ultimate (both gens)
    • Metalmoro MRX (all versions): Adjusted rear facing cameras
    • Porsche 911 GTE: Reworked headlights, added colored pitlights; added orange peel
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    Last edited by a moderator: Jun 26, 2025 at 9:54 PM
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  2. Renato Simioni

    Renato Simioni Administrator Staff Member

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    26-06-2025-summersales_xcover_1002.jpg
    A reminder also that the Steam Summer Sale is now on and AMS2 features in it with a whopping 90% off - best bang for the buck in sim racing :)

    All DLCs are on sale now too so if you are missing any items to complete your collection this is the time to pounce!
     
    Last edited: Jun 26, 2025 at 10:26 PM
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  3. dryheat94

    dryheat94 Well-Known Member AMS2 Club Member

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    • LongBeach: Fixed a problem with palm tree LOD poping in VR

    Thank you!
     
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  4. Jehuty

    Jehuty Active Member

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    1.7 when ?

    Jokes asides , good updates , fixing numerous bugs. So fine for me. And glad to see the forum going back to life :D
     
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  5. BobbyB

    BobbyB Active Member

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  6. 0ct0

    0ct0 Member

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    Update Failed - steam :( all files validated..still says Failed
     
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  7. Janicraft01

    Janicraft01 New Member

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  8. AllocDK

    AllocDK Active Member

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  9. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Consider clicking on 'Try it again' or any similar option. My process went smoothly after doing so. Alternatively, you might want to reboot Steam and try again.
     
  10. Janicraft01

    Janicraft01 New Member

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    i tried everything. reboot, steam restart, try it again,everything
     
  11. Rocco Thamm

    Rocco Thamm Active Member AMS2 Club Member

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    Woaah, fixed the no fuel bug
    + the jumpstart result position bug
    + and direct link into online lobby

    <3 <3 <3
     
  12. 0ct0

    0ct0 Member

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    same here . no go.
    Clearing steam DL cache and its re installing the patch - success !!
     
    Last edited: Jun 26, 2025 at 8:49 PM
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  13. Andrew Curtis

    Andrew Curtis Active Member

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    Will the AI ever be fixed so they use MEDIUM and HARD dry tyres?
     
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  14. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Good catch. Try clearing the download cache.
     
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  15. Janicraft01

    Janicraft01 New Member

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    Yea that worked, thank you
     
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  16. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    And to think that I read the following at OverTake [my emphasis] only last Saturday:

    "This comes after a prolonged period of silence from Automobilsita 2 and Reiza Studios, to the point where the community began to worry about the project's status. The reality is that Reiza has been cooking up a storm...."

    Let it rain!
     
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  17. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    This isn't a bug to be fixed but a missing feature - there are considerations how to tackle it but nothing i can promise right now, currently AI tires in multi compound series are balanced towards provided usefulness of harder compounds by player vs. AI in terms of pit stops and conditions though.
     
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  18. Oleg Kaban

    Oleg Kaban New Member

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    See Automobilista 2 suddenly being updated in Steam == Happy:rolleyes::p
    Thanks for the update, team! Straight to lobby from browser - how cool is that!! I hope it will breathe second life into LFM servers (and all others of course).
     
  19. Jehuty

    Jehuty Active Member

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    My English is quite a mess so in French or with a screenshot what is this ?
    -blurred rims inner spokes
     
    Last edited: Jun 26, 2025 at 9:36 PM
  20. Bealdor

    Bealdor Member

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    0 (60) (1)~2.jpg
     
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