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Automobilista - How the FFB works and what is new about it

Discussion in 'Automobilista - General Discussion' started by Renato Simioni, Mar 9, 2016.

  1. 2ndLastJedi

    2ndLastJedi Free speech matters Reiza Backer

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    What cars you pick ?
     
  2. Marius H

    Marius H Internal Beta Tester Reiza Backer

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    Caterham 620 with Fanatec Recommend settings: Automobilista (PC) - Fanatec Recommended Settings

    It feels so amazing. Can't describe it. I've skipupdates on 0 and the signal on 360, so it's 720hz.
     
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  3. 2ndLastJedi

    2ndLastJedi Free speech matters Reiza Backer

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    What and where is this?
     
  4. Marius H

    Marius H Internal Beta Tester Reiza Backer

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    C:\Users\Name\Documents\Automobilista\userdata\Name then search for Skipupdates and change it to zero

    @2ndLastJedi
     
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  5. Marc Collins

    Marc Collins Well-Known Member Staff Member Reiza Backer

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    It's in the controller.ini file in the folder referenced above.
     
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  6. 2ndLastJedi

    2ndLastJedi Free speech matters Reiza Backer

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    What's it do?
     
  7. Marc Collins

    Marc Collins Well-Known Member Staff Member Reiza Backer

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    Enables an even higher resolution FFB mode than is available via the UI.

    However, it may do nothing if the reports of FFB/controller frequency being limited to overall FPS frequency are true. If that is the case, then switching from 360 to 720 Hz would only matter for people with FPS above 360. Don't think that is too common or likely. But you can always try it and see if you think there is a difference. If it causes any problems or reduced performance, just put it back to the default of 1.
     
    Last edited: Dec 23, 2019
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  8. Spin

    Spin Active Member

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    Unless something recently changed, the 720 Hz FFB when setting skip updates to 0 does not work (according to a Reiza rep). At best, if it does work, it's only for the FFB forces you get if you use any of the "+ effects" FFB settings ie. the original ISI FFB - what many people refer to as "canned" FFB (I hate that term since it's still connected to the car's physics/telemetry but that's another topic).

    If something has changed though, I'd appreciate being informed/corrected.
     
    Last edited: Dec 24, 2019
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  9. ADanwitaplan

    ADanwitaplan Less adjusting more thrusting

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    G'day Dirk,
    Did you manage to reduce the bumps? I'm relatively new to AMS though have been experimenting with the suggestions in this forum but yeah sometimes the track bumps are wild and I cannot find a solution. Is it suspension geometry or something else like bump intensity. I can't find any settings in the controller.ini to tweak. Any suggestions mate?
     
  10. ADanwitaplan

    ADanwitaplan Less adjusting more thrusting

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    For anyone having issues with MaxForceAtSteeringRack use the realfeel controls (attached image) whilst driving to get a feel what's going on. Belt drive wheel try lowering the number (num7). Combine this with low force boost in AMS main control options window for ffb. Always good to start ffb gain at 50%
    For DD try raising the number (num9). Take special note of the control keys used as mode keys.
    You can even disable RFP (realfeelplugin) with the num2.

    If you don't have a keypad try this program.

    Experiment in game much easier. TBH I only just came across this so let me know if it works for you.
     

    Attached Files:

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  11. ADanwitaplan

    ADanwitaplan Less adjusting more thrusting

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    Just an update on this guys for DD wheel and possible belt drive also I was messing around with the formula retro and I changed the dampening value in realfeal from 11500 down to 500 and it was like magic! I also reduced smoothing to 3.
    I have a sc2pro running at 50% torque. 30% damper. 8%friction and 10% inertia. All other settings default.
    In game ffb running at 100% no low force boost.

    Don't know why but this makes the retro cars feel amazing. Haven't tested on anything else yet.
    Let me know your thoughts.
    Cheers.
     
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