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Automobilista - October 2017 Development Update

Discussion in 'Automobilista - News & Announcements' started by Renato Simioni, Oct 31, 2017.

  1. Jeffers

    Jeffers New Member

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    Agreed, this is a challenge and a bit, especially with a Bondnar V2! F1 drivers in '86 had b*lls of steel!
     
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  2. Marc Collins

    Marc Collins Well-Known Member

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    Been a while, but weren't those circles the "live" grip? The bars in the HUD are for % remaining grip/tread life overall, so are not dynamic as you turn or crest.
     
  3. Óscar Melero

    Óscar Melero Active Member

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    I think you mean *alls. :D
     
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  4. Marcelo Mandaji

    Marcelo Mandaji Member

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    Will the crashing issues be addressed in this patch?
     
  5. Sektor

    Sektor New Member

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    Yep, the circles are live grip for every tire, they have also lock word over when you lock up the wheel.
     
  6. Ken Rodriguez

    Ken Rodriguez I don't drive fast. I fly low.

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    I don't usually get on here and post with any regularity. But I have to just state that it blows my mind what Reiza has done with what has been considered an aging engine. The feature sets that they have been able to successfully implement have been astounding. Custom championship tool, rules, changing track conditions and of course the car physics themselves. All that's missing IMO is day/night and rain/weather and this old engine that could would rival just about anything out there. Maybe the next sim platform to come?

    Top job Reiza. Top job. Thank you.
     
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  7. Atsuki

    Atsuki Member

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    There is day/night already.
     
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  8. Ken Rodriguez

    Ken Rodriguez I don't drive fast. I fly low.

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    Indeed. Thank you!!!
     
  9. Robin_NL

    Robin_NL Member

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    I'd also like to see steering arms of the driver in the replays in all the cars(?)

    Cheers
    Robin
     
  10. Luciano Santos Filho

    Luciano Santos Filho New Member

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    Yes, and it is nice.

    A weather system could be nice, but honestly it seems that no game/sim does that really well at the moment. Some look nice, but don’t work so well. And the AI is usually a mess under different circumstances. So it would take quite a while to have something really convincing.

    So, to make AMS the best sim around at the moment, for me, it would take only the addition of an AI swap that could be used in any difficult level (for real offline endurance).

    Some tweaks on the AI opponents would be nice as well.

    But it is really amazing what Reiza does. The physics, the feedback, the content… I am loving Touring Car Classics and can’t wait for the new Metalmoro.
     
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  11. Dean Ogurek

    Dean Ogurek Active Member

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    True, just look at Pcars2 and the mess it's in in it's current state. It does show the potential of dynamic weather and it's affect on racing though so, it serves the purpose as a sort of tech-demo for weather in Racing Sim's at the moment. o_O:D
     
  12. jose46lopez

    jose46lopez Member

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    Could you put the option to assign in controls, keys to handle onboard engine map/boost + - (like in rfactor1/2 or AssettoCorsa)?
    It would be nice to be able to create mods in which to play with this for fuel savings etc.
    There is a month left and this would be a very interesting question.
    Thanks!
     
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  13. Ricardokil

    Ricardokil New Member

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    Hello everyone, I just came to say that my metalmoro car is sound of stock car, in the beta driver.
     
  14. Óscar Melero

    Óscar Melero Active Member

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    It depends on the engine you choose. Try the JuddV10...
     
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  15. Ricardokil

    Ricardokil New Member

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    yes , yes, thanks!! very nice v10!!!!
     
  16. ozcanuck

    ozcanuck Member

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    1.4.89 .... Metalmoro AJR!....very nice.
     

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