Automobilista v1.4.5 is released - includes new free content as the Stock Car 2017 season & Curvelo race track are now included! Below is the Changelog for v1.4.32 -> v1.4.5: CONTENT Added Curvelo circuit ("A" & "B" layouts) Added Stock Car Brasil 2017 series UPDATES & FIXES Revised AI overtaking risk calculations - AI now constantly looks for a way past a slower car ahead (no longer backs off overtakes) * Revised & Expanded Push-to-Pass functionality, simulating Stock Car 2017 season (including windshield lights indicating activation / availability) AI now also uses P2P to overtake / defend from opponents Added new car-specific AI risk calculation parameters for overtaking - AI now factors corner radius ahead to decide whether to try switch lines to overtake Added new AI function to prevent AI car from trying to rejoin the track after a spin until there is no oncoming traffic AI now affected by grass / gravel grip levels & dirt on tires (it will lift a bit until tires are clean again) Added new controller damping sliders & presets for better keyboard & gamepad control ** Moved camera settings to DISPLAY UI screen, & added a "Lock to Horizon" slider (where 0% is pre-v1.4 setting, and 100% is latest setting) Added Garage UI warning message for series in which race refuelling is not allowed, & disabled HUD pit menu fuel adjustment for those series *** Several minor UI fixes & adjustments Adjusted audio occlusion, low pass & wind filters Adjusted AI drafting, slip reaction, aggression levels Changed default cockpit FOV from 50 to 45 degrees Adjusted traction control functionality (as a driving aid) Added PLR file setting to disable track scoreboards (known to cause some issues in live streaming) Track state regression between sessions & overnight reduced from 2% & 10% respectively to 1% & 5% Corrected excessive fuel consumption in Caterhams, MCR, Marcas, Lancers Updated sunrise/sunset lighting values for all tracks Updated Cadwell, Brands, Imola, VIR, Curitiba. Cascavel, Kansai, Velocittá, Taruma, Goiania, Spielberg, Santa Cruz, Guaporé, Londrina, Interlagos terrain & road textures to latest quality standard Minor road & curb updates at Curitiba, Tarumã, Goiania, Santa Cruz, Londrina, Interlagos to match their 2017 layouts Fixed F-Ultimate tire options for Interlagos, Kansai Karts: Fixed handling-breaking suspension bug from last hotfix MCR: Fixed RPM LEDs not working in left-hand driver side Camaro: Added 2017 Stock Car Safety Car skin * For this build Medium aggression is generally recommended for best AI racing; higher settings may be suitable for tin tops in which more bumping & rubbing is acceptable; Low aggression disables all new risk bypassing functions and effectively reverts to their pre v1.4.5 behavior with regards to overtaking. ** Users of digital inputs should review their settings for steering, throttle and brake rates. *** All cars / tracks still allows race refuelling for all classes, so users looking to get around series refuelling rules should use that for both single & multiplayer races (be advised that AI fuel strategy for longer races may not be ideal). EDIT: Build v1.4.53 now up - this is a hotfix to address the main issues with the previous release. It also includes several more track updates. Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass) Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values Added information for connected devices & other minor adjustments to controller UI Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards Small update to billboard shaders, smoke & dust effects Minor tire wear adjustments to Boxer, SuperV8, StockV8 Goiania: Fixed CTD loading short layouts Interlagos: Fixed nightlighting on new road sections in 2017 variants F-Ultimate: Added HALO as a configuration optional StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender Montana: Small adjustment on engine torque curve Important note for Logitech G29 / G920 users: Support for auto rotation is still on a dedicated Beta Branch labeled v1.4.5_G29. Further instructions as to how to switch to a beta branch here. GENERAL NOTES: If you have an online race tonight, you may stick to or revert to the previous v1.4.32 by selecting that branch from the Steam Beta tab. Further instructions as to how to do that here. If you have a bug to report please use the new bug report thread (make sure to check the opening post first). If you experience any issues running the game following the update, it´s worth running a Steam Integrity Check to make sure all files have been added / updated correctly.