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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. VFX Pro

    VFX Pro Active Member

    Joined:
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    Track & Layout Used: Any
    Car Used: All of P1 class
    Applicable Settings:
    Version: 1.1.1.3.1514
    Report: FFB is very week an acting strange. Switching to another car class works just fine.
     
  2. VFX Pro

    VFX Pro Active Member

    Joined:
    Mar 31, 2017
    Messages:
    343
    Likes Received:
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    Track & Layout Used: Any
    Car Used: F1 Classic Gen 1
    Applicable Settings:
    Version: 1.1.1.3.1514
    Report: Modelling or Rendering Bug - Weird part of the 3D model shows when looking up.
     

    Attached Files:

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  3. VFX Pro

    VFX Pro Active Member

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    InkedOil needle_LI.jpg Track & Layout Used: Any
    Car Used: Ultima Street Car
    Applicable Settings: N/A
    Version: 1.1.1.3.1514
    Bug Type:
    3D objects animation based on telemetry
    Report: The oil indicator needle keep spinning clockwise a full 360 degree not respecting the limit of the instrumentation... (see image)
     
    Last edited: Feb 26, 2021
  4. VFX Pro

    VFX Pro Active Member

    Joined:
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    20210225184245_1.jpg Track & Layout Used: Any
    Car Used: Ultima Street Car
    Applicable Settings: N/A
    Version: 1.1.1.3.1514
    Bug Type:
    Modelling issue
    Report: Mirror surface is not align with mirror receptacle.
     
    Last edited: Feb 26, 2021
  5. VFX Pro

    VFX Pro Active Member

    Joined:
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    Track & Layout Used: Any track
    Car Used: V-10 G1 / G2
    Applicable Settings: Testing Mode - manual engine start - auto-clutch, starting from the garage
    Version: 1.1.1.3.1514
    Report
    : The automatically starts (despite being set to manual start), but as soon as the car leaves the pit the car stalls as if the auto-clutch is not working correctly. I have to floor it out of the pit to avoid stalling.
     
  6. VFX Pro

    VFX Pro Active Member

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    wheel visible.jpg Track & Layout Used: Any track
    Car Used: V-10 G1 / G2
    Applicable Settings: Hide Wheel and Arms
    Version: 1.1.1.3.1514
    Report
    : Despite having the wheel and arms hidden, the wheel remains visible. The wheel doesn't have any display on it to warrant it to remain "visible".
     
  7. deadly

    deadly Active Member

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    Also there in Gen 3, when adjusting cameras.
     
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  8. VFX Pro

    VFX Pro Active Member

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    CAN HARM WRISTS!!! :(

    Track & Layout Used
    : Kyalami 1976
    Car Used: McLaren GT3
    Applicable Settings: Test Day
    Version: 1.1.1.3.1514
    Bug Type:
    Object position issue
    Report: Car starting position is directly against the wall. It dangerously cranks the wheel as soon as the car drops to starts "physics" calculation. With a DD2 wheel, it truly hurts!
     
    Last edited: Feb 27, 2021
  9. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    The Only mode I can use is Full-Screen, Windowed and Borderless makes this bug occur,
     
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  10. Aetheon

    Aetheon New Member

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    It occurs in fullscreen mode for me as well...
    There's a special breed of people on the subreddit attempting to silence any criticism directed at the game and refuse to acknowledge that there's anything wrong with it. I've been subject to this every time I've documented a bug. I've never seen such blatant cognitive dissonance. Must be real special to be that deep in denial.
     
    Last edited: Feb 27, 2021
  11. deadly

    deadly Active Member

    Joined:
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    Track & Layout Used: Imola 2001
    Car Used: Any Formula Car
    Applicable Settings: Any
    Version: 1.1.1.3.1514

    Report: When coming out of last chicane and already accelerating on the straight to the start/finish line with centered wheel/tyres, car wants to go slightly left for no reason, like an invisible giant would have a grab on the car, pulling it to the left. ;)
     
  12. Xblurone

    Xblurone Member

    Joined:
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    Track & Layout Used: Nurburgring Nordschleiffe
    Car Used: Mercedes LM gt1
    Applicable Settings: observed in VR
    Report: Right mirror is mirrored horizontally.
    Steps to reproduce: Drive the Mercedes LM, and pay attention to the right rear view mirror, notice the image is flipped.

    Using application in Oculus mode on Quest 2 with Link.
     
  13. Coanda

    Coanda ohhh whinge whinge f@#ken whinge..

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    Track & Layout Used: Bathurst
    Car Used: M1
    Applicable Settings: Race Event
    Version: 1.1.2.0
    Report
    : I retired and returned to the pit during the race and the class emblems went weirdo..

    ams2_Ui_pit_class_colour.jpg
    ams2_mc_bathurst.jpg
     
  14. steelreserv

    steelreserv Well-Known Member Reiza Backer

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    Track & Layout Used: Brands Hatch GP
    Car Used: M1 Procar
    Applicable Settings: Light Rain to Heavy Rain (enough track saturation to require a pit stop to change from slicks to wets)
    Report: Pit lane physics is completely broken if on slicks when entering the pits. (Wet tires were fine). The car becomes uncontrolable and undrivable. Tire deformity can be seen in screen shots. Spinning in place with no wheel or throttle inputs.
    Steps to reproduce: Start a race on slicks with changing weather conditions. Light rain to heavy rain. Once the track becomes saturated enough to require wets, enter the pits.

    13:44 in below video
    Twitch
     
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  15. god666

    god666 New Member

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    Track & Layout Used: Nurburgring
    Car Used: Porsche GT3
    Applicable Settings: VR Oculus Quest 2
    Report: Looking ahead, sound engine is too low. Looking right/left it is at normal level.
    Steps to reproduce: Drive Porsche GT in VR and turn head right/middle/left
     
  16. Andrew Hollom

    Andrew Hollom Active Member

    Joined:
    Mar 9, 2019
    Messages:
    122
    Likes Received:
    40
    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: N/A
    Version: All to date
    Bug Type:
    Wording
    Report: We have ANTI-LOCK BRAKES, so can we have ANTI-ROLL BAR instead of ANT-ROLL BAR please?
     
  17. PauloEB80

    PauloEB80 New Member

    Joined:
    Mar 2, 2021
    Messages:
    3
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    3
    Track & Layout Used: n/a
    Car Used: Copa Trucks Iveco, Man and VW
    Applicable Settings: n/a
    Report: RPM gauges are not working
    Steps to reproduce: Onboard camera
     
  18. Mauro Handro Paz

    Mauro Handro Paz New Member Reiza Backer

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    1- 90s GT1 Championship - First Race Duration

    Track & Layout Used: the first race of the 90s GT1 Championship, Cascais (seems to happen only on this track but I have not finished the championshipt yet).
    Car Used: Used two different car options available and the problem persisted, so it seems irrelevant.
    Applicable Settings: Championship, with 25% race length, but I believe the latter is irrelevant.
    Report: Race ends as soon as the first car crosses the finish line after race start, so the race lasts only a few meters (Note: On the race session screen it is shown "Session Duration 00:00" instead of the predicted number os laps for the race).
    Steps to reproduce: Start the first race of the referred championship and cross the finish line.

    2- Mercedes-Benz CLK-LM - Right Hand Mirror

    Track & Layout Used: Irrelevant.
    Car Used: Mercedes-Benz CLK-LM
    Applicable Settings: Irrelevant.
    Report: It seems the right hand mirror is with its image flipped 180º horizontally.
    Steps to reproduce: Enter the car in cockpit view and look for the inverted image on the right hand mirror (easier to notice with a guard rail or wall near the right side of the car).

    3- Velo-Cittá Temporary Boxes X Toyota Corolla Stock Car 2020

    Track & Layout Used: Velo-Cittá.
    Car Used: Toyota Corolla Stock Car 2020
    Applicable Settings: Any settings that put the car on a temporary box during pre-race sessions. I was playing the championship when I first noticed, but during pre-race sessions of a single race it happened as well.
    Report: The car aggresivelly bouces arround when returns to the box (spawns), sometimes causing severe damage or even flipping it.
    Steps to reproduce: In a practice or qualify session, enter the car and then exit it pressing ESC, or enter screen to ajust the car and then exit to the previous screen.

    4- Omega Stock Car - Shift Light

    Track & Layout Used: Irrelevant.
    Car Used: Omega Stock Car
    Applicable Settings: Irrelevant.
    Report: Shift light only lits when over reving during gear reduction. During up shifts the engine stalls prior to the shift light set point and, therefore, it never lits.
    Steps to reproduce: Fully press the acelerator until car speed stabilizes and notice that the shift light does not lit.
     
    Last edited: Mar 2, 2021
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  19. Coanda

    Coanda ohhh whinge whinge f@#ken whinge..

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    Track & Layout Used: Spa 93
    Car Used: C9
    Applicable Settings: Race Event
    Version: 1.1.2.1
    Report
    : A little one. When first selecting this track the historical version precedes the current 2020 version however once selected if you return to the track selection it correctly reorders itself into current followed by historic..

    ams2_spa93_track_selection_ui_bug.jpg
    ams2_spa93_track_selection_ui_bug_2.jpg
     
  20. Coanda

    Coanda ohhh whinge whinge f@#ken whinge..

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    Track & Layout Used: Spa 93
    Car Used: Group C
    Applicable Settings: Race Event
    Version: 1.1.2.1
    Report
    : Unless I am doing something wrong which could be the case. Please let me know if so..
    When I start from P1 I keep getting DT penalties for exceeding the speed limit when the race starts. Here you can see that I let P2 go into P1 and when I floor it I have been given the green light by the HUD & CC.

    A radar widget would help a lot here for single screen users.

    In addition the track side green lights are displaying green before the race starts..

     
    Last edited: Mar 3, 2021

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