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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. deadly

    deadly Active Member

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    Version: 1.1.2.5 and any older version
    Track and layout used
    : Imola 88
    Used car: Any
    Applicable configurations: Any

    Always have strange blue and green colour effects on some spots of that track, no matter which car/livery in use. Does not occur on any other track. Anyone else suffering from that issue?

    20210327131245_1.jpg


    20210327131401_1.jpg


    20210327131229_1.jpg
     

    Attached Files:

    Last edited: Mar 27, 2021
  2. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Version: 1.1.2.5
    Report: Track length is wrong as it is the same as the GP layout..

    ams2_Ui_track_selection_bug_dp.jpg
     
  3. Maser V6

    Maser V6 Assume nothing. Verify everything. Have Fun Reiza Backer

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    Re track length I reported Virginia as such, months back have not checked recently but 3 tracks were wrong/same length
    will check again later tonight
     
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  4. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    all the same..
     
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  5. Maser V6

    Maser V6 Assume nothing. Verify everything. Have Fun Reiza Backer

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    Thanks for confirmation, just food and f1 qualifying at the moment here. Q1
     
  6. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Version: 1.1.2.5
    Track and layout used: Any
    Used car: Any
    Report: A random bug. The specific grid position set in the opponent settings randomly reverts back to 1 either on game load or sometimes if you change track..
     
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  7. CorvusCorax

    CorvusCorax Member Reiza Backer

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    And the track layout images (both of them) show the pre-2010 versions. Reported it before but it bugs me (as someone who attends races there IRL) so shamelessly piggybacking on this to raise it again ;)
     
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  8. wincup

    wincup New Member

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    Great simulation continue!
     
    Last edited: Mar 28, 2021
  9. wincup

    wincup New Member

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    Hi Reiza's team. Small bug in the replay ... During the night races. At night if you crash your car and your headlights are affected, in replay the car has no lights on and this before the accident.
    Imola, porshe Gt3 cup, but this product with all cars.
     
  10. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Version: 1.1.2.5
    Cars: G58, BT44, Super V8, 2019 Stock Car, GTR Ultima Race, Caterham 620R
    Track: Monaco
    Report: The engine torque on the vehicle selection Ui seems to be very low for many vehicles and does not align with what is represented in the Telemetry HUD and from outside sourced information. Here are a few examples however there are many more I/we suspect are not correct. There are discrepancy in the HP figures too by +/- 20 HP which is kind of ok however some of the torque figures are massively out. Can you please list the correct info.

    For example:

    Vehicle Selection Ui:
    G58 = 500 Nm
    BT44 = 265 Nm
    Super V8 = 530 Nm
    2019 Stock Car = 450 Nm
    GTR Ultima Race = 580 Nm
    Caterham 620R = 219 Nm

    vs

    Telemetry HUD:
    G58 = 680 Nm
    BT44 = 373 Nm
    Super V8 = 660 Nm
    2019 Stock Car = 585 Nm
    GTR Ultima Race = 650 Nm
    Caterham 620R = 295 Nm

    Lets further look at the Brabham BT44. The Ui suggest this has 265 Nm of torque. This vehicle runs the 3.0 L Cosworth DFV engine and according to wiki this is the torque output which aligns with the Telemetry HUD:-

    The engine is a 90°, 2,993 cc V8 with a bore and stroke of 85.67 × 64.90 mm (3.373 × 2.555 in) producing over 400 bhp (408 bhp at 9,000 rpm, 270 ft⋅lbf (370 N⋅m) torque at 7,000 rpm was quoted) from the start reaching over 500 bhp (510 bhp at 11,200 rpm was quoted) by the end of its Formula 1 career. The 1983 DFY variant had a revised bore and stroke of 90.00 × 58.83 mm (3.543 × 2.316 in) giving 2,993 cc and 520–530 bhp at 11,000 rpm, 280 ft⋅lbf (380 N⋅m) torque at 8,500 rpm.
     
    Last edited: Mar 30, 2021
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  11. ramsay

    ramsay Member

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    Track & Layout Used: Donington GP
    Car Used: GT3
    Build no: 1.1.2.5.1576
    Applicable Settings: Online rolling start
    Report: Player accelerated past P1 on warmup lap and then P1 given penalty for not keeping up with the leader - that was almost comical. Various players given penalties on AI giving manual control back to player on warmup lap. Then a Drive through penalty on crossing start/finish.
    Steps to reproduce: I would suggest the rolling starts are bugged to the point of unusable online in their present state as online they have never worked correctly with damage or penalties frequently incurred before the player has even taken control of their car.
     
    Last edited: Mar 31, 2021
  12. João Labres

    João Labres New Member

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    Track & Layout Used: Jacarepaguá Historic 2005 Oval
    Car Used: Formula Ultimate (but irrelevant)
    Build no: 1.1.3.5.1593
    Applicable Settings: irrelevant
    Report: Cones in the middle of the track
    Steps to reproduce: Load the track and go to sector 2, there are cones in the middle of the track
     
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  13. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Build no: 1.1.3.5.1593
    Report: Now that you have confirmed which vehicles have headlights with the new Ui here is a list of vehicles with missing headlights at 1 am..

    - Caterham Superlight (360R)
    - Caterham Supersport (360R)
    - Fusca Classic FL
    - Opala Oldstock
    - Opala 79
    - Puma P052 GT5



    Side note: Missing dash lights

    - Ginetta G40
    - Ginetta G40 Cup
     
    Last edited: Apr 1, 2021
  14. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Build no: 1.1.3.5.1593
    Report: Now that you have confirmed the vehicle tyre compounds with the new Ui here here is a list of vehicles that have inaccurate tyre information. Either the Ui is wrong or the setup screen is wrong or a mix of both. This list covers most that are not correct however I am sure there are a couple more here and there..

    MetalMoro MRX Duratec Turbo P3
    MetalMoro MRX Honda P3
    Sigma P1
    MetalMoro MRX Duratec Turbo P2
    Formula Reiza (RB6)
    McLaren MP4/12
    Formula V10 G1
    Formula V10 G2
    Formula Vee
    Formula Vee Fin
    Formula Trainer
    Ginetta G58
    MetalMoro AJR Chevy V8
    MetalMoro AJR Honda
    MetalMoro AJR Judd
    MetalMoro AJR V6 Turbo
    McLaren F1 GTR
    Mercedes-Benz CLK LM
    Porsche 911 GT1-98
    BMW M6 GT3
    McLaren 720S
    Mercedes-AMG GT3
    Porsche 911 GT3 R
    Camaro GT4.R
    Ginetta G55 GT4
    McLaren 570S
    Porsche Cayman GT4 CS MR
    Ginetta G40
    Puma P052
    Mini Cooper
    Ginetta G40 Cup
    Ginetta G55 Supercup
    Porsche 911 GT3 Cup 3.8
    Porsche 911 GT3 Cup 4.0
     
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  15. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Build no: 1.1.3.5.1593
    Report: These vehicles show "YES" to onboard roll bars on the new Ui..

    ams2_Ui_format_3_v1135.jpg

    add: Karts
     
    Last edited: Apr 1, 2021
  16. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Build no: 1.1.3.5.1593
    Report: Please check your Pit Limiter Indicator on the new Ui as it is showing vehicles such as Formula Reiza, Formula Ultimate, F3, Formula V10, etc... etc... not to have a pit limiter..

    ams2_Ui_format_1_v1135.jpg
     
  17. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Build no: 1.1.3.5.1593
    Report: Please add GTR Ultima Race as this also shows black mirrors..
     
  18. Coanda

    Coanda ohhh whinge whinge f@#ken whinge.. Reiza Backer

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    Version: 1.1.3.5
    Cars: F1 Retro G1 & G2
    Track: All
    Report: Missing class emblem..

    ams2_Ui_format_2_v1135.jpg
     
  19. F1Aussie

    F1Aussie Active Member

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    I think you need complimentary beta access!
     
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  20. Gillish

    Gillish New Member

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    Track & Layout Used: Any
    Car Used
    : BMW M6 GT3
    Build no: 1.1.3.5.1593
    Applicable Settings: irrelevant
    Report: No, or barely audible tyre sounds in cockpit view.
    Steps to reproduce: Drive the M6 in cockpit view...

    I really like the M6 but one thing that's lacking is audible feedback about tyre slip. In general I think this is fairly inconsistent between different cars in this game, but at least most do let you know you're sliding. Not so in the M6 it seems, which makes it harder for me to 'feel' what's going on in this car.
     
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