Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. deadly

    deadly Well-Known Member

    Joined:
    Jul 8, 2016
    Messages:
    1,577
    Likes Received:
    543
  2. Dicra

    Dicra Local Gamepad Ambassador AMS2 Club Member

    Joined:
    May 1, 2020
    Messages:
    1,589
    Likes Received:
    1,117
    Build: V1.3.0.0.1890
    Track & Layout Used: Monza
    Car Used: Group A Mercedes
    Applicable Settings: Online
    Report: Very weird bug, not sure about this. My kp/h visuals were telling me I went 240 kp/h, but it looked much slower and everyone else gained around 4-5 seconds per straight on me.

    EDIT: It seems like this was caused by too high graphics settings, causing my framerate to drop below 24 FPS.

    EDIT2: No, it wasn't. I changed the graphics settings and it still happened in a GT1 race. Very weird and of course completely gamebreaking.
     
    Last edited: Nov 28, 2021
  3. Zsozsa

    Zsozsa Active Member AMS2 Club Member

    Joined:
    Aug 13, 2019
    Messages:
    129
    Likes Received:
    35
    Build: V1.3.0.0.1890
    Track & Layout Used: Brands Hatch full
    Car Used: GT3 McLaren
    Applicable Settings: Online race on monitor
    Report: Random weather. During qualifying the game totally froze. Never done it before. I had to restart the pc. My pc: i7 8700k, rtx 3080, 32 GB ram
     
  4. Nick Salvo

    Nick Salvo New Member

    Joined:
    Jun 2, 2021
    Messages:
    3
    Likes Received:
    5
    Build: V1.3.0.0.1890
    Track & Layout Used: Nurburgring (all layouts)
    Car Used: Porsche 911 GT3 4.0
    Applicable Settings: Custom Race
    Report: Selecting "player last" or "player custom" grid position does not work properly. You end up in a random grid position.
     
  5. Troodon

    Troodon Active Member AMS2 Club Member

    Joined:
    Apr 8, 2021
    Messages:
    396
    Likes Received:
    175
    Build: 1.3.0.0.1890
    Track & Layout Used
    : Azure Circuit
    Applicable Settings: VR (Rift S)
    Report: The corner distance markers pop out from nowhere in a way that catches the eye. Compared to driving on a monitor, the issue is only visible in VR on my setup.
    [​IMG]
     
    • Agree Agree x 2
    • Like Like x 1
  6. Rick Knapp

    Rick Knapp New Member AMS2 Club Member

    Joined:
    Mar 24, 2016
    Messages:
    1
    Likes Received:
    0
    Build: V1.3.0.0.1890
    Track & Layout Used: Curvelo and Cascavel (only 2 I've tested so far)
    Car Used: Formula Classic Gen1 Model1
    Applicable Settings: Offline Single Race
    Report: 15 AI and they all retire well before the end of the race. If I turn off fuel useage they finish the race fine. I feel the AI still has too much corner exit grip.
     
  7. Sparviero

    Sparviero Member

    Joined:
    Aug 10, 2021
    Messages:
    87
    Likes Received:
    27
    Build: V1.3.0.0.1890
    Track & Layout Used: all
    Car Used: P1/P2/P3/GT3/GT4
    Applicable Settings: Offline Single Race
    Report: Custom grid doesn't work properly with multiclass. The number of cars per class chosen by AMS2 seems random, and duplication of drivers happen (eg if there are 10 liveries/drivers in P1 class and 5 in P2 and 14 opponents are setted, the race may start with 7 P1 and 8 P2, the latter with duplication of drivers).
     
    • Agree Agree x 1
  8. deadly

    deadly Well-Known Member

    Joined:
    Jul 8, 2016
    Messages:
    1,577
    Likes Received:
    543
    FORMULA V 12:
    Autoclutch does not working when shifting down to neutral gear after a spin. Engine stalls. Bug is there since an entire year now.
     
    • Like Like x 1
    • Agree Agree x 1
  9. FS7

    FS7 controller filters off please AMS2 Club Member

    Joined:
    Oct 23, 2016
    Messages:
    1,770
    Likes Received:
    1,036
    Same goes for the F-V10s.
     
    • Like Like x 1
    • Agree Agree x 1
  10. [NRT]Cubitus1957

    [NRT]Cubitus1957 New Member AMS2 Club Member

    Joined:
    Mar 12, 2016
    Messages:
    24
    Likes Received:
    0
    Build: V1.3.0.0.1894.avx
    Track & Layout Used: Imola
    Car Used: Kart
    Applicable Settings: oneline
    Report:
    The oil temperature rising too high, the engine breaks after 5 revolutions
    (the other cars (mini JCW, Formula rookie) the temperature does not go up and even goes down while driving.
    upload_2021-11-28_22-47-55.png
     
  11. Jodurson

    Jodurson Member

    Joined:
    Nov 23, 2021
    Messages:
    36
    Likes Received:
    46
    Build: V1.3.0.0.1894.avx
    Track & Layout Used: Any
    Car Used: TSI CUP
    Applicable Settings: any
    Report: TSI CUP bonnet camera is still broken and looks through the car, you can see on attach.
     

    Attached Files:

  12. Jodurson

    Jodurson Member

    Joined:
    Nov 23, 2021
    Messages:
    36
    Likes Received:
    46
    Build: V1.3.0.0.1894.avx
    Track & Layout Used: Online
    Car Used: Any
    Applicable Settings: Any
    Report: In general, the situation with online races today:
    - when new players connect during a session, freezes can occur, sometimes very powerful and freezing the game for 1-2 seconds. This is critical and dangerous, especially in a race or qualify.
    - Out-of-syncs are very strong, some players' cars can be moved by teleports. Perhaps it is worth introducing restrictions on ping or region?
    - When you are in observer mode in any online race and watch any car, you can observe how it shakes strongly transversely.
     
  13. sci006

    sci006 Active Member AMS2 Club Member

    Joined:
    May 18, 2020
    Messages:
    128
    Likes Received:
    69
    Build: v1.3
    Track: Kyalami Historic
    Car: VW TSI Cup - both
    Applicable setting: TT
    Report: FPS 60. Same combo in practice FPS 100. Same track in TT with other cars FPS 100
     
  14. BRIAN ROGERS

    BRIAN ROGERS Active Member AMS2 Club Member

    Joined:
    Mar 2, 2021
    Messages:
    153
    Likes Received:
    35
    Build: V1.3.0.1
    Track & Layout Used: Vetta
    Car Used: VW Polo
    Applicable Settings: Multiplayer
    Report: Car feels like it’s on ice, zero grip not what you’d expect out of a street car with radials. Here say from the chat is others have experienced poor physics with wet tires on other vehicles.
     
  15. BRIAN ROGERS

    BRIAN ROGERS Active Member AMS2 Club Member

    Joined:
    Mar 2, 2021
    Messages:
    153
    Likes Received:
    35
    Build: V1.3.0.1
    Track & Layout Used: all tracks
    Car Used: BMW 2002
    Applicable Settings: All
    Report: Car feels like the handling/physics has gotten worse after the new update. The rear end is extremely difficult to deal with, multiple people in lobbies and AMS Facebook page have experienced the same “squirrelly” feeling. For reference; This is the only car that I feel has regressed, as all other cars I’ve tested feel absolutely noticeably better, more balanced, just amazing.
     
  16. GregzVR

    GregzVR P1 passion, P10 talent.

    Joined:
    Mar 12, 2020
    Messages:
    696
    Likes Received:
    480
    Build: V1.3.0.1
    Track & Layout Used: Azure Circuit
    Car Used: Formula V10 G1 (multiple car types affected)
    Applicable Settings: All
    Report:
    The AI’s line into Sainte Devote continuously clips over the pit exit line.
    I’ve been rear-ended by AI, when I’ve been exiting the pits within the pit exit yellow line, and I’ve seen AI cars collide with each other there too.
     
    Last edited: Nov 29, 2021
  17. GregzVR

    GregzVR P1 passion, P10 talent.

    Joined:
    Mar 12, 2020
    Messages:
    696
    Likes Received:
    480
    Build: V1.3.0.1
    Track & Layout Used: Azure Circuit
    Car Used: Any
    Applicable Settings: All
    Report: There are no lights on in the tunnel!
     
  18. DayrFile

    DayrFile Member

    Joined:
    Aug 9, 2021
    Messages:
    50
    Likes Received:
    27
    Build: V1.3.0.1
    Track & Layout Used
    : Virginia Grand (seems to happen in any track)
    Car Used: BMW M6 Gt3
    Applicable Settings: Custom Championchip Multiclass, Real Weather (DPI, GT3, GT4)
    Report: Livery on car during races (quali and practice as well) different than the chosen one. The chosen livery (Falken) is shown correctly in time tables and championchip status though.
    Steps to reproduce: Create a custom championchip, chose the BMW M6 Gt3 with Falken livery and proceed to first 3d rendering of the car (practice of first race).
     
  19. strokemesilly

    strokemesilly New Member

    Joined:
    Nov 29, 2021
    Messages:
    2
    Likes Received:
    0
    Track & Layout Used: Any
    Car Used: GT3
    Applicable Settings: Clear
    Report:
    === HEADLIGHT "BUG" CRIPPLES FRAMERATE ===
    Ive noticed that as soon as it hits 1840hrs during a race and the headlights turn on, effective framerates are literally crippled by about 40-60%, ONLY if one has cars following behind in a pack of several.
    This makes it impossible for us who are already pushing our pc's to the limit to stay above a useable framerate. Due to this behaviour day/night cycle races are not possible which is a true shame as we all know how good they are.

    To illustrate clearer,

    - The last car in the group is completely unaffected by the headlights as there are no shadows cast from behind.

    - The race leader is the most affected due to all shadows being cast ahead from behind, the closer that the trailing cars behind are, the more affected the car in front is.

    This is DEFINITELY not a graphical setting that can be changed in game. Ive tested this extensively for many hours in fact and know for certain that regardless of the in game settings, the impact of the headlights is EXACTLY the same.

    Steps to reproduce: Start race on Kansai/Kyalami/Bathurst at 1800hrs. Set time progression to 20x. Spectate/Monitor AI for 2mins until the general time reaches 1840hrs and notice the massive drop in FPS when the headlights turn on.
    Notice the difference in framerate between race leader and last position.


    Is there a way these shadows can be disabled in a file edit?
    This could greatly improve the user experience for many.

    Cheers ;)
     
    Last edited: Nov 29, 2021
    • Agree Agree x 3
    • Informative Informative x 1
  20. deadly

    deadly Well-Known Member

    Joined:
    Jul 8, 2016
    Messages:
    1,577
    Likes Received:
    543
    Since release of the track, AI who drive to pits in Imola 88 or 2001, ram cars off track which are braking for last chicane, huge carnage. Same in Montreal. Will this ever be fixed?
     
    • Like Like x 1

Share This Page