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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. _ShadowWolfe

    _ShadowWolfe Member

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    Track & Layout Used: Interlagos 2020
    Car Used: Formula Classic Gen3 (All Models)
    Applicable Settings: Real Historic Weather - March 24th, 1991 - 14:00
    Report: Not all AI pit for Wets when the track is fully wet, stays out one more lap on slicks
    Steps to reproduce: Use the above Historic Weather settings, and run about 7 laps, there should be rain and some AI should immediately pit when they get the chance, the remaining AI cars stay out on slicks - despite the track being fully wet.

    --Second Bug Report--
    Track & Layout Used: Interlagos 2020
    Car Used: Formula Classic Gen3 (All Models)
    Applicable Settings: N/A
    Report: Backfire audio on the replay aren't localized to the cars, backfire audio occurs "globally" on the nearest trackside cameras
    Steps to reproduce: Not sure if applicable to any track, but run a short race, save the replay (unsure if this occurs in the "view replay" mode), and then go back to view the replay, the backfire should be the most prominent audio.
     
  2. deadly

    deadly Well-Known Member

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    Custom Grid does not work properly all the time.
    Example:
    Race at Fontana, Multiclass, 2 classes, DPI and P1.
    I was driving a P1.
    Full grid, 31 AI.
    Custom Grid settings: 17 DPI, 14 P1.
    In race, game loads 16 DPI and 15 P1 opponents.
    Reloaded race, then grid was correct (17,14).
    Next time, game once again loaded 16 DPI and 15 P1.
     
    Last edited: Oct 16, 2022
  3. jamespoly86

    jamespoly86 Member

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    Pit stop times not aligned between AI and player in some categories as Mini Cooper.
    Tyre wear is not realistic in some tracks and in some car categories. For example in Formula ultimate gen 2
     
  4. aboe_83

    aboe_83 ABOE AMS2 Club Member

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    Track & Layout Used: Interlagos
    Car Used: F-USA Gen 2 Reynard 98i Honda (TARGET livery)
    Applicable Settings: Online Lobby and TT Mode (so far)
    Report: The car shows as normal during car choice and loading screens, but once loaded into the sim, becomes unliveried. See pics.
    Steps to reproduce: Load up a session with this car and livery (possibly at any track, in any mode). 20221023183414_1.jpg 20221023183423_1.jpg
     
  5. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    Track & Layout Used: Totally not Suzuka, Suzuka (Whatever you guys called it.)
    Car Used: Formula Retro Gen 2
    Applicable Settings: Skill 90, Aggression Max
    Report: Cars seem to be suffering the same tire oddness of the Formula V12,

    Also the driver's hand smashes through the cockpit of the Generic "Shadow like" car when changing gear.

    20221024122217_2.jpg

    Also, also all the AI cars are stll cutting turn 1 at the race start and driving through the grass. They will take you out to do so.

    Steps to reproduce:
    Drive a Forrmula Retro Gen 2 at Suzuka in the TV camera or otherwise.
     
  6. WhippyWhip

    WhippyWhip Active Member AMS2 Club Member

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    bmw m8 gte

    using default custom ffb setting that ships with game and the ffb clips at about 40% of it's max output strength, feeling goes numb when it happens

    heres a video on the telemetry screen to show it

     
    Last edited: Oct 25, 2022
  7. Dylan Hale

    Dylan Hale Well-Known Member AMS2 Club Member

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    Track & Layout Used: None
    Car Used: Old Stock. (Modernized Opala)
    Applicable Settings: Skill 90, Aggression Max
    Report: Cluch not engaging fully and tires are completely lacking grip. Feels like I'm driving in the rain, in slow motion with a elephant on the hood.
     
  8. rmagid1010

    rmagid1010 Well-Known Member AMS2 Club Member

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    Old stock, formula trainers and fv10-g1 have known issues
     
    • Useful Useful x 1
  9. FADOQ

    FADOQ Active Member

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    Track & Layout Used: spa 2022
    Car Used:Open GT
    Report: the Infamous bug about continue Button that does nothing... Following what I noticed
    After qual impossible to go to race ( I wasn t the host). From my box I was seeing a car on pitstop position ( not On box as Everyone else) the car was kind of two images jittering above each others . From Time to Time it appeared very briefly on the empty box on my left then back on pitstop position shaking as explained. This occured until the player left ( car dissapears). At one point As Everyone was leaving the session one by one I became the host. Continue button was red and doing nothing as usual un this case . I noticed then all cars had ON TRACK as status.
    Steps to reproduce: I don't know.
     
    Last edited: Oct 25, 2022
    • Agree Agree x 1
  10. FADOQ

    FADOQ Active Member

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    Track & Layout Used:Bathurst
    Car Used:any
    Report: during race when pitstop is.required the guy with the stop sign is actually sitting on the track. If multiple car enter to pit multiple guys appears on the track at the pit box position.
    Steps to reproduce: race on VR, on the track beside the stands and and Wait Someone enter the pit for a stop during race. Happens on every race
     
    • Agree Agree x 1
  11. ZakMcKracken

    ZakMcKracken Member

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    Report: It is possible to "teleport" to AI cars during a race by using the replay feature
    Steps to reproduce:
    1. enter instant replay
    2. click on AI driver in the opponents list to switch focus to the other car
    3. optionally change camera to the one you want to see when resuming the race
    4. use the photo camera button to enter photo mode
    5. just exit photo mode again
    6. resume race and "remote" control your own car while seeing the HUD and view of the AI driver


    This is no one time thing , it can be several times with different casr and it is also possible to get back to your own car.
    I expect resuming the race should always revert the player to the own car , otherwise its a nice "feature" :whistle:
     
    • Agree Agree x 1
    • Funny Funny x 1
  12. BRIAN ROGERS

    BRIAN ROGERS Active Member AMS2 Club Member

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    I (and many others) are experiencing game freezes and rebooting issues. When it happens it’s within the first 1/2 lap of racing, on or offline. I did some testing with PC2 and it does the same thing; so I believe it is something with NVidea GPU and the Madness Engine. I can drive ACC, NASCAR racing 2003, AC with zero issues.
     
  13. ray64040

    ray64040 Member AMS2 Club Member

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    Track & Layout Used: any
    Car Used: F-USA Gen2 but I think it's with any
    Applicable Settings: damage level medium in multiplayer
    Report: When hosting a multiplayer session choosing medium damage when creating the lobby results in low damage being displayed for session settings and low damage being used for the event. Changing damage to medium with the lobby open also results in low damage for the session settings and for the event.
    The host can choose high and that will display medium in the session settings and use medium for the event.
     
  14. trillbo

    trillbo New Member AMS2 Club Member

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    Apologies if it's already been talked about, but what's the story with the Formula Trainer? Feel like I'm constantly countersteering when driving it. The back just constantly wants to come around. Wasn't like that a few releases ago. Is it supposed to feel like that?
     
  15. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    Formula Trainers will be revised. They obviously suffer some issues :)
     
    • Informative Informative x 1
  16. 3dquick

    3dquick Active Member

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    Track & Layout Used: Spa 1970
    Car Used: Group A Mercedes but I think it's with any that has factory TC or ABS
    Applicable Settings: Realistic driving aids on
    Report: The long standing bug whereby driving aids disappear at any given moment both in SP and MP has not completely been fixed by the latest RC.I have been able to reproduce it in TT mode too.
     
    Last edited: Oct 31, 2022
    • Informative Informative x 1
  17. Johnny37

    Johnny37 Member AMS2 Club Member

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    Track & Layout Used: Spa 1970
    Car Used: Cadillac DPI
    Applicable Settings: clear weather 00:00AM
    Report: there is no track textures at all, just the cars floating in a grey void.
    there is collision and no visual effects from car interactions with the track like sparks coming from below the cars (from hitting the ground) and smoke from tires.
    if you pause the game it will crash to desktop
    photo_2022-10-30_16-22-24.jpg
     
    • Funny Funny x 4
  18. SlowBloke

    SlowBloke Member

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    Track & Layout Used: Daytona Tri Oval
    Car Used: Group C Porsche / GTE so I guess all cars
    Applicable Settings: Standing start (I know I know... duh... its an oval...)
    Report: All AI cars move/slip down the banked road by a foot syncronised at the start
    Steps to reproduce: As above.
     
    • Informative Informative x 1
  19. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Track & Layout Used: Spa 1970
    Car Used: happens with all cars i believe
    Applicable Settings: Test Day
    Report: The little white posts alongside the track go through your car, instead of getting flicked up in the air for example, which looks very strange.
    20221031214847_1.jpg 20221031214152_1.jpg
     
    • Agree Agree x 2
  20. FADOQ

    FADOQ Active Member

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    Track & Layout Used: Montreal (seems to happen in any track)
    Car Used: corvette GTE
    Applicable Settings: Weather - Rain
    Report: during race , Rain droplets stay stationnary on the windshield even wipers were ON ( low) and car speeding. Wipe doesn t clean the windshield giving the feeling the wipers doesn t touch the glass ( VR ). With wipers on HiGH speed it clean the whindshield.

    Steps to reproduce: Drive the corvette in a Rainy session racing behind other cars, and pay attention to the windshield, at one point the phenomena occurs. ( v1.4.3.0)
     

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