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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Track & Layout Used: Any Tracks
    Car Used: GT3 Gen2 any car
    Applicable Settings: Mandatory pitstop with 4 tyres
    Report: If you enter the pits to change tires the car engine will turn OFF and you have to manually use the ignition and starter again to get the car going.
    Steps to reproduce: Start a race, enter the pits to change tires, the engine will shut off
     
    • Agree Agree x 1
  2. manfer

    manfer Member

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    Track & Layout Used: Daytona
    Car Used: DPI
    Applicable Settings: Single Player, Multiclass race, 4 Hours, only optical Damage (important)
    Report: I wanted to take the car back from AI. In the pitstop menu only a tire change and new fuel were indicated (damage: off both in the pitstop menu and in the game settings). Unfortunately, the car was repaired in the box for over a minute. cannot understand why, because i have not set it in the pitstopsettings and in the gamesettings there is only optical damage.
    Unfortunately the race was unusable for me. I've experienced this several times now - it's depressing
    Additional Bug: The Engine is off after every pitstop, you have to restart the car.
     
  3. manfer

    manfer Member

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    The bug is really bad. I have it often too. mostly when I want to take over the car from AI. It even happens if you have set "only visual damage" in the game settings. I haven't found a workaround yet.
    Unfortunately, it ruins every race.
    Since it is a very essential bug that affects almost every race, it would be nice if Reiza would take care of it at short notice.
     
  4. Joaquim Pereira

    Joaquim Pereira Well-Known Member

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    Track & Layout Used: Many (Le Mans, for instance)
    Car Used: LMDh and GT3 Gen2
    Applicable Settings: -
    Report: The game does not retain car selection upon exit. Starting the game again, the selected car is Stock 2020 (edit: checked, is the 2020 version).
    The same track with others cars (GT3 Gen1, GT1, and others) work fine (although I also see this happening with a specific mod car, but that's out of my report here).
    Steps to reproduce: Select (one of) those cars, race, exit game, return back to the game.
     
    Last edited: Feb 4, 2024
  5. mexerasus

    mexerasus New Member

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    Track & Layout Used: Any track.
    Car Used: Any car.
    Applicable Settings: -
    Report: Not being able to leave the replay with a controller (gamepad). The game in Steam marked as "Full controller support", but I need to use a mouse to leave a race replay. Please, add a function that I can leave replay by pressing "B", "Start" or any other button on a controller.
    Steps to reproduce: Go to any track on any car in any game mode. Then use a gamepad to enter a race replay and try to leave that mode using a gamepad, you can't.
     
  6. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Version: V1.5.5.5
    Track & Layout Used
    : Le Mans 24h.
    Car Used: Any car.
    Applicable Settings: see screen shots that are attached
    Report: I am now getting many crashes while hosting a multiplayer lobby.
    Steps to reproduce: Once a session is created, selecting Session settings, turning on qualy and going to EDIT the qualy session will crash the game for me.

    See all multiplayer session settings from screenshots

    20240203205343_1.jpg
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    20240203205401_1.jpg
    20240203205405_1.jpg
    20240203205409_1.jpg
     
    Last edited: Feb 3, 2024
  7. RockyTM

    RockyTM Modder AMS2 Club Member

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    I get the same problem.. CTD on all kinds of settings...
     
  8. dryheat94

    dryheat94 Active Member AMS2 Club Member

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  9. Dolph

    Dolph Well-Known Member AMS2 Club Member

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    Bug report from Steam.

    The game does not allow for correct car variants in custom championship:

    "I set a custom championship for F-USA gen 2 using both oval tracks and road course and am facing an issue. After the 2 first races on ovals, the next one is on a mixed circuit (Daytona), but the game keeps the car as the speedway type instead of changing it to the appropriate model."
     
  10. Bo Stamper

    Bo Stamper Member

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    FIXED with 2531

    Track & Layout Used
    : Any
    Car Used: Any
    Applicable Settings: Any
    Report: BugSplat when trying to change time or weather in Test Day
    Steps to reproduce: Go to Test Day. Click to change time/weather.
     
    Last edited: Feb 3, 2024
  11. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    Already fixed in a hotfix on Steam. Restart Steam if necessary.
     
  12. Marg

    Marg Active Member

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    Hm, i also experienced this before, with F-USA Gen2 as well. Very bad bug, I thought it's been corrected, but seems to be that no. With F-USA Gen1 so far no problems (track sequence in championship does not begin with ovals though - it's Adelaide Streets, Rio Oval, Long Beach, Indianapolis Oval, Montreal 1991, Fontana, Cleveland, Road America, Gateway, Laguna Seca)
     
  13. Maverick Knight

    Maverick Knight New Member

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    Version: V1.5.5.5 (latest)
     
    Last edited: Feb 5, 2024
  14. Renan G Flores

    Renan G Flores Active Member

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    COPA FL FUSCA DOESN'T HAVE HEADLIGHTS, DESPITE THE DESCRIPTION SAYIN' IT HAS

    Version:
    V1.5.5.5 (latest)
    Track & Layout Used: Any at night
    Cars Used: Copa FL
    Solution Proposed: Add headlights to the car, even if it doesn't have in real life. Fusca is the only car in the Copa FL that doesn't have it.

    upload_2024-2-5_1-40-27.png
     
    • Funny Funny x 2
    • Agree Agree x 1
  15. Cholton82

    Cholton82 Active Member

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    Version: V1.5.5.5 (latest)
    Track & Layout Used: Catalunya GP

    Cars Used: GTE Gen2 and LMDH

    Bug Report:
    Ai are using the grass on the straight between turns 9 and 10 excessively ( all 4 wheels at times )
     
  16. madchief

    madchief Active Member AMS2 Club Member

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    Track & Layout Used: Jerez 88
    Car Used: F-Classic G1
    Report:
    With manual pit box controls turned off the AI just drives straight through the pit lane without stopping if your pitbox is occupied - with manual control you can just ghost through the car(s) standing in the pitboxes so this shouldn't be the case with auto controls. It's also potentially race ending if you pitted on your last lap of fuel
     
  17. Eduardo Santis Torres

    Eduardo Santis Torres Member

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    Some modeling in the roof or hood views is incomplete (McLaren Senna and Cadillac DPi). And the Ginetta G58 the texture on the left side of the hood is poorly placed.
    Sin título3.jpg Sin título2.jpg Sin título.jpg
     
    • Agree Agree x 1
  18. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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  19. Eduardo Santis Torres

    Eduardo Santis Torres Member

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    I used the free camera from the roof and hood view, because, from those views (by default), the imperfections could be seen.
     
    • Informative Informative x 1
  20. Racer44SM

    Racer44SM New Member

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    Track & Layout Used: Road America (no bend)
    Car Used: GT3 Gen2 and Ginetta G55 Supercup
    Applicable Settings: - Custom championship round. All flags and rules are on authentic. Mandatory pits are on and change all 4 tyres required
    Report: I did the race and completed my pit stop and changed all tyres. When I drove out of pits the tyres on the hud remained the same as before (worn out as if not changed). Yet it was changed during the pit stop.

    As a result the game thinks I did not complete pit stop required and disqualified me on final lap.

    This is on the latest build as of today.
     

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