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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. TomLehockySVK

    TomLehockySVK Well-Known Member

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    These are the settings you want if you want to disable camera movement, it will be stuck to the car firmly.
    20241229161104_1.jpg
     
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  2. Seb02

    Seb02 Active Member

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    Thanks, i will try.
     
  3. xiTERMINATORxx

    xiTERMINATORxx New Member

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    Alpine A424 doesn't show up in IMSA preset.
     
  4. Michael3

    Michael3 Active Member

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    There are a bunch of sliders in options under 'camera' / 'movement' where you can stop the movement
     
  5. I Drive Demons

    I Drive Demons Member

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    Track & Layout Used: Red Bull Ring, GP Layout
    Car Used: Formula U Gen 2
    Applicable Settings: No weather, video highlights all of my controls.
    Report: Formula U Gen 2 is not responding to inputs. The brakes are showing 42,000 degrees. Brake and gas inputs are showing on screen but car does nothing. I try shutting the car down and start again. Tach seems to be spazing, but that is normal for this car when idoling.
    Steps to reproduce: Start a test session for Formula U Gen 2 and try to leave pits. It is only this car. Video shows other cars being tested for this.

    Device: CSL DD Pro
    Wheel: Mclaren GT3 Rim
    Pedals: Clubsport V3 Pedals

     
  6. shadow82

    shadow82 Member

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    Track & Layout Used: Irrelevant.
    Car Used: Oreca 07 LMP2 Gen2 & Gen1.
    Applicable Settings: Loaded an existing setup (that was fine from what I remember), not sure how to reproduce.
    Report: Camber values are not symmetric despite the tick box telling otherwise. Trying to ajdust them independantly, unticking the box, changing the value, ticking the symmetrical setup again end up with asymmetric values again.
    upload_2024-12-29_19-27-44.png

    Edit : I have the bug on the gen 1 as well, even a setup reset does not resolve the issue.
     
    Last edited: Dec 31, 2024 at 1:00 AM
  7. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    isn’t participating in IMSA series …. For now …
     
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  8. gdubmx

    gdubmx AMS 1 Beta Tester AMS2 Club Member

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    custom championship multicass bug still present.
    you can select which classes, edit grid with the amount of cars you would like.
    once you start, only the class you have chosen to race will load. The other classes do not
     
  9. deadly

    deadly Well-Known Member

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    HUD:
    As you can see in the screenshot below, the relative times do often not work properly. The HUD shows the gap to some cars, whilst not to some others.

    Unbenannt-3.jpg
     
    Last edited: Dec 31, 2024 at 5:58 AM
    • Agree Agree x 1
  10. ray64040

    ray64040 Member AMS2 Club Member

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    Probably a lucky workaround, but what fixed this for me was installing a car mod with AMS2 Content Manager. It remembered my selection of the mod car, and then remembered my selection of a base content car.
    I've been dealing with this issue for multiple versions. Still had it after a clean install of 1.6 including "Documents\Automobilista2" folder. Tried all the recommended fixes. Tried temporarily disabling antivirus and Windows Defender. Don't have OneDrive or another app backing up my Documents folder to the cloud.
     
  11. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    Try selecting a non DLC car and load the session, then exit out of the game, i have a feeling and from own experience it goes back to the stockcar everytime you had a DLC car selected
     
  12. deadly

    deadly Well-Known Member

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    No matter if I had chosen a DLC or a complete mod, the game remebered the last class I had raced on before version 1.6.
     
  13. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    there were a lot of people that also had this issue before 1.6, and as i mentioned, try selecting a basegame car, so not a DLC or mod car to see if that sticks
     
  14. deadly

    deadly Well-Known Member

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    It is the same with any car class since 1. 6.
    I start Steam, enter the game, choose Single Race and Bang...the Stockcars show up.
     
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  15. AllocDK

    AllocDK Active Member

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    Mine game is locked on the LMDh right now
     
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  16. AllocDK

    AllocDK Active Member

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    Track & Layout Used: Sebring full track
    Car Used: LMP2 Gen2, LMDh and GT3 Gen2 - maybe more.
    Report: When racing and get to the last corner, if you hug it, you will get a warning for cutting the track about midways though
     
  17. DannyDB

    DannyDB Member

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    I see the message window related to the pit lane. Same goes for Mosport. Referring to the last corner at Sebring
     
  18. Cholton82

    Cholton82 Active Member

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    Track & Layout Used: Daytona full track
    Car Used: LMDh and GT3 Gen2
    Report: 1hr 30 minute race through rain and dry , My car is filthy but ai show no signs of dirt build up.
    Lapped Alpine Lmdh slows and let’s me passed but then attacks me into every braking zone and corner like he’s fighting for position.
     
  19. Sone Angel

    Sone Angel New Member

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    Track & Layout Used: Nordschleife + GP layout
    Car Used: GT3/GT1
    Applicable Settings: N/A
    Report: Unlapping logic is completely broken. Im in GT3, lapped GT1 due to pits + stuff happening on track. GT1 AI will attempt to unlap itself, but then immediately give back the position. Then it will again unlap itself and it will slow down for the player from as far as 3+ seconds just to start unlapping/lapping "infinite loop" again. The same applies to a car from the same class. I've been slower due to some damage I picked up and the blue flag that caught me wouldnt drive away, it would constantly fight and give position back.
    Steps to reproduce: Lap a faster car/car from the same class. Be slower/pretend to be slower and watch it stuck in a loop of unlapping and giving the position back.

    Severity: Very severe bug, it makes endurance races unplayable vs AI especially in multiclass. While its uncommon to lap a faster class, its pretty common for cars to unlap themselves from other cars in the same class, either due to fresh tyres, driver swap (not implemented, but from what I understand important in the future), damage, loss of focus from the player car. This behavior creates really dangerous situations on track, draining the player of any energy since they have to manage the lapped car constantly going around them for the entire time, without ANY way to stop it other than pit out of sync or almost stopping on the track, as the amount of slowdown and range for lapped AI car is way too much. Personally I believe adding cooldown to lapping from specific car could solve the issue - this would also mimic real behavior, where drivers can unlap themselves if they can pull away within x amount of time.
     
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  20. Sone Angel

    Sone Angel New Member

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    Track & Layout Used: Nordschleife + GP layout
    Car Used: GT3/GT1/LMDH/GT4
    Applicable Settings:
    24H race,
    weather -> sync to race,
    4 slots: dry -> rain (normal), fog, cloudy
    Report: AI changing conditions pit logic is broken in endurance races. After around 2.5h it started raining, but just a little bit where dry tyres were still faster (slowed me down by 4 seconds per 8min lap, so not much), I think every single AI car in every single class was pitting EACH LAP, probably changing tyres to the other type, this happened for around 3h before the weather finally settled to be in favor of wet tyres.
    Steps to reproduce: Setup 24h race with conditions as above. Leave the game running for around 3h. Watch AI pitting each lap to do something. I believe its a tyre change, but thats just my guess.

    Severity: Low, very specific scenario needed and its not gamebreaking, just breaks competition a little but the game is still perfectly playable.
     

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