Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. madeinbrazil140

    madeinbrazil140 New Member

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    Track & Layout Used: Interlagos 1976 (All versions)
    Car Used: all
    Applicable Settings: Yellow Flags issue
    Report: Race never back to green flag.
    Steps to reproduce: The cars need to back to race, they goes at the end of race under yellow flags.
     
  2. asdu

    asdu New Member

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    Track & Layout Used: I've seen it happen on Interlagos, Road America, Mosport and others. I doubt it depends on the track.
    Car Used: I've seen it in GT3 and LMDh lobbies, with various cars. Again, I doubt this is relevant.
    Applicable Settings: ???
    Report: The setup is reset to default any time the setup screen is opened. Once I've had it reset even without re-opening the setup screen (i.e. it wasn't applied at all after closing it), but most of the time it is applied, as long as I don't re-open it.
    Saving the setup seems to make it "stick", even when one re-opens the setup screen.
    Steps to reproduce: Don't know. Seems to happen in some lobbies and not others. There's a lobby run by one guy where I get this issue consistently. Other people in that lobby seemed unaffected.

    N.B. I am NOT refering to the change in the last update where changes to a setup aren't automatically saved across sessions and the setup is reset to the default each time. This happens within a given session.
    Although, I had never seen this bug before the last update, so I'm guessing it's related.
     
    Last edited: Oct 28, 2025
  3. Ace

    Ace Well-Known Member

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    You can find an official answer to this bug here. It's an older bug that still appears. They created an internal task to look into this / fix this. So hopefully it will be fixed in the not so far future :D
     
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  4. deadly

    deadly Well-Known Member

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    Track & Layout Used: Buenos Aires Nr. 6 with chicane
    Car Used:F_V10 Gen 1
    Applicable Settings: Training/Qualifying
    Report: I get a warning for not respecting the wihte line, although I am still in garage and did not drive at all.

    Unbenannt-1.jpg

    Bug was not there in earlier builds of the game.
     
    Last edited: Oct 30, 2025
  5. deadly

    deadly Well-Known Member

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    Track & Layout Used: Buenos Aires Nr. 6 with chicane (maybe other tracks, too)
    Car Used:F_V10 Gen 1
    Applicable Settings: Training/Qualifying/Race
    Report: Skipping the session and moving on to the next does not work. When clicking on "Continue" after simulating first session, the clock symbol appears once again and does not disappear anymore. Have not seen this issue on some other tracks I tested afterwards.

    Unbenannt-1.jpg

    Bug was not there in earlier builds of the game.
     
    Last edited: Oct 30, 2025
  6. Dark Demise

    Dark Demise Member

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    V1.6.8.1.3017
    Track & Layout Used
    : Cleveland (Bug happens anywhere)
    Car Used: Formula USA Gen 1 (Max Grid Size, bug happens with any car)
    Applicable Settings: Race
    Report: When doing longer races starting at 200+ fps, the fps will randomly lock itself to 60, then down to 30, then to 15 until the game is unplayable and you're forced to retire. (Currently watching the monitor view at 12 fps..)
    FPS returns to normal after the end of the session.

    This has been happening for a long time across many updates and has happened on different PCs as well as my friend's PC.
    This is the second 100% distance race in a short time I've been unable to finish because of this bug.
    Temps are all good, 65c on the CPU and 60 on the GPU, no signs of memory leaks. This is incredibly discouraging on attempting longer sessions.
     
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  7. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    Out of interest: Did you run that race without any restarts?
    And what HUD mode are you using?
     
  8. Mr. WeaZel

    Mr. WeaZel Member

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    I can only confirm that. During longer races, the fps drops dramatically.
     
    • Informative Informative x 1
  9. ChasteWand

    ChasteWand Active Member

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    Bizzare I know, but try it because in my experience this workaround never fails, and I found it by complete accident. Happens to me at Long Beach in Long races (2hr+) when the transition from day to night is complete. Also happened at Bathurst, Nordschleife 24hr, and Road America iirc.

    When the framerate starts to drop, pause the game, go into photo mode, select drone cam, move the camera (doesn't matter where, just that it moves, you don't even need to take the photo), then return to pause menu, and unpause and play the game. Framerate is back to where it was when the session started!
    :eek::whistle::D
     
    • Informative Informative x 5
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  10. Dark Demise

    Dark Demise Member

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    Full HUD and yes I did restart the race once or twice.

    I used to sometimes fix it by going into replay mode but couldn't have the same luck this time. I'll have to give the drone cam trick a shot next time I encounter this.
     
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  11. MAK

    MAK Member

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    Version: 1.6.8.5
    Track & Layout Used: Any
    Car Used: Most cars
    Applicable Settings: MSAA or TAA enabled
    Report: Unfortunately with TAA enabled this issue seems to be even more pronounced/noticeable than with MSAA. It is genuinely even more distracting now given that TAA perfectly takes care of all the aliasing in the frame compare to MSSA but you still have those lines constantly crawling more than before (and also thicker than with MSAA).
    Automobilista 2 31_10_2025 10_33_03 pm.jpg
    Some cars do not have this issue which means that surely something can be done on the assets side of things? For example the Mercedes AMG GT4 or Camaro GT4. R seem to be immune from this issue. On the other hand driving the Viper GTS-R in cockpit view with TAA is genuinely hideous :eek:
    Screenshots don't do it justice. It's 10x worst in movement.
    Automobilista 2 01_11_2025 3_20_23 am.jpg

    IMO the issue stems from what appears to be a lack (or not a proper implementation) of Alpha-to-Coverage support in the engine to properly achieve order indépendant transparency. If it does support alpha to coverage then something is wrong with the alpha clipping threshold.
     
    Last edited: Nov 1, 2025
    • Agree Agree x 2
  12. McNeil00

    McNeil00 Member

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    Version: 1.6.8.5
    Track & Layout Used: Any
    Car Used: Most cars
    Applicable Settings: Tested with VR
    Report: I can see the cockpit from my car reflect in the bonnar. It's extreme in night sessions. Display and steering wheel are glowing in the front.

    20251031222512_1.jpg

    20251031222254_1.jpg
     
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  13. VideoGamerGuy

    VideoGamerGuy New Member

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    Version: 1.6.8.5
    Track & Layout Used: Lemans 2005
    Car Used: Any
    Applicable Settings: any
    Report: Track map doesn't exist
    upload_2025-10-31_21-52-49.png
     
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  14. RafaHenn

    RafaHenn New Member

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    Track & Layout Used: all tracks
    Car Used: GT1 2005: Aston martin, corvette, dodge viper and maserati, GTR 2004: BMW GTR
    Description: Bonnet / Hood Cam in those cars have sound is unbalanced more on the left side when using a headset
    Report: apparently some of the new cars added in the last update had a unbalanced sound in the bonnet / hood cameras when in a headset below i recorded all cars and passed in their cameras to show the sound goin from the left side to the middle in other cameras and back to being on the left when in the bonnet cam
    i tested the new cars the GT2´s seem to also have very small unbalanced sound but i can´t confirm that i could just misheard after hearing 5 cars in sequence with only left side sound so i left them out from the report



     
  15. EuroFighter

    EuroFighter New Member

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    Version: 1.6.8.5
    Track & Layout Used: Lemans 2005
    Car Used: Any
    Applicable Settings: any
    Report: Hole in the map
     
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  16. Dark Demise

    Dark Demise Member

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    Got the fps bug again this patch at the end of a 45 minute race. I didn't restart the session before this time. Luckily it was right at the end before crossing the line so maybe it's related to race distance?

    Going into drone cam didn't fix it either but it was at the final corner so I just finished the race.
     
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  17. Mauricio Vittorazzi

    Mauricio Vittorazzi New Member

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    Track & Layout Used: N/A
    Car Used: N/A
    Applicable Settings: Opponent Settings screen
    Report: Duplicated text description on AI Skill and AI Aggression menu options.
    Steps to reproduce: Open Opponent Settings Screen, select AI Skill or AI Aggression menu options.

    upload_2025-11-1_1-8-26.jpeg
    upload_2025-11-1_1-8-11.jpeg
     
  18. muzarati

    muzarati Active Member

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    Track & Layout Used: N/A
    Car Used: All
    Applicable Settings:N/A
    Report: Got the overexposed showroom back ss202249.jpg
     
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  19. Janicraft01

    Janicraft01 New Member

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    Track & Layout Used: N/A
    Car Used: 992 GT3 R GT3 G2
    Applicable Settings: Car Setup screen
    Report: If I want to load a Setup my Game Crashes.I don’t know if it is A Setup for that car witch is Damaged and makes the Game Crash but I talked to another guys and he had the same Problem.
    Steps to reproduce: Select the GT3R of GT3 G2 ,chose a Track I tired at Montreal, Click on Setup, press the Load Setup Button. Than Game Crahes.
     
    Last edited: Nov 1, 2025
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  20. thun0r

    thun0r Member

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    Track & Layout Used: N/A
    Car Used: All
    Applicable Settings: "Show helmet" under "Display" menu
    Report: The toggle to show helmet on and off, in helmet view with show helmet on the in car sound is muffled. Going to the display menu and turn show helmet off so it doesn't show the helmet overlay the sound is no longer muffled in helmet view.

    Side by side comparison here:
    New guy here, a few questions please?
     
    • Agree Agree x 1

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