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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. stealthradek

    stealthradek Driving character: Chaotic good AMS2 Club Member

    Joined:
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    Version: V1.6.8.5.3076 AVX
    Track & Layout Used: Montreal 1991 but shouldn't matter
    Car Used: Milano GT36
    Applicable Settings: No
    Report: When choosing skin #12 the "Scuderia Milano" windscreen banner have unmirrored text on both sides.

    Edit: same with #25 "Corsevera" banner too so may be car-wide issue.
    ss211654.jpg

    ss211704.jpg
     
    Last edited: Nov 2, 2025 at 9:32 PM
  2. Theoloop

    Theoloop Active Member AMS2 Club Member

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    Track & Layout Used: Nurburgring Sudschleife
    Car Used: Group A
    Applicable Settings: MP, 20m race
    Report: When a car pit and entered the pit box the standings updated them in first place no matter where they were in the field.
    The included video clip shows driver "Nikita" in first when he is in the pit, and when he pulls out of the pit box it corrects his position. Short afterwards driver "Dan Dedering" pits and when he stops in the box it registers him as first.
     
  3. Theoloop

    Theoloop Active Member AMS2 Club Member

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    Track & Layout Used: Any
    Car Used: 2005 LMP1 Class, 2005 LMP2 Class, 2005 GT1 Class, 2005 GT2 Class, 2004 GTR Class
    Applicable Settings: Time Trial Boards
    Report: Time trial boards all down for the new content vehicles dropped recently.
    tt down.png
     
  4. Koos

    Koos New Member

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    Both these issues might have to do with the helmet reflections, atleast to a degree.
    The aliasing in cockpits seems to be invoked by edge reflections and the cars where it is most prominent seem to have it due to the way light comes in the cockpit (the back window in the Viper seems to be detrimental in this case). If the reflections of the helmet are not in order, it would seem to me that the potential for these issues increases greatly.

    I noticed a bit of shimmering aliasing in the dash and on the edge of the bonnet of the Aston Martin DBR9 and this happens also with SSAA and SMAA so I got curious, I then noticed that the bonnet reflections moved while turning the head when the car was at a standstill. If I do that in an open cockpit car at night it turns out a lot of the reflections on the visible bodywork come from the helmet. If it's the same in VR it would explain the latter issue.

    The TAA is a great improvement for me btw! Though I am here posting about bugs I am very thankful for the implementation.
     
    Last edited: Nov 2, 2025 at 11:40 PM
  5. AlejandroC

    AlejandroC New Member

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    Version: 1.6.8.5
    Track & Layout Used: Imola Historic 2001 (seems to happen in any track)
    Car Used: All cars
    Applicable Settings: Use LOD fades set to "No" (not sure if this is related).
    Report: Flickering shadows in replays with a triple monitor setup.
    Steps to reproduce: Test drive any car, and when using Instant Replay you will see this flickering shadows, specially in what is rendered in side monitors.
     
  6. -H-

    -H- New Member

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    Version: 1.6.8.5
    Track & Layout Used: Imola Historic 2001 (seems to happen in all tracks)
    Car Used: All cars
    Applicable Settings: Stability Control Assist “ON”
    Report:
    At the main screen I select only Stability Control on, TC off and ABS off (see Image 1). When the race starts, it defaults to TC Low, ABS Low (see Image 2).

    It happens with all cars - currently using FGen2. I’m basically wanting to have only Stability Control On and both TC and ABS assists off.
    Steps to reproduce: Set stability control assist to “on” on main screen and both TC and ABS to off. Start a race or test drive any car (any mode except time trial).

    Any and all help would be much appreciated. Thanks!

    [​IMG]

    [​IMG]
     

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