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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Kongweihao

    Kongweihao Member

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    Version: V1.6.8.6
    Track & Layout Used: Le Mans, Nürburgring Nordschleife
    Car Model Used: gt3 gt4 gte lmp2g1

    When time is used as the race criterion, a large-scale retirement of AI cars inevitably occurs on long-distance tracks such as Le Mans and the Nordschleife, possibly due to a miscalculation in fuel estimation. When using laps as the standard, problems still persist. Most of the vehicles crashed and retired from the race, and safety cars were frequently deployed. This might be an issue with the track.
     
    Last edited: Nov 30, 2025 at 11:16 PM
  2. shadow82

    shadow82 Active Member

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    Version: V1.6.8.6.3085.AVX
    Track & Layout Used: Any
    Car Model Used: Lamborghin Revuelto

    8th gear cannot be used in default setup due to gearing ratio being incorrect.
    1066890_20251130141702_1.png

    Version: V1.6.8.6.3085.AVX
    Track & Layout Used: Any
    Car Model Used: Maserati MC12 GT1 (low downforce and regular)

    Right mirror horizontal angle does not apply, the position does not change from 0 to 100.
    1066890_20251130142242_1.png 1066890_20251130142257_1.png

    Left mirror works fine.

    Version: V1.6.8.6.3085.AVX
    Track & Layout Used: Any
    Car Model Used: Aston Martin Vantage GTE (low downforce and regular)

    Default seating position is not centered (and I do not think we can ajdust the lateral position of the seat in-game ?).

    GTE not centered (look at wheel and console position compared to the pitlane message box) :
    1066890_20251130142653_1.png

    For reference, GT3 Evo is centered.
    1066890_20251130142805_1.png
     
    Last edited by a moderator: Nov 30, 2025 at 1:43 PM
  3. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    Again also here please: post the classes that were in use when the issue occured. Even if it seems like a general thing.
     
  4. DAS-Problem

    DAS-Problem New Member

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    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: any
    Report: TAA only works when driving straight ahead. As soon as you turn left or right, it stops working.
    Perhaps the developers intended it this way to prevent streaking, but it would be nice to offer users different modes like TAA low, medium, and high, if that's possible. Also Trees seem to react poorly to TAA compared to MSAA.
     
    • Disagree Disagree x 2
  5. AlexBfromG

    AlexBfromG Well-Known Member

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    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: any
    Report:track marshals seem to have completely disappeared from the game? i tried older tracks, new dlc, and they are nowhere to be found. 20251130204002_1.jpg
     
    Last edited: Nov 30, 2025 at 7:41 PM
    • Like Like x 2
  6. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    @DAS-Problem Can you provide pictures or video(s). Please insert it on your current report. Thank you.
     
  7. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Version: V1.6.8.6
    Track & Layout Used: any
    Car Used: any
    Applicable Settings: Single Race against AI
    Report: AI Mistakes not working ?
    Steps to reproduce: Start a Single Race against AI with any car, on any track, set AI Mistakes to 5X and see that they will never make a single AI incident, or if they will it seems like it behaves like setting it to 1x regardless of what number you set.
    20251130212130_1.jpg
     
    • Like Like x 2
  8. Kongweihao

    Kongweihao Member

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    Version: V1.6.8.6
    Track & Layout Used: Le Mans, Nürburgring Nordschleife imola monza
    Car Model Used: gt3 gt4 gte lmp2g1
    My races lasted 6 hours, 12 hours, and 24 hours respectively, with a large number of vehicles retiring from the competition. I turned off random mechanical failures, but the situation did not change. It seems they struggle to handle endurance races longer than 2 hours.

    Version: V1.6.8.6
    Track and Layout: Any
    Vehicle Used: MC12 GT1
    Report: The left yellow shift light remains constantly lit regardless of RPM, and the red light never illuminates.
     

    Attached Files:

    Last edited by a moderator: Dec 1, 2025 at 3:24 PM
  9. DAS-Problem

    DAS-Problem New Member

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    OK i found the Problem. I normaly play on a Triple Screen 55" TV Setup locked to 60Hz/FPS...when i run the Sim on a Single Screen, even when i set it to 50Hz but double the Frames to 100FPS it looks OK...
    So i guess this TAA is somehow made with High FPS in mind maybe to not have a lot of Ghosting or something like that?!?...
    Because i have other Games where i use TAA and they dont look Pixelated at all at 60Hz/FPS when i turn the Camera.
    Like i say its strange, when i drive a straight Line with 60FPS its also OK...but when i turn the wheel everything looks like there NO TAA at all...
    Maybe the Dev Team can refine it a bit more, i know it was just released...
    If nobody care, it´s still the best sim currently available for me.
     
    • Informative Informative x 1
  10. JavierZumaeta

    JavierZumaeta Active Member

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    Track & Layout Used: LeMans modern and 2005
    Car Used: GT1 (any car, really)
    Applicable Settings: FCY on - happens with it off too, but on the problem is magnified
    Report: AIs have trouble phasing into the pitlane and often will miss it and run out of fuel
    Steps to reproduce: At x2 fuel rate, but I've seen it at x1 too. The AI will start running out of fuel and retiring as soon as the pit stop phases start

    This a long standing issue that other people have noticed based on this reddit post.
    Reddit - The heart of the internet

    It started I think like 2 years ago after an update and it's not been addressed yet. Honestly I think to me it's the last thing that needs to be sorted for the single player experience to be flawless. It appears that the in-pit phasing stage for the AIs (where the AI can go through each other and the player as they prepare to go onto pit road) isn't working as intended at the 2 LeMans variants - I've never seen it happen at other tracks. If FCYs are turned on it will make the problem worse. They'll miss the pit entry, be forced to go around once more, then run out of fuel.
     
    Last edited: Dec 1, 2025 at 10:24 PM
    • Agree Agree x 1
  11. robillard3381

    robillard3381 Well-Known Member Staff Member AMS2 Club Member

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    Yellow light is low fuel alarm
    Red light is oil temperature alarm
     

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