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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. alink

    alink Well-Known Member AMS2 Club Member

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    Version: V1.6.9
    Track & Layout Used: Fontana historic
    Used car: Stock USA Gen 2
    Applicable Settings: Testing
    Report: Engines are limited to around 7000rpm and restricted power.
    As I know this was introduced after D. Earnhardts deadly accident at Daytona in 2001 and just at Daytona and Talladega Superspeedway but not at other tracks and not in the mid 90s (what is reflected with Stock Gen 2)

    Version: V1.6.9
    Track & Layout Used: Pocono Oval
    Used car: Stock USA Gen 2
    Applicable Settings: Race
    Report: AI takes Turn 2 very rough, like a very late turn in. Car is sliding and struggeling. At corner exit they hit the wall.
    In Turn 3 with 2 or more cars side by side the inner car always run into grass on inner side.

    At flying start, reaching Turn 1, AI is breaking heavily and reduce speed enormously.

    Version: V1.6.9
    Track & Layout Used: Pocono (Oval and RoadCourses)
    Used car: Ginetta G40 Cup
    Applicable Settings: Race
    Report: When driving at or over the apron of oval there is FFB and sound like driving across rumble strips. This is inside the marked area all over the track except at S/F straight
    ss135258.jpg
     
    Last edited: Dec 26, 2025
  2. Marg

    Marg Active Member

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    Version: V1.6.9
    Track & Layout Used: Fontana Historic (Oval)
    Used car: US Stock Gen2
    Applicable Settings: Race
    Report: Many AI cars begin to emit light smoke after a few laps. From 40 cars only 11 finished.Interesting great race though, but maybe AI has a aggresive setup (leads to overheating?).
    P.S. Reliability\random failure should not be a problem, I put it high (1.55), because in Daytona, WWT raceways no such random failures happened (30 min races).
     
    Last edited: Dec 25, 2025
  3. F.Santos

    F.Santos Well-Known Member AMS2 Club Member

    Joined:
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    Version: V1.6.9
    Track & Layout Used: my own created gt4 championship (cant remember what track I'm at)
    Used car: Porsche gt4 (20 gt4 cars)
    Applicable Settings: 5th calendar race
    Report: Before the update I think got through the first two tracks no issue, after it I had to try multiple times to start a weekend and it would crash, now I cant even open it anymore, as soon as I select my champ created version it crashes out.
    I got it with practice>quali>race.

    This latest bug fix seems to have done trick, thanks!
     
    Last edited by a moderator: Dec 25, 2025
  4. Fatih

    Fatih Active Member

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    Track & Layout Used: Montreal modern
    Car Used: Formula Hybrid Gen2
    Applicable Settings: 10 Rounds with mandatpry Pitstop, Clear Weather
    Report: DRS also appicable when Opponent is behind and no opponent in front within 1 second. Sometimes Box Crew appears on the track on Start Straight
    Steps to reproduce: Race with above settings
     
  5. newtonpg

    newtonpg Active Member AMS2 Club Member

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    Track & Layout Used: Circuit_de_Catalunya_GP_NC (seems to happen in any track)
    Car Used: Chevrolet Corvette C8 Z06 (+Z07 Upgrade)
    Applicable Settings: Date/Weather - Default / Sunny
    Report: In telemetry, the ride height appears capped at 125mm both front and rear. No matter the track or conditions, values don’t go beyond this limit.
    Steps to reproduce:
    - Load up Corveette C8 Z06
    - Run on any track
    - Check telemetry using any app

    This behaviour was previously reported a long time ago with the Porsche 911 RSR 1974, and it was corrected in the last build — which I’m grateful for :). Unfortunately, the same issue now appears with the Corvette C8.
     
  6. Jezza819

    Jezza819 Member

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    Version: 1.6.9
    Car & Track: All of them
    Report: Fanatec CSL DD, both rims are blank, no RPM LED's, no gear or speed indicators. Shift paddles still work so you can drive but there are no lights at all on either rim. The rims I have are a Formula V 2.5 and a Universal Hub. V.1.6.8 changed the RPM lights on the Formula rim from going left to right to coming in from both sides towards the middle. I certainly didn't change that. Wouldn't know where to go to change it. But now V.1.6.9 has blanked out both rims.
     
  7. theF1man

    theF1man Member

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    Track & Layout Used: Daytona International Speedway
    Car Used: SUSA 2
    Applicable Settings: See post.
    Report:
    So yeah as you can see none of them managed to finish the race at Daytona,
    - A.I is at 96%
    - Mechanical failures are set to on (thats how i like to race)
    - Damage is set to full
     

    Attached Files:

    Last edited: Dec 25, 2025
  8. Carlos Quintao

    Carlos Quintao New Member

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    Track & Layout Used: Spa
    Car Used: GT3
    Applicable Settings: See post.
    Report:
    After todays update when running a gt3 6 laps at spa online lobby with a default setup on couldnt finish race due to get out of fuel it happen with me and others unable to end race for shure its a bug was on the audi on front but the second place could finish on the bmw with 1 lt left very strange

    Regards
     
    Last edited by a moderator: Dec 26, 2025
  9. _ShadowWolfe

    _ShadowWolfe Member

    Joined:
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    Track & Layout Used: Any
    Used car: Aston Martin Valkyrie
    Applicable Settings: NA
    Report: Not sure if it's intentional, but there's no ignition sound for the Valkyrie, it just immediately jumps into the idle engine - both on internal and external audio.

    Track & Layout Used: Any
    Used car: Any
    Applicable Settings: NA
    Report: "Drone Camera" option in the photo mode still moves sluggish and gets stuck on nothing. Attempting to use the Free Cam in override of the Drone Camera behavior works almost well, until Free Cam is disabled, sending the camera under the track (Le Mans full layout, in my use case).
     
    Last edited by a moderator: Dec 26, 2025
  10. deadly

    deadly Well-Known Member

    Joined:
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    Track & Layout Used: Any
    Used car: Any
    Applicable Settings: NA
    Report: Relative times do often not work correctly in the HUD. It shows the gap to some cars whilst not do some others. See screenshot below.


    Unbenannt-2.jpg




     
    Last edited: Dec 26, 2025
    • Agree Agree x 1
  11. Tom111

    Tom111 New Member

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    Version: V1.6.9
    Track & Layout Used
    : Laguna Seca (Time trial mode)
    Used car: Any
    Applicable Settings: NA
    Report: The ghost car’s lap counter starts at a different point than mine.
     
    Last edited: Dec 30, 2025
  12. CooperBud2015

    CooperBud2015 New Member

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    Version: 1.6.9
    Car & Track: All of them
    Report: The in game sharpening option when using TAA doesn't appear to have any affect with the latest update. Previous build using TAA in VR I had sharpening set at 325 and found the image quality perfect for my setup. With the latest build using the same setting the image is blurry, even increasing the sharpening to 400 I don't see any noticeable difference.
     
  13. Luciano Santos Filho

    Luciano Santos Filho Active Member

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    Track & Layout Used: Nordschleife Tourist 2025, Cascavel (probably any)
    Car Used: Mclaren F1 LM (from the Super Cars class)
    Applicable Settings: See attached files
    Report: There's an error every time I try to load the session. Not sure if it's the car combo, I was interested in using it at the Nords, but realized they won't load anywhere. I tried two different class combos
    Steps to reproduce: Just make the selections in the attached file

    UPDATE: The problem was solved removing classes Street Car C and Street Car E
     

    Attached Files:

    Last edited: Dec 27, 2025
  14. Kongweihao

    Kongweihao Member

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    Version: 1.6.9
    Car & Track: stock usa gen123 lm
    report:I apologize, but the newly added Stock USA Gen 1, 2, and 3 vehicles all have an issue where their brake lights do not illuminate. I suspect the Stock LM cars may have the same problem.
     
  15. john Ellis

    john Ellis The Rectifier of Names AMS2 Club Member

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    Version: V1.6.9 (with "silent" hotfix)

    Aston Martin Valkyrie livery names have a formatting error in file 020d7ca0 which is impacting custom-AI files:

     
    Last edited by a moderator: Dec 26, 2025
  16. Ricky Richards

    Ricky Richards New Member

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    I'm guessing you haven't seen the Pixar movie "Cars".

    Nascar cars don't have real lights, they are just stickers to make them look like road cars. In the film a female road Porsche teases a male Nascar by nicknaming him "Stickers".
     
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    • Agree Agree x 1
  17. wangjangle

    wangjangle New Member

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    Version: 1.6.9
    Track & Layout Used: Ovals and Laguna Seca
    Car Used: Stock Car Usa Gen 1-3
    Applicable Settings: I turned down almost every audio setting to 0 except player engine and opponent engine. I messed around with reverb and wall reflections as well.
    Screenshot from 2025-12-26 14-31-15.png Screenshot from 2025-12-26 14-31-22.png
    Report
    : Opponent engine volumes are extremely quiet compared to other classes. It sounds like they all have mufflers. It almost sounds like I'm on track by myself even with a full field.
     
  18. _ShadowWolfe

    _ShadowWolfe Member

    Joined:
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    Track & Layout Used: Le Mans (Full Layout), but could be most tracks
    Car Used: Any
    Applicable Settings: Running VR
    Report: Trackside replay VR cameras are not available, there is only one camera that sits at the final chicane instead of automatically moving through the track at various static points.

    Track & Layout Used: Adelaide, Daytona Oval
    Car Used: Stock Car USA Gen 1, Gen 2, Gen 3
    Applicable Settings: N/A
    Report: 'Weight Jacker' is active and adjustable on both road courses and ovals. Something similar that can be done is a 'Wedge Adjustment', which is only used on rear suspension to tighten or loosen up the car's handling. Wedge Adjustments can only be done during pit stops and is not directly adjustable by the driver on-track/in-car.
     
    Last edited by a moderator: Dec 27, 2025
  19. alink

    alink Well-Known Member AMS2 Club Member

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    Version: V1.6.9
    Track & Layout Used: Watkins Glen STT
    Used car: STT
    Applicable Settings: Race
    Report: After the jump at "Inner Loop" AI has much issues on track. They flip and roll over, partially wihtout hitting anything
    After a 5 lap race each AI had one or more roll over
    ss144924.jpg
    ss144001.jpg ss144057.jpg ss144140.jpg ss144158.jpg
     
    Last edited: Dec 27, 2025
  20. madchief

    madchief Active Member AMS2 Club Member

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    Track & Layout Used: Bathurst, Daytona, probably any track with longer straights
    Car Used: Stock USA Gen 2
    Applicable Settings: Mechanical failures ON
    Report: With mechanical failures all of the Gen 2 cars, AI and player, suffer from coolant leaks. On Daytona half the field suffered failures after 5-6 laps, rest followed in the following laps. On Bathurst 10 cars went into the pits on lap 2, rest started smoking on lap 3, me included. There is nothing indicating any damage on the car status HUD. Pic for illustration

    EDIT: Oil light comes on even with failures off
    ss161915.jpg
     
    Last edited: Dec 27, 2025
    • Informative Informative x 1

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