1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. jordif103

    jordif103 New Member

    Joined:
    Jan 21, 2024
    Messages:
    2
    Likes Received:
    0
    Version: 1.6.9.3 but I don't know if the bug was already there.

    Report 1:
    If I play online with AI and my father, when I go to settings on the AI it says "AI Mistakes off", this in the Menu when you see the car, the circuit and you can change session options, etc. If I go to the AI section where you can choose the Opponent numbers, AI Skill, AI agression, etc. There is no "AI Mistakes" so I can't turn them on or whatsoever.

    Report 2: When we play against the AI, the AI displays the original driver names, not the modded ones, and not only that, they mix drivers and cars, for example. Formula V10 G2: I have it modded with the F1 2000 season. So, in the Ferrari it should be M. Schumacher but it is Pablo de las Rojas (not even M. Ferstemarcher), and in the Minardi it is Dave Coulter, not in the McLaren. So it's not only that it doesn't recognize the offline driver names, it mixes the drivers and the cars as well.

    Another issue that I don't know if its a bug or something that can be improved: still in F1 2000 season. My father and I both took Ferraris, Schumacher and Barrichello. I said to the game that the grid should be 22 + both of us, since the FV10 G2 has 24 drivers. As we took both Ferraris, there should be no more Ferraris on the grid. But they were there too. There were 4 Ferrari and two cars missing. We choose the cars before launching the session going to the track and it happenned the same. It should be that the AI takes all the remaining drivers, right? So we have the full grid without duplicated cars.
     
  2. mr cheese

    mr cheese Member

    Joined:
    Apr 16, 2024
    Messages:
    38
    Likes Received:
    12
    Version: 1.6.9.3
    Track & Layout Used: Oulton Park
    Car Used: Any
    Applicable Settings: Any
    Report:
    At the short version of Oulton park (haven’t tried the full circuit), many cars are spawning BEHIND the pit garages and getting stuck.
     
  3. Dark Demise

    Dark Demise Member

    Joined:
    May 31, 2024
    Messages:
    34
    Likes Received:
    13
    Click reset to default in the AI options, save and go back to the main lobby screen. Then open it again and adjust the AI how you want. You still can't change AI mistakes or wet skill but it'll at least be turned on.

    As for your second point, custom drivers aren't supported in multiplayer.
     
  4. DexDaRacer

    DexDaRacer New Member

    Joined:
    Today
    Messages:
    1
    Likes Received:
    0
    Track & Layout Used: Daytona oval (although probably at any track)
    Car Used: Nascar gen 3
    Applicable Settings: dry
    Report: cars randomly blow up
    Steps to reproduce: drive and it will randomly happen

    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: None
    Report: When using a replay it might just appear with a black screen you cannot get out of.
    Steps to reproduce: finish a race and view the replay
     
    Last edited by a moderator: Jan 23, 2026 at 9:15 AM
  5. inthebagbud

    inthebagbud Active Member AMS2 Club Member

    Joined:
    Aug 29, 2019
    Messages:
    157
    Likes Received:
    38
    Version: 1.6.9.3.3171
    Car Used: Sigma P1 G5
    Report: The rear ride height has a range from 0 to 99. Not sure the starting point of zero is correct should be around 60'ish like the rest of the class? Screenshot 2026-01-23 072821.png
     

Share This Page