Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. WAYNE SIMONDS

    WAYNE SIMONDS New Member

    Joined:
    Nov 19, 2022
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    Version: 1.6.9.3
    Car used: Caterham Super-Sport
    Report: The digital display on the RPM gauge does not match the analogue needle. There is approx 500RPM difference between them
     
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  2. Dud

    Dud Member

    Joined:
    Feb 1, 2022
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    Version: 1.6.9.3
    Car Used: Super V8
    Track Used: Vintage Kyalami
    Report: The Default Steering Lock of the Super V8 is too low for the car to exit the pits at full lock straight from the garage.
    Steps to Reproduce: Drive the Super V8 at Vintage Kyalami.
     
  3. Marg

    Marg Active Member

    Joined:
    Dec 7, 2021
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    Version: 1.6.9.3
    Car Used: F-USA-Gen1, USA-Stock gen2
    Track Used:
    Report: Quite serious issue, exists for some time... During championship, incorrect setups sometimes are loaded. For example, I made F-USA-Gen1 season with only 1 race (track - Road America). When driving, my car was trying to pull to the left, hard to turn right... going to pits I looked setup - assymetric camber, steering lock 10 degrees, etc... obviously oval setup.
    And USA-Stock possibly also may have this issue. In Gateway, half of the AI cars retired with overheating issue, although race was in April 12. In previous 3 champs with similar date, no AI overheating (it was only in Daytona May-August period).
    Steps to Reproduce: Not so easy, it may happen, or may not happen.
     
  4. jordif103

    jordif103 New Member

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    But I had them already turned on for when I play offline, so probably it doesn't work

    Version: 1.6.9.3
    Car used: Formula V12
    Track used: Barcelona 1991
    Report: I played a 20min race with 4 weather slots (Thunderstorm, light cloud, sun and sun). I was just testing how the track dries. I noticed the next bug: with 5min left to go and AI making the firsts pitstops, I paused the game and checked the replay to see if they went on slicks. When I came back to the race, the track "reset" itself and it was soaked again as it was in the first lap. I tried the same thing twice in two separate races (same car/track and the same happened). I think is a general bug.
     
    Last edited by a moderator: Jan 29, 2026 at 11:06 AM
  5. inthebagbud

    inthebagbud Active Member AMS2 Club Member

    Joined:
    Aug 29, 2019
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    Version: 1.6.9.3.3171
    Car used: Porsche 992 GT3 R
    Track used: N/A
    Report: The rear right fast bump goes from 1-123 (in units) - this should be 23 as other damper settings

    Screenshot 2026-01-29 094257.png

    Version: 1.6.9.3.3171
    Car used: Formula HiTech Gen1 Model 2 & Formula HiTech Gen2 Model1
    Track used: N/A
    Report: The slow bump & rebound only have a range of 1-2 (in units) - should this not be 1-twenty something as other cars in this class and other similar classes

    Screenshot 2026-01-29 104151.png

    Version: 1.6.9.3.3171
    Car used: Formula Inter MG-15
    Track used: N/A
    Report : The bump stop values are highlighted as if to suggest they can be changed but they are fixed. Also (way above my knowledge) but would it have 3rd spring & damper options?

    Screenshot 2026-01-29 125100.png
     
    Last edited: Jan 29, 2026 at 12:53 PM

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