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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Hello,

    A user @Odd Socks replied that it was a hell of a cut. I removed his post as it is not a bug report. However he is correct it is a hell of a cut. The game detected you missed a checkpoint thus when you crossed the finish line it did not count your lap and set you back to position 15. I hope this is clear.

    Thank you,
    Marius
     
    Last edited: May 27, 2026
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  2. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Version: 1.6.9.5
    Track and layout used: Daytona Sports Course
    Car used: Any car
    Applicable settings: Track limits enabled
    Report:
    If you end up spinning here and find the only safe way to rejoin is like this, the game puts you a lap down. Not exactly fair.
     
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  3. F.Santos

    F.Santos Well-Known Member AMS2 Club Member

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    Version: 1.6.9.5
    Track and layout used: Any
    Car used: Any car
    Applicable settings: Moza R9 - Using genetic DD wheel settings in AMS2
    Report: Lately, before every race I have to recalibrate my pedals, throttle pedal loses it progressive feel. I tried recalibration Mozas pit house then recalibrating in game but nothing works. Very random too, sometimes I recalibrate the pedals in game once and its fine for all cars, and sometimes I have to recalibrate multiple times before every race.

    If i dont recalibrate, at 50% or half way through the pedal I hit full throttle, snaking out of every corner. I tried in other games and the pedal works fine, progressive, responding as it should, the problem seems to be specific/only when playing AMS2.
     
  4. Nick McElyea

    Nick McElyea New Member

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    Version: V1.6.9.5
    Track Layout: Daytona Road Course
    Classes: LMDh, LMP2 Gen2, GT3 Gen2
    Description:
    During multiclass races at Daytona in championship mode, relatively minor contact between prototype AI vehicles can result in disproportionately severe collision outcomes. The resulting incidents frequently trigger cautions and significantly disrupt long-duration races.

    What makes this noteworthy is that extensive custom AI tuning has been performed. Aggression and defense values for both LMDh and LMP2 classes were substantially reduced from previous levels. These adjustments noticeably reduced blocking behavior and generally improved racing quality, but did not materially reduce the severity of collision outcomes once contact occurs.

    Steps to Reproduce:

    1. Run a multiclass race at Daytona Road Course.
    2. Include LMDh and LMP2 Gen2 traffic with AI-controlled vehicles.
    3. Observe prototype interactions during:
      • Bus Stop entry
      • Tri-oval and NASCAR 4
      • Turn 6 Entry
    4. Review incidents in replay mode.
    Result:
    • Minor contact frequently escalates into extreme collision reactions.
    • Vehicles can experience sudden spins, launches, severe impacts, or chain-reaction incidents that appear disproportionate to the original contact.
    • Resulting incidents often trigger cautions and can significantly affect race flow.
    • The behavior persists even after substantial reductions to AI aggression and defending values.
    Evidence:

    Video 1:


    Video 2:


    Video3:


    Video 4:


    Video 5:


    Custom AI files can be provided.
     
    Last edited: Jun 7, 2026
  5. Roland Smith

    Roland Smith New Member

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    Version 1.6.9.5
    Track & Layout Used
    : Silverstone National (Modern)
    Car Used: Ginetta G40 Cup
    Steps to reproduce: Single Race for 21 Cars.

    When I select drive in Practice or Qualifying cars spawn behind invisible wall in pit garages and cannot get out. Same result with manual or auto pit-stop.
    Sometimes my car will spawn outside pit garage, but it immediately triggers Yellow flag and warning for crossing pit lane exit white line.
    Some AI cars spawn outside but are trying to get inside the garages and yellow flag immediately. Untitled.jpg
     
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  6. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Hello,

    Thank you very much. The devs are aware of this bug and I can confirm it's fixed in the beta.

    Marius
     
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  7. Kurczakluz

    Kurczakluz New Member

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    Version: 1.6.9.8
    Track & Layout Used: Spa 2020
    Car Used: V8 Gen 2
    Steps to reproduce: N/A
    Report:
    Amazing work as always, but V8 gen 2 ai cars are flipping upside down on kerbs on last chicane on spa 2020. Every lap ai car upside down cause they cut kerbs too much
     
  8. McNeil00

    McNeil00 Member

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    Version: 1.6.9.8
    Track & Layout Used: low and high downforce tracks
    Car Used: Renault R25
    Steps to reproduce: N/A
    Report:
    The steering wheel in the Low and High downforce variant of the Renault R25 is set to high. It's over the steering column.

     
  9. Richard appleyard

    Richard appleyard AKA Neworder

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    Version: 1.6.9.8
    Track & Layout Used: N/A
    Car Used: N/a
    Steps to reproduce: N/A
    Report:
    when setting up race the default set up option is the wrong way round so default =allow set up and allow set up = default
     
  10. MaCross

    MaCross Retro Racer

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    Version: 1.6.9.8
    Track & Layout Used: N/A
    Car Used: F-V8 Gen 1
    Steps to reproduce: N/A
    Report:
    There is something wrong with the tyre geometry on the F-V8 Gen1 cars. The rears don't even touch the ground.
    ss215428.jpg ss215507.jpg
     
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  11. Capt_Quarck

    Capt_Quarck Member

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    Version: 1.6.9.8
    Track & Layout Used:
    Sebring. Havent tested other tracks yet
    Car Used: Lamborghini SC63 LMDh
    Applicable Settings: none
    Report: tyre pressures are absent from all my pit strategies. After pitting the tyre pressures for all tyres are 0.00 bar...
    Steps to reproduce: load pit strategy, pit during the race.

    Honestly this is a big one, I cannot finish a race with pit stops this way

    Edit. Switched to the default setup with the In car menu and I now have pressure in the tyres again.
    Removed all my custom strategies and made a new one, restarted race went into pits, zero pressure. Switched to default pit strategy but changed it to switch tyres, it now gave me 2.6 bar which is double what its supposed to be. So yeah, pretty broken right now

    Edit 2. Restarted the game, the option to change tyre pressures in the strategies is now back and working during the race. Weird stuff. I'm glad its working now but it did ruin a 2hr race for me.
     
    Last edited: Jun 13, 2026
  12. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Hi,

    I have edited and expanded several reports. Please include the following in your report:


    Version:
    Track & Layout Used:
    Car Used:
    Applicable Settings:
    Steps to reproduce:
    Report:


    Any new reports without this format will be deleted. We recommend adding pictures and/or videos to your report as well.

    Thank you,
    Marius
     
    Last edited: Jun 14, 2026
  13. Ricky Richards

    Ricky Richards Member

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    Version: 1.6.9.8
    Track & Layout Used:
    N/A
    Car Used: Lotus 79
    Steps to reproduce: N/A
    Report:
    Hi, I retested these two that I reported earlier. In 1.6.9.8 (and possibly earlier if you had trouble tracking them down originally), these bugs still appear, primarily in Vehicle Detail - Low mode.

    When you run the game in Vehicle detail Medium or above, it is basically fine, but you can see that the rear-wing bug (livery incorrectly offset, see attachment 43980 to original post) reappears when the car is a certain distance ahead (perhaps it reverts to the low detail model when it is further away), so please direct the devs to have a look at these, specifically with vehicle detail > Low turned on.

    As I didn't get one originally, I did a screenshot of the reverse livery Lotus 79 bug (note that the rear wing end plate is correct but the rest of the right hand side of the cars is merely a mirror image of the left hand side).

     

    Attached Files:

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  14. LostPatrol

    LostPatrol Active Member

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    Version: 1.6.9.8
    Track & Layout Used: N/A
    Car Used: F1 V8 Gen 1
    Steps to reproduce: N/A
    Report:
    I only had a chance to have a quick go last night, but spotted this .....

    I was doing a quick race in the new Renault F1 cars at the new variant of the A1 ring in VR and a number of the AI cars had so much visual camber the wheels were off the ground and the cars were basically running on the floor/plank.

    Not sure if anyone else has had this, will try and provide more details if I get chance for another go later today.

    Sorry didn't see you had already posted, that's exactly the issue I was having.
     
    Last edited by a moderator: Jun 14, 2026
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  15. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Version: 1.6.9.8
    Track & Layout Used: N/A
    Car Used: N/A
    Applicable Settings: N/A
    Steps to reproduce: Main Menu > Options > Visual VFX > Try to toggle off Exhaust Heat Haze
    Report: I am not able to toggle off the Exhaust Heat Haze in Visual VFX.
     

    Attached Files:

    • efe.png
      efe.png
      File size:
      325.1 KB
      Views:
      29
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  16. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Version: 1.6.9.8
    Track and layout used: Daytona Nascar Oval
    Car used: Stock USA Gen 1
    Applicable settings: None
    Report: AI drivers cannot reach speeds higher than 280 km/h, meanwhile i as a player have a setup that goes 325 km/h . The problem happens when custom AI is disabled too.
    20260614130204_1.jpg
     
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  17. alink

    alink Well-Known Member AMS2 Club Member

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    Version: 1.6.9.8
    Track & Layout Used: independent, happens on different tracks, like Barcelona, Barcelona 2001, Hungaroring, Spielberg 2001,...
    Car Used: mainly open wheeler
    Applicable Settings: open wheeler, cockpit view
    Steps to reproduce: take a open wheeler
    Report: Tires of many (or all) open wheelers, or cars where they are visible from cockpit, go extremly blurry with car speed
    If watching with tracking cam in replay tires are OK
    Some more pictures at different speeds:
    Speed = 0kph = Tires are OK
    100 kph, tires go blurry
    300 kph, tires are beginning to dissipate
     

    Attached Files:

    Last edited: Jun 14, 2026
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  18. Franly

    Franly New Member

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    Version: 1.6.9.8
    Track & Layout Used: N/A
    Car Used: Stock Cars USA Gen 2
    Applicable Settings: N/A
    Steps to reproduce: N/A
    Report: It’s also happening with the gen USA 2 stock cars
     
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  19. Matt The Sim Racers Arms

    Matt The Sim Racers Arms Active Member AMS2 Club Member

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    Temporary fix to the weird tyre blur... Turn OFF Motion Blur in Graphics & Performance.
     
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  20. Leaedman

    Leaedman New Member

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    1
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    Track & Layout Used: Any track
    Car Used: Any cars
    Version: 1.6.9.8
    Applicable Settings: /
    Report: /
     
    Last edited: Jun 15, 2026

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