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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. alink

    alink Well-Known Member AMS2 Club Member

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    Version: 1.6.9.9
    Track & Layout Used: Nurburgring 2020, but doesn't matter
    Car Used: GT1, GT2 2005, but doesn't matter
    Applicable Settings: race
    Report: Full course yellow: during FCY screen / frames is stuttering minimal, it's blurred. But just sorroundings and outside view, cockpit is clear and sharp.

    It feels like a bit of slow motion when drunk with foggy eyes.

    As soon as FCY ends, everything is fine again, smooth and sharp frames till next FCY. Then again the same. Till end of FCY....and so on.
     
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  2. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Hi,

    Thank you. I could reproduce this.

    Marius
     
  3. Leen-q

    Leen-q Active Member

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    Version: 1.6.9.91
    Track & Layout Used: Nurgburging Veedol
    Car Used: GT1 2005
    Applicable Settings: Pitstop disabled
    Report: With a GT1 2005 race an AI glitch trough my car, in the sertings disabled pitstops, after 6 round a has to make a pitstop, seems like two bigs a notice on the Nurnbergring veelol.
     
    Last edited by a moderator: Jul 12, 2026
  4. carloscepinha

    carloscepinha caaarlos_YT

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    Version: 1.6.9.91
    Track & Layout Used: Jerez Chicane
    Car Used: Nissan GTR GT3 gen1
    Applicable Settings: Online Race + Fixed Setup

    Just been in an 8 lap race from some random lobby. This car on default setup calculations didn't have enough fuel to finish the race. I was starting last lap with 0.7 of a lap of fuel, 2 liters.
    If setup is fixed makes no sense, not sure if this is a 100% tecnical bug.
     
  5. Nick McElyea

    Nick McElyea New Member

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    Version: 1.6.9.91
    Track: Daytona Roadcourse
    Car: LMP2
    Applicable Settings: Championship mode, normal tire wear, normal fuel usage, FCY on

    Following an FCY near the end of the fuel stint (approx 1hr into a 2hr 40min race), an AI LMP2 car declined multiple opportunities to pit, took the green flag, and ran out of fuel in Turn 1 immediately after the restart, triggering another FCY.
     
  6. fireballr18

    fireballr18 Well-Known Member AMS2 Club Member

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    Version: 1.6.9.91
    Track & Layout Used: Le Mans 05
    Car Used: Audi R8 05
    Applicable Settings: Any
    Report:
    CTD 3x running Le Mans 05 in the Audi R8 05 incl. several classes when I try to start the race. Send a report.
    1x it worked but I lost ffb in the car.

    Edit: no issues when I choose Catalunya 01 with same conditions, but on Road Atlanta again...
     
    Last edited: Jul 13, 2026
  7. RYK

    RYK New Member

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    Version: 1.6.9.91
    Track & Layout Used: N/A
    Car Used: Dallara SP1
    Applicable Settings: Any
    Report:
    On the Dallara SP1, if you damage the rear of the car in a way that causes the engine cover to lift up, a small "TOW" sticker also raises up alongside it, the TOW sticker is not connected to anything and is floating on its own
     
  8. jusk

    jusk Well-Known Member AMS2 Club Member

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    Version: 1.6.9.91
    Track & Layout Used: Various (e.g. Hungaroring)
    Car Used: GT3 Gen3
    Applicable Settings: Mechanical failures: Yes, Random Failures: 10x
    Report: It seems that mechanical failures never occur for GT3 Gen2 cars. I've been running custom AI tests at various tracks and noticed there had not been any retirements across several hours (with failures on Authentic), so tested with 10x failures for an hour and still zero. To rule out custom AI as the issue I also ran 1hr with 47 GT3 Gen2 default AI opponents at Hungaroring at 10x failures and had zero retirements. This all seems implausible given the rates outlined here.

    This seems to be the same/similar issue to the one @TomLehockySVK reported here in January. Discussed with Tom who tested GT1 2005s today at 10x and also got no failures, while M1 Procars did produce failures (noting those are in the 'Very low' reliability category).

    Are failures bugged/disabled for some classes?
     
  9. Frank99

    Frank99 New Member

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    Version: 1.6.9.91
    Track & Layout Used: Nurburgring 24H 2020
    Car Used: GT3 Gen2, GT4,GT5
    Applicable Settings: ,Quick race, multiclass (using gt3 gen 2 car), 40 cars (24 GT3, 10 GT4, 6 GT5) practice 40 min, quali 20 min, race 40 min, rolling start: last curve. Parc Ferme OFF

    Report:
    Qualifying results doesnt apply on the race grid. when the quali session ends and i clicked next session (race), the grid order was completely randomized in comparison to the quali results, (instead of starting the race at the 7th place of 24, my car appeared on the pole, and the rest of the gt3 cars were at the bottom of the grid. gt4 and gt5 cars were from the 2nd to the 17th place.
     
  10. Stefano80

    Stefano80 Member

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    Version: 1.6.9.91
    Track & Layout Used: Catalunya GP
    Car Used: Audi R8 05
    Applicable Settings: Start in practice mode with time progression x2 or x5, dinamic wheater (2 slot), overcast and then rain
    Report:
    I start driving on soft tires; after about ten laps, it begins to rain. I select rain tires from the pit menu and head into the pits, but the game crashes just before the mechanics finish changing them.

    Edit: even with courage c60 and dallara the game crash
     
    Last edited by a moderator: Jul 17, 2026
  11. DiggerHawk

    DiggerHawk New Member

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    Track & Layout Used: Donington GP (seems to happen in any track)
    Car Used: Any of the 2005 GT cars (may affect all cars, haven't tested)
    Applicable Settings: None that I think will affect the issue
    Report: AI driver model disappears after a few seconds of switching to the passenger onboard camera in replays.
    Steps to reproduce: Watch a replay and select an AI car. Cycle through the onboard cameras to the passenger camera and watch the driver vanish after a few seconds. It only affects the AI cars not the players car.

     
  12. DexDaRacer

    DexDaRacer New Member

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    Version: 1.6.9.91
    Track & Layout Used: N/A
    Car Used: N/A
    Applicable Settings: Formation Lap
    Report:
    Cars all suddenly stop during the formation lap, meaning that I usually get a penalty for illegally passing cars and massively separates the starting formation.
    From Declan =)
     
  13. alink

    alink Well-Known Member AMS2 Club Member

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    Version: 1.6.9.91
    Track & Layout Used: Curitiba (others as well)
    Car Used: Superkarts (others as well)
    Applicable Settings: race
    Report: FCY:
    FCY starts after incedent, mostly when a driver rejoins with slow speed on the track after crash or a driver starts moving from standstill after a crash.
    FCY begins (truck with yellow flashlights begins lighting)

    ss144252.jpg
    This is the moment when the last driver of a crash begins to start moving from standstill
    ss144334.jpg
    But during crash itself, after crash, or because of debris, no FCY
    ss144402.jpg

    Again:
    During this incident, no FCY
    ss151726.jpg
    As soon as AI starts to move to rejoin the race, FCY
    But as long as the driver is in trouble or stands on track, NO FCY
    ss151750.jpg

    A similar situation once at Mosport.
    A driver (AI) spun into gras, no FCY.
    He rejoined the track at low speed, suddenly FCY
     
    Last edited: Jul 18, 2026
    • Informative Informative x 2
  14. Misty7299

    Misty7299 I like cars I guess

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    Version: 1.6.9.91
    Track & Layout Used: any
    Car Used: F-USA gen 1and gen 2
    Report: The rim overrides for the livery xml do not work on these cars at all, and just show black rims regardless of tire texture
     

    Attached Files:

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    • Agree Agree x 1
  15. Turbo Granny

    Turbo Granny Well-Known Member

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    Version: 1.6.9.91
    Track & Layout Used: any
    Car Used: Panoz Esperante GTLM
    Report: Mistake on the interface saying its rear engined and most of the weight is on the rear, dont know if its really the case of the car, but its almost feel like thats the case with the way it drives.
    If someone from Reiza could kindly do a double check on this car in a more technical track like Goiânia or Interlagos, the car just behaves weirdly in general.
     

    Attached Files:

  16. Polaris0126

    Polaris0126 New Member

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    Version: 1.6.9.91
    Track & Layout Used: N/A
    Car Used: Formula V10 Gen3 & V8 Gen 1 Low Downforce Model
    Applicable Settings: N/A
    Report: Not something game breaking but in real life the low downforce wings are two thin & straight pieces without any gaps in between. Incorrect low downforce wing.jpg

    Correct:
    LD wings.png
     
    Last edited: Jul 19, 2026
  17. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    It's only a UI thing.
     
    • Informative Informative x 1
  18. Stefano80

    Stefano80 Member

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    I ran a file integrity check via Steam, and now it doesn't freeze anymore... That's good—no bugs.
     
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  19. R G

    R G New Member

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    Version: 1.6.9.91, however this has been a recurring bug since purchase in 2024
    Track & Layout Used: Any
    Car Used: Any
    Applicable Settings: TTotW is set by Reiza to a vehicle from a DLC that the player does not own

    Report:
    The most recently used vehicle in the Single Race and Test Day menu does not persist and will revert to the Chevy Cruze Stock Car 2024 when the TTotW is set to a vehicle from a DLC that the player does not own.
     
    • Agree Agree x 1
  20. Turbo Granny

    Turbo Granny Well-Known Member

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    to add and to not look i was just pointless criticizing i think i managed to make the car enjoyable to drive for myself through tuning, i managed to get rid of the violent oversteer when trail braking
     

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