Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    also @alink
    FYI:
    Default progressing starts on medium live track preset state, UI falsely advertises it as green which is already addressed internally.
     
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  2. DONNIEV911

    DONNIEV911 New Member

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    Version: 1.6.9.91.3398.AVX
    Track & Layout Used
    : Indianapolis oval and Daytona oval
    Car Used: Formula Ultimate Hybrid Gen 3 and Stock Car Gen 3
    Applicable Settings: Weather - Sunny
    Report:
    I tested, practiced, and raced on Daytona and Indianapolis ovals. I worked my way up to 120% for AI. On both tracks, with both styles of cars, I could pass every car on the track within 2 laps while starting from the rear while AI set at 120%. The AI also regularly braked causing accidents.

    Steps to reproduce: Drive either car on either oval with AI at 120%
     
    Last edited by a moderator: Aug 15, 2026
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  3. Wolke

    Wolke Member

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    Version: 1.6.9.91.3398.AVX
    Track & Layout Used: irrelevant
    Car Used: Maserati MC12
    Applicable Settings: -
    Report: The left mirror does not move inwards far enough; the right mirror does not move at all
    Steps to reproduce:Open the UI and try to set the mirrors so you can see behind. The left one has at 100 not enough angle, the right one is completely dead
     
    Last edited by a moderator: Aug 15, 2026
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  4. R G

    R G New Member

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    The TTotW was updated today and this bug has returned. IMO, this is a rather egregious bug and I have not seen a response from Reiza. Do you need further assistance to reproduce it?

    Here is the Single Race that I created.

    IMSA1.jpg

    IMSA2.jpg

    And this is what happens after I exit and re-enter the session.

    IMSAborked1.jpg

    IMSAborked2.jpg

    As you can see, the opponent settings get clobbered by the unintended addition of the Chevy Cruze Stock Car. Every time I start the game, the Chevy Cruze Stock Car has to be deleted and the remaining grid has to be adjusted. This situation repeats every time I start the game until the TTotW changes and I happen to own the DLC.

    Please look into this.
     
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  5. Dvm00

    Dvm00 New Member

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    Version: 1.6.9.91.3398.AVX
    Track & Layout Used
    : Bathurst 20025, Hockenheim 1977.
    Car Used: Maserati LMP2, LMP1 2005, LMP 1, LMP.
    Applicable Settings: Night, 11:00 PM.
    Report:I want to report: Lately, I’ve been racing against the AI at night on some circuits and have noticed stuttering and drops in FPS—for example, on the 2005 Bathurst track—and the strange thing is that it only happens with certain categories, such as first- and second-generation LMP2 and the 2005 LMP1. Another example is the 1977 Hockenheim track; the most recent version in the game also has issues. It’s more noticeable in some turns than others, and I’ll clarify again: this only happens at night, at 11:00 PM, which is when I set the race to start. On both tracks, it occurs frequently from the automatic start through the first few turns; then it stabilizes, but the issue persists. I tested it on the 2025 Nordschleife and had zero problems, so there’s poor optimization on those “three circuits” at night; I don’t know about the others because, obviously, I haven’t raced them all at night. Anyway, I’m leaving this here in case you’d like to check it out for yourselves.
     
  6. Snavigus

    Snavigus New Member

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    Track & Layout Used: Watkins Glen GP (Inner Loop), Spa 2022 (seems to happen in any track)
    Car Used: DPi, Aston Martin Vantage GT3 Evo, F-V10 gen1 (seems to happen in any car)
    Applicable Settings: Multiplayer, Online Custom Event>Rules and Penalties>Limited Setup>Force Default Setups (other settings seems irrelevant)
    Steps to reproduce: Load any car track in Multiplayer with settings set to "Force Default Setups."
    Report: I had posted in the Automobilista 2 - Help & Support forum, and it was suggested that I take that issue here.

    My AMS2 league is trying to set up a season of fixed setup races to keep a level playing field. Running into a problem trying to implement this. In the image below, you can see that to the right of forced default setups it says fuel amount, tyre compounds, etc should still be editable.
    1.png
    Even though it says we can alter the amount of fuel used even with fixed setups, you can see that in the images below that everything is grayed except the FFB level. I've included other combos to show it's not just one combination. This leaves us stuck with 19L of fuel in the DPi, which is only 5 laps in a Watkins Glen race. A 45min race will end up with an unrealistic need for around 5 pit stops. We have a Nords race scheduled too, which will only allow one lap on 19L, meaning a pitstop per lap. The car is capable of holding 75L of fuel. This seems to make the whole "force default setups" setting useless if we can't at least edit the fuel amount. Am I missing something in the setup to unlock the ability to fill the car? Thanks.
     
    Last edited by a moderator: Aug 17, 2026
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  7. jedlin12

    jedlin12 Member

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    Version: 1.6.9.91.3398.AVX
    Track & Layout Used: Jacarapeuga 2005 oval (probably affects also Gateway)
    Car Used: Any F-USA gen 3 Short oval
    Applicable Settings: - Single Race, weather does not matter
    Report: 6th gear on default setup (the one that also used by AI drivers) is much shorther than 5th. AI drivers go to 6th reaching turn 3 and slow down really much. They go 165 mph, where they should go 200 mph or more. Therefore AI loses around one second in sector 2. Changing AI settings and weather did not help
    Steps to reproduce: Open the race used that car-track combo, run the race (or any other session) and watch AI behaviour upload_2026-8-16_20-20-56.jpeg upload_2026-8-16_20-20-56.jpeg
     
    Last edited: Aug 16, 2026
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  8. Snavigus

    Snavigus New Member

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    Version: 1.6.9.91.3398.AVX
    Track & Layout Used
    : Laguna Seca 2020, (seems to happen in any track)
    Car Used: Milano GT55 (seems to happen in any car)
    Applicable Settings: Time Trial
    Steps to reproduce: Use the filters, toggle between World, Friends, Class & Vehicle
    Report: Using the filter to filter the results works perfectly using the World setting. Using the filter to filter my friend results between Class & Vehicle, the filter will not filter by vehicle properly.

    We've had all the members of the league friend me in Steam so we can use the filters to get to our results. This is how we've done it for quite some time. Used to work flawlessly, but a while back something broke. Now the filter when using the friend toggle will no longer filter by vehicle, making it impossible to get their time in that particular vehicle unless they happen to set a faster time in the vehicle we are now running. In the past, AMS2 would still have all the times for that person in each individual vehicle, not just the fastest time in the class.
    Working properly in the World>Class position
    1.png

    Working properly in the World>Vehicle position
    2.png

    Working properly in the Friend>Class position
    3.png

    Not working properly in the Friend>Vehicle position. Here since we just started this TT today, it should read "No Records Set." I've included a second pic of a previously completed Time Trial where you can see this play out where I have a full Friend>Vehicle list that has mostly the proper vehicles displayed, but one friend's time is reported as a different vehicle they had previously run a time trial using a different vehicle in the class, all should the same vehicle.
    4.png 5.png
     
    Last edited: Aug 19, 2026
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  9. inthebagbud

    inthebagbud Active Member AMS2 Club Member

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    Version: 1.6.9.91.3398.AVX
    Track & Layout Used
    : tested on Oulton Park Fosters & Indianapolis Road 2001 (not track dependant)
    Car Used: Fusca Classic FL & Cadillac DPI (not car dependant)
    Applicable Settings: Single Race > Practice in VR
    Steps to reproduce: as above
    Report: The Graphics & Performance setting "Track Detail" does not seem to change the trackside detail in VR. I always used to run low to switch off trackside objects for extra headroom but now it doesn't seem to turn anything off - low & ultra show same detail.
     
    Last edited by a moderator: Aug 25, 2026
  10. SpaceYam

    SpaceYam Active Member AMS2 Club Member

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    Version: 1.6.9.91.3398.AVX
    Track and Layout:
    Nordschleife 2020 (also reported on Steam as 1971, 2025 and Tourist layouts)
    Car used: TVR Tuscan GT2 2005
    Report: Digital dashboard display starts to flicker as though the texture behind it is showing through. I personally tested on Nords 2020 after reported by a user on Steam. Tested same car on Bathurst for a couple of laps and the same issue didn't reappear but perhaps I didn't do enough laps (speculation on whether it's related to time on track or something). It happened on my first lap on Nords 2020 so presumably is an easily repeatable problem, happy to supply footage if not.
     
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  11. andy_east123

    andy_east123 Active Member

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    Version: 1.6.9.91.3398.AVX
    Track and Layout:
    N/A
    Car used: Caterham Academy
    Report: The windscreen wiper path does not match the cleared path on the screen itself. Example video footage in the time stamped link below.

    Code:
    https://youtu.be/9-TJLkLis3s?t=2641
    All the best
    Andy

    Version: 1.6.9.91.3398.AVX
    Track and Layout: Cascais
    Car used: Caterham Academy (Issue with Ginetta G40 Cup)
    Report: The area where the rear number plate sits on the G40 Cup is very heavily shaded when viewed from behind with headlights on. See example in the time stamped video clip below.

    Code:
    https://youtu.be/9-TJLkLis3s?t=5348
    All the best
    Andy
     
    Last edited by a moderator: Aug 25, 2026
  12. Damian Baldi

    Damian Baldi Active Member

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    Version: 1.6.9.91.3398.AVX
    Track and Layout: N/A
    Car used: Formula Vintage G1/G2 Model1
    Report: This car doesn't have a front anti-roll bar. If you use steps instead values, you can set different steps but seems to do nothing. When you use values it appears empty.

    fvg1-suspension.png
     
  13. justageezer

    justageezer New Member

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    Version: 1.6.9.91
    Track & Layout Used: Road Atlanta
    Car Used: Formula Hybrid Gen 2
    Applicable Settings: Time Trial mode
    Report: The sector timing points seem to have moved since the leader board was last reset. My ghost car (from when the timing points were different) starts half way down the main straight and does a 1st sector time that is currently impossible, but does a 3rd sector time that is now easily beatable - which leads me to believe the sector timing points must have moved.
    Bonus - also featured in this video are a couple of bugs that have been previously reported but are still unfixed, namely trying to load a ghost car setup when you already have a truncate([user]_[car], 15) setup, and the bug that stops some car / layout TT combos even recording clean times.
    I didn't bother including the bug that happens when you have more than one ghost car and try to load the setup from the 2nd or 3rd - but always get the 1st car's setup instead.

    TBH the whole Time Trial mode / saved setups seems to just get more and more broken - show us hot lappers some love? Please?
     
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  14. Seydlitz

    Seydlitz Member

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    Track & Layout Used: Hockenheim RX
    Car Used: RX
    Applicable Settings: Race agaisnt AI
    Report: Joker laps don't count for AI cars

    I ran one race against maximum number of AI cars and every single one got a 30 second penalty for not completing a joker lap. I checked the replay and every car did in fact complete the joker lap, it just didn't count. I didn't take a screenshot so I tried again and this time the lap counted for one AI car. The 4 other AI cars completed the lap but none of them counted. Strangely, only 3 of the 4 cars without a joker lap had the penalty for not completing one.

    20260830223905_1.jpg
    (I am the VW Polo)
     
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