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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. deadly

    deadly Active Member

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : All Tracks
    Car Used: All cars
    Applicable Settings: N/A
    Report: In Multiplayer, host can not ban steering and breaking assists, no matter which "realism settings" you choose when setting up the session. These two assists are always available. Not a big issue, but Reiza may give us the option to ban these driving aids within a future update.
    Steps to reproduce: N/A
     
    Last edited: Jul 6, 2020
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  2. Breeker

    Breeker New Member

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    Found out that Displayfusion was interfering. Once shut off, the side monitor height corrections seem to have effect, but still alignment is wrong. Either the horizon is projected too high or low or the wheel. Definitely a graphical bug. Still not fixed in v1.0. Dissapointing.
     
  3. alink

    alink Well-Known Member

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    Game Version/Build: 1.0.0.2
    Track & Layout Used: -
    Car Used: Formula Retro
    Applicable Settings: -
    Report: Do mirrors really show whats behind? I think, they are orientated too much to the side and that the reduction factor is too less
    Steps to reproduce: N/A ss163931.jpg
     
  4. alink

    alink Well-Known Member

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    Game Version/Build: 1.0.0.2
    Track & Layout Used: -
    Car Used: -
    Applicable Settings: -
    Report: when pitting gearbox is in neutral but after pit stop it automatically switches in 1st gear. If you don't hit the clutch you will stall engine
    Steps to reproduce: N/A pit.jpg
     
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  5. Marc Collins

    Marc Collins Well-Known Member Reiza Backer

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    Agree this is a poor procedure, especially with no HUD/display of what is about to happen.
     
  6. Daniel Escalona

    Daniel Escalona Member

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : Interlagos 1976
    Car Used: Formula Retro V8 / Ginetta G55 GT4 Supercup
    Applicable Settings: N/A
    Report: pit crew member seems "embeded" to the right wall at the garage.
    Steps to reproduce: just start a single session with (probably) any car and you'll see the pit guy at the right almost inside the wall.
     
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  7. bigaustin

    bigaustin New Member Reiza Backer

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    version: 1.0.0.2
    track any
    car camaro ss
    report rev counter does not function on dash
     
  8. bigaustin

    bigaustin New Member Reiza Backer

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    version 1.0.0.2
    track any
    car Lotus 72e

    report. has front drive shafts ? making it 4wd ?
     
  9. NavyFlipperHUN

    NavyFlipperHUN Balazs Floszmann Reiza Backer

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : any
    Car Used: Formula Vintage Gen I and Gen II, all of 4 cars
    Applicable Settings: N/A
    Report: Downshifting continuously 5th to 1st (I guess engine blows up) happen what the clip shows.
    FFB stuck to right and nothing helps, no session restart, no back to pit. Have to re-load the combo and everything fine again.
    Steps to reproduce: Simple test day at any track, light cloudy weather.
     
  10. deadly

    deadly Active Member

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : All
    Car Used: Formula Ultimate
    Applicable Settings: N/A
    Report: Can not load ghosts in Time Trial
    Steps to reproduce:N/A
     
  11. mkel1966

    mkel1966 Member Reiza Backer

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : N/A
    Car Used: GT5 Puma PO52
    Applicable Settings: N/A
    Report: There is no wiper animation
    Steps to reproduce:N/A
     
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  12. DrMabuse1963

    DrMabuse1963 New Member

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    After Patches it is more worse, its sad but there is no fun to play, hope to later versions.
     
  13. laurent34

    laurent34 New Member

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    EDIT : NOT A BUG. I had braking assists set to ON and it did automatic braking. The UI is confusing between Steering Asssists and Braking Assists because both grey out or enable the assists menu below and I had no idea it would activate automatic braking @Marc Collins

    Game is great but UI deserves work :)
     
    • Agree Agree x 2
  14. Coanda

    Coanda ohhh whinge whinge f@#ken whinge..

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : N/A
    Car Used: F1-U
    Applicable Settings: N/A
    Report: I see this with a lot with vehicles. If you move the seat back a little the driver body is present or strange objects can appear at the top of the screen or even sometimes a black line taking up a quarter of the top screen. From the external view sometimes the helmet merges into the roll hoop crash structure too. I noticed that on the 90's F1.

    It would also be very nice to have finer degree of movement particularly for the pitch adjustment. 0.5 degree movements would be good.

    ams2_F1_U_cockpit_view_bug.jpg
     
    Last edited: Jul 5, 2020
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  15. Alice Cooper

    Alice Cooper New Member

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    Same problem!
     
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  16. VFX Pro

    VFX Pro Active Member

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    Game Version/Build: 1.0.0.2
    Category: UX

    Report
    : In multi-player, please relabel the "Exit" button to "Leave Multiplayer". It creates confusion since users are thinking the button should be used to exit the practice and qualification session, but instead, quickly realize they kick themselves out of the multiple player experience!!! Then a massive panic kicks in to get back in the race to only find out it's too late :(

    upload_2020-7-5_12-43-3.png
     
    Last edited: Jul 6, 2020
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  17. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : Spielberg
    Car Used: Formula Ultima
    Applicable Settings: Multiplayer, auto pit enabled
    Report: I am unable to leave the pit without a broken suspension. I click drive, the car starts to drive and cannot make the turn , the left wheel hits the pit-wall, and leaves me with a broken suspension.
    In single race this doesn't happen, just online multiplayer
    Steps to reproduce:
     
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  18. Kim

    Kim Member Reiza Backer

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    Same in F-3
     
  19. SaxOhare

    SaxOhare Well-Known Member Reiza Backer

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    Game Version/Build: 1.0.0.2
    Track & Layout Used
    : Interlagos, Donington National, Cascavel and probably more
    Car Used: F309
    Applicable Settings: Time-Trial
    Report: Records not set
    Steps to reproduce:
     
    Last edited: Jul 6, 2020
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  20. Daniel Escalona

    Daniel Escalona Member

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    I think the game should render the driver body solely when playing on VR or whatching replays.
    An option to hide the driver chest/neck would be useful for VR players that want to take the camera beyond usual.
     
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