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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. alink

    alink Well-Known Member AMS2 Club Member

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    Version: 1.0.1.2
    Track & Layout Used: Cascavel
    Car Used: Copa Uno
    Applicable Settings: testing
    Report: When start to drive (in garage position) steering wheel pulls with full force to right. No chance to get it into center.
    FFB setting: default
    Same issue as it was months ago (with kart and some other cars)
     
  2. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    These are on quite a few tracks at night, one I can think of off the top of my head is kyalami. PC2 also had this issue.
     
  3. alink

    alink Well-Known Member AMS2 Club Member

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    did a second test. This time no issue! Don't know the reason for the issue at the first time
     
  4. alink

    alink Well-Known Member AMS2 Club Member

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    Version: 1.0.1.2
    Track & Layout Used:
    Car Used: Copa Uno
    Applicable Settings:
    Report: Hole in the chassis ss182801.jpg
     
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  5. alink

    alink Well-Known Member AMS2 Club Member

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    Version: 1.0.1.2
    Track & Layout Used: Ibarra
    Car Used:
    Applicable Settings:
    Report: Brazilian flags instead of flags of Ecuador
    ss182859.jpg
     
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  6. Marc Collins

    Marc Collins Internal Tester AMS2 Club Member

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    Oversteer under heavy braking is the definition of a normal race set-up. Glad you can tone it down to your liking, but do not assume the rest of us want a slower, more balanced default set-up. To get a FWD race car to set-up for a turn with a dab of the brakes requires that under heavy braking you get heavy oversteer.

    Not a big deal, but it is not a "bug" since the original issue you reported, the imbalanced left and right tire pressures, is not true.
     
  7. Coanda

    Coanda aahhh whinge whinge f@#ken whinge.. Staff Member AMS2 Club Member

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    Game Version/Build: 1.0.1.2
    Track & Layout Used
    : Any
    Car Used: GTR Ultima + All
    Report: The vehicle selection Ui has two logos present on selection. At the bottom left hand corner (for all vehicles) there is function labels that do nothing and are not needed..

    Edit Add: No bother about the two logos as I see one is for the class. Looks a little wierdo however no big deal..

    ams2_dual_logo_Ui.jpg
     
    Last edited: Aug 3, 2020
  8. Coanda

    Coanda aahhh whinge whinge f@#ken whinge.. Staff Member AMS2 Club Member

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    Game Version/Build: 1.0.1.2
    Track & Layout Used
    : Bathurst
    Car Used: GTR Ultima + P1, P2 Multi class race
    Report: I use the helmet view with the helmet turned off as it more realistically for audio as the padding muffles the sound. I have my collision audio set to 40% as this feels about right on contact as it is not too loud. The issue I have is I can hear opponent vehicles 15-20 car lengths in front of me trading paint or slightly rubbing the walls on race start and all through the chaotic first lap. This audio behavior is 100% inaccurate as I would not be able to hear this in real life. Please consider tweaking this for the future. Thank you..
     
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  9. TekNeil

    TekNeil Take me back to the 2.4l, twin 50 weber days...

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    Are the devs still using this topic?
     
  10. AndreiC

    AndreiC Active Member AMS2 Club Member

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    Track & Layout Used: Bathurst Hockenheim
    Car Used: Any
    Applicable Settings: 1.0.1.2 in Free Practice and Qualifying
    Report: If I finish the session I am in and then I RESTART it and the time runs out and I am still on track doing laps I am announced the Practice or Qualifying is over but I cannot check any of the options to leave the session or move to the next one. I have to use CTR+ALT+DEL to close the game.

    Steps to reproduce: Select "Single race" against AI do Practice or Qualifying, finish the session and then restart it and wait for the session to finish while you are doing laps
     
  11. Micropitt

    Micropitt Mediocre driver doing mediocre laps AMS2 Club Member

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    I believe driving in to the Pit Lane and to your Box will end your session properly
     
  12. Gordie

    Gordie Active Member

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    Had a similar issue at Hockenheim today, finished a race against AI, completed the cooldown lap, came in the pits and once I had stopped at the box, I had no control over the menu. Had to stop the game via steam.
     
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  13. AndreiC

    AndreiC Active Member AMS2 Club Member

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    If the time is up and the game allows you to finish your lap you have no control over the car after passing the finish line!
     
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  14. lawgicau

    lawgicau Active Member AMS2 Club Member

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    Game Version/Build: 1.0.1.3
    Track & Layout Used
    : Bathurst
    Car Used: Ultima road car - Default setup
    Report: Front brake temperatures as usual, rear temps off the scale. Rear temps in high 900 deg C and rising on straights, eventually reaching over 1000 deg C. Constant brake squeal whether on brakes or not. Pedals are calibrated, no issue with other cars in same session.
     
  15. Gordie

    Gordie Active Member

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    Game Version/Build: 1.0.1.3
    Track & Layout Used: N/A
    Car Used: Ginetta G58 #20
    Applicable Settings: Showroom and when driving
    Report: The carbon parts of this car are showing the wire map.
    Steps to reproduce: Select car #20 and enter showroom.
     
  16. Coanda

    Coanda aahhh whinge whinge f@#ken whinge.. Staff Member AMS2 Club Member

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    Game Version/Build: 1.0.1.3
    Track & Layout Used: N/A
    Car Used: P1, P2, GTR Ultima
    Applicable Settings: All
    Report: It maybe exaggerated due to the sharp contours of these types of vehicles however when you rear end the Ai (not even hard) particularly with the P1 you can drive under them and easily continue on racing. Sometimes they even flip above you.. I will add a video next time I see this..
     
  17. Micropitt

    Micropitt Mediocre driver doing mediocre laps AMS2 Club Member

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    Game Version/Build: 1.0.1.3
    Track & Layout Used: All
    Car Used: Sigma P1
    Applicable Settings: All
    Report: One of the amazing features of the Sigma P1 is the rear wing opening and closing depending on the Throttle position. This does not seem to work anymore since the last update. It could be that it is just the visual not working anymore as it did before.
     
  18. Jan Stange

    Jan Stange New Member

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    Game Version/Build: 1.0.1.2
    Track & Layout Used: All
    Car Used: Stock Car 2020 Toyota Corolla
    Applicable Settings: All
    Report: Everytime when you leave the pit stall to the race track you have a weird idle engine sound (probably a known bug). Otherwise the engine sound of the Corolla is a high revs, especially when you come near rev limiter very quietly and same when you make some hard downshifts and also the shifting itself is a bit to present. The Cruze is really good.
     
  19. Jan Stange

    Jan Stange New Member

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    Game Version/Build: 1.0.1.2
    Track & Layout Used: All
    Car Used: Stock Car 2020
    Applicable Settings: All
    Report: Maybe not a real bug but some serious cockpit or better said in-car details are missing like driver name, manufactor and different main sponsors. I know it's not that important but back to old GSC exactly these depth of detail make it great. :)
    And some other livery things, e.g. like the P2P Lights in front window, rear window paint of the Ipiranga car, some rim colours of KTF team and so on - maybe Reiza know it, but wanna mention it.
     

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  20. Ettore

    Ettore Well-Known Member AMS2 Club Member

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    In pit lane many engines have their limiter cutting off fuel that is why they sound weird... Do you mean something different from the pit limiter?
     

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