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Bug Reports - Automobilista 2 (Read the Opening Post)

Discussion in 'Automobilista 2 - General Discussion' started by Heitor Facuri Cicoti, Apr 4, 2020.

  1. ToMythTo

    ToMythTo Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Any,
    Car Used: Porsche Cup (4.0 and 3.8)
    Applicable Settings: Test Race
    Report: Within test race menu these cars are ridiculosly slow; almost not exceeding 130 and acceleration is too low.
     
  2. azaris

    azaris Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Any (tested at Cascais)
    Car Used: Formula Classic gen 3 model 1 (probably others)
    Applicable Settings: Any
    Report: Car experiences severe bouncing and jolts during Single Race when tyre pressures rise above 1.2 bar

    Start a Single Race with the Formula Classic gen 3 model 1. Use the default setup with 1.35 bar cold pressures all round. The car will bounce and jolt like crazy, the FFB will tear your wheel apart. Then restart the race, reduce the cold pressure to 1.15 bar, and start the race using the same session. The car will now be fine, no bouncing or jolts, until the tyre pressure rise above 1.2 bar, at which point the jolts will begin.

    Trying to play with the tyre pressures in Test Day never produces this phenomena. Even at the max values (1.8 bar), the car will never bounce in this crazy way. Something to do with the tyre warmers and tyre pressures being set incorrectly at the start of a race?
     
  3. alink

    alink Well-Known Member

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    Did a race with P1, P2, P3 and P4 multi class at Nurburg GP 2020.
    In Quali, P1 cars did a 1:56.xxx, in race a 1:54:xxx @ 95%
    I qualified and raced 1:54.xxx
    AI is always very slow in quali, idependent of class and track.
     
  4. ToMythTo

    ToMythTo Member

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    Wheel functioning error
    Recently switched from G29 to TS-PC Racer Ferrari 488 edition (using advanced mode) but the game did not recognize and set button mappings in the first hand. And menu navigation is still impossible with wheel d-pad buttons.
    What I've tried without success so far;
    • Selected custom and other similar wheel types from configuraiton.
    • Deleted default.controllersettings.v1.03.
    • Deleted Documents\Automobilista 2 folder
    This seems a feature absence more than a bug but i dont know maybe the only one using this wheel is me in the forum :)
     
  5. alink

    alink Well-Known Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Goiania
    Car Used: Porsche Cup
    Applicable Settings: practice / race weekend
    Report: Strange behaviour of AI (@95%).
    On main straight, they are reducing speed, acceleration, reducing, acceleration, reducing,....
    The same on back straight, too.
    230 kph
    1.jpg
    219kph
    2.jpg
    223kph
    3.jpg
    216kph
    4.jpg
     
    • Like Like x 1
  6. alink

    alink Well-Known Member

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    During race the AI drove normal. They also did a 1:28.xxx, 5 seconds faster than in practice...
     
  7. alink

    alink Well-Known Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Goiania
    Car Used: Porsche Cup
    Applicable Settings: night
    Report: Although it's not midnight, there are many shadow warriors on track at Goiania!
    5.jpg
     
    • Agree Agree x 1
  8. Alegunner68

    Alegunner68 Active Member Reiza Backer

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    Game Version: 1.0.5.6
    Track & Layout Used: Nordschliefe
    Car Used: Mini Challenge
    Applicable Settings: 100/50
    Report: Minis AI are slow exiting corners and too fast on the long straight.
     
  9. Gordie

    Gordie Active Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Kyalami
    Car Used: Porsche Cup 4.0
    Applicable Settings: 20 minute Single Race, Weather - Haze>Light Cloud>Med Cloud>Light Rain.
    Report: When viewing the replay of this race there was a wiper mis-alignment on the cars.

    My car was as if it had saved it's last position prior to viewing the replay.
    20201121220500_1.jpg

    The AI cars seemed to perform a single cycle of the wiper when selected and reset to default position.
    20201121221035_1.jpg

    However, when viewing the AI cars via trackside cameras the wipers were still misaligned.
    20201121221025_1.jpg
     
  10. Gordie

    Gordie Active Member

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    Game Version: 1.0.5.6
    Report: Replay screen in UI is misaligned on super ultrawide display.
    20201121205654_1.jpg
     
  11. TruongND

    TruongND New Member

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    Game version: 1.0.5.6, also on older version
    Track and Layout: Interlagos, Brands Hatch, Cadwell Park (seems to happen with every track)
    Car used: Formula V10 Gen 2, Kart 125cc, Super V8 (seems to happen with every car)
    Report: The car keep moving up and down during pitstop, make it seem like some kind of visual stuttering. Watch the video for more infomation.
     
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  12. VFX Pro

    VFX Pro Active Member

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    Please, disable game telemetry during replays!!! My rig is moving and rumbling all over the place. Been happening for a while, but still happens for V1.0.5.6.

    The strange part is that the buttkicker telemetry gets turned off during replays, but not the motion.


    (The FFB is amazing...but to make truly out this world, provide separate sliders for road surface, scrubbing, etc....)


    Keep up the great work. I want you guys to succeed at all cost! (that's what I bought all the season pass and anything you were selling early).
     
    Last edited: Nov 23, 2020 at 12:58 AM
  13. VFX Pro

    VFX Pro Active Member

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    Any open wheelers that bounces when stopped or nearly stopped (V10, F-Reiza) is unplayable at the moment with a motion rig, but they are a TON of fun!!.
     
  14. ToMythTo

    ToMythTo Member

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    No sound playing while in any replay mode.
     
  15. bmerrell

    bmerrell New Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Any
    Car Used: Any
    Report: Pit strategies revert to "default" when changing sessions.

    Please allow us to either edit the "default" pit strategy or set a new permanent strategy as the car's default, regardless of setup. (This is particularly important given that entering or exiting the "pit strategy" menu can cause the game to crash during multiplayer. At the moment, we cannot host multiplayer races with pitstops without running the risk that players' games will crash when they enter the room and attempt to edit their pit strategy.)
     
  16. =Robert=

    =Robert= New Member Reiza Backer

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    Game Version: 1.0.5.6.1357
    Track & Layout Used: any
    Car Used: any
    Report: Player grid position not working , cant start last , even if i set to player custom
     
    Last edited: Nov 26, 2020 at 3:41 PM
  17. Tomi Mäkinen

    Tomi Mäkinen New Member Reiza Backer

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    Track & Layout Used: Buskerud short (also happens in other tracks)
    Car Used: Kart GX390 Race
    Applicable Settings:
    Report: When passing another car side by side, karts can get stuck to each other (just like magnets) and continue moving as one car for awhile .. it is totally random that who is the one that suffers from that
    Work Around: I do not know any
    Steps to reproduce: Drive Kart gx390 with friend and pass each other so that sides touch.
     
  18. Fabian Biehne

    Fabian Biehne Active Member Reiza Backer

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    Track & Layout Used: Imola Historic 1972
    Car Used: Formula Retro Brabham
    Applicable Settings: Weather - mid clear
    Report: No reflection in rearviewmirrors in Brabham during multiplayer race / practice session.
    Steps to reproduce: Try the retro F1 Brabham in an online MP session

    So I quit the online session and tried the Brabham in an offline test day and the rearviewmirrors worked as intended.
     
  19. AndreiC

    AndreiC Active Member

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    Game Version: 1.0.5.6
    Track & Layout Used: Any
    Car Used: ClassDTM_MercedesBenz190E
    Applicable Settings: any
    Report: Windshield is broken one cannot see much through it.
     

    Attached Files:

  20. BananaBread

    BananaBread New Member

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    Track & Layout Used: Any track
    Car Used: Ginetta G55
    Applicable Settings: Cockpit Wheel/Driver -> OFF
    Report: When the wheel is set to be hidden, the wheel for the Ginetta does not go away, and instead stays in place.
    Steps to reproduce: Disable the cockpit wheel/driver and drive the Ginetta on any track with any settings, and the wheel is still present instead of being hidden like it should.
     

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