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Controller Settings are too sensitive even at minimum

Discussion in 'Automobilista 2 - Help & Support' started by a.corra, Sep 13, 2025.

  1. mts10

    mts10 New Member

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    Great info.
     
    Last edited: Dec 19, 2025
  2. leon_90

    leon_90 Member AMS2 Club Member

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    I remember having this idea myself and trying this solution one or two years ago, but it didn't work. AMS2 still recognises the gamepad as a gamepad, even when you try to trick it into thinking it's an unsupported wheel. Consequently, the on-off digital behaviour that plagues gamepads in this game persists.
    The fact that this trick requires speed sensitivity to be set to 95 proves my point. It's an extremely high value which only works in AMS2; with anything less, you would have no control over your car with a gamepad.
    I think it's just a placebo effect, but I'll give it another try.
     
  3. FS7

    FS7 controller filters off please AMS2 Club Member

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    That's odd, with the settings the op is using controls should feel very slow and unresponsive.

    I've always felt like controls in AMS2 aren't sensitive enough, it feels like there's a bit of input lag, the in-game steering wheel doesn't move as fast as I want. AMS1 feels more responsive with gamepad.

    In my case I set up my Xbox 360 controller as custom wheel, separate pedals, calibrate the pedals (I use triggers for gas/brake), calibrate steering, set steering lock at 300, all deadzones and controller damping at 0, all sensitivities at 50, but even with those settings it feels like there's some sort of built-in filter that slow down my inputs and makes quick small corrections difficult to perform. It's playable but not as good as AMS1.
     
  4. mts10

    mts10 New Member

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    Last edited: Dec 19, 2025
  5. Revhed

    Revhed New Member

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    I would agree as for all ovals i set steering to the minimum (14 deg) and for circuits to 16/18 deg. anything higher seems too touchy
     
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  6. mts10

    mts10 New Member

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    I was switching back and forth between AMS and ACC, and noticed how in AMS the car would always feel like its floating in the air (even with the legacy camera) or like I'm driving a shopping cart. The AI seemed very slow in cornering and I could easily steer while cornering, nothing like in ACC.

    So after some testing in AMS I set the gamepad left stick steering range to 100, and set the steering lock only to 600 (about 25% of the bar).

    In steam input I set the left stick (steering) reponse curve to linear and set the right stick (throttle) response curve to extra wide. In steam input I then lowered the horizontal/vertical scale for the left stick to 90, but the default 100 works good too. In AMS I set damping to 0, steering sensitivity to 95 and all other sensitivity levels, I left at default 50.

    After doing this the floating car sensation is completely gone and the car feels like it is actually sticking to the ground. Cornering feels good now, I would say that with these settings I feel like I really have to fight the AI in those corners.
     
  7. BamsTheGeneral

    BamsTheGeneral New Member

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    We are still dealing with this issue? At this point I'd move on to other Sim racing titles because I highly doubt that reiza team will resolve this within the near future. Im currently using rf2, lmu and AC as my go to Sims for online and offline racing.
     
  8. Rob Shillito

    Rob Shillito New Member

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    Yes its still present. It amazes me that the gamepad audience gets ignored by certain developers. I have no choice but to use gamepad due to an ongoing back injury. I like AMS2 but the awful gamepad support is still present from the PC2 days. Only thing PC2 didnt suffer with was the brake trigger being like an on off switch and lock ups being unavoidable unless you force abs on.

    The steering on a gamepad is too sensitive at the centre point even with a dead zone its far too darty. I think ive spent just as much time messing with settings as I have racing. Then when you do find settings you can cope with you just cant be consistent.

    There does seem to be some sort of issue fundamentally with the control configuration menu as if you set steering, throttle and brake sensitivity to 0 it makes it feel fine. Only things that seem to make any real difference are controller damping and speed sensitivity.
     
    Last edited: Dec 24, 2025
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  9. leon_90

    leon_90 Member AMS2 Club Member

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    That's what I do. Play other stuff. I pop up every now and then to see if anything has been done about it but that's pretty much it. Don't play it, don't recommend it.
     
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  10. John Hargreaves

    John Hargreaves Well-Known Member AMS2 Club Member

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    This is a weird one. I play AMS2 a lot on Steam Deck and it's probably the best it's ever been for pad control, I think the recent tyre improvements have made big steps forward in that regard. I do recognise the too twitchy/sensitive opinions and remember it being a thing in the past, but right now it's feeling pretty good. I usually use assists and tend to drive the slower cars more, so maybe that's a consideration.
     
  11. BamsTheGeneral

    BamsTheGeneral New Member

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    Like I really want to love AMS2, but the handling and questionable physics (gt3 cars especially) keeps me away. I love the idea of racing competent ai or players on a vast collection of tracks and cars from different eras and different categories, but if the basics aren't properly implemented I dont see the point of giving the game a go. I can easily jump into other Sim racing games without needing to spend hours experimenting with setups and controls. And despite all the community solutions and setups, the game still doesn't feel right to me so idk where to go from here. I could continue to cry and cope within the help and request forums or I can just simply accept the fact that this game isn't for me and leave. Either way, I'll occasionally check the update logs and check out youtube videos that cover major updates. I'm not going to waste 50+gb on a game I'm gonna uninstall after a few hours.
     
  12. mts10

    mts10 New Member

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    Even though the settings I posted worked better than anything else I've tried, there is definitely something off with gamepad gameplay. I would say that a gampad feels best with ACC, even though it has only 2 settings (steer linearity & brake gamma). But it just works. On the other hand AMS has a bunch of sliders but no matter how I try to set it up it just doesn't feel good as ACC or RF2. It's such a shame because the graphics are absolutely amazing, light years ahead of ACC.

    Some forum posts say that deadzones are coded into the inputs, so the delay that somebody mentioned earlier is quite possible and I notice it too. There is an anti-deadzone setting in steam input which I havent tried yet. Then there is also the controller.ini file...
     
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