Hi Folks, where i have to put the driver_ballast.json or has it to stay in config sample? Tried in Lua and lua config folder but log doesnt list any ballast text. Do i need some new server.cfg switches? Greetings Mikk
In the server.cfg file you need to add the following lines /////////////////////////// // The ballast values are in kg, and can be 0 or greater value ballastFile : "driver_ballast.json" // The power scalar are multipliers, and are clamped in between 0.9 and 1.1 powerScalarFile : "driver_power_scalar.json" // The drag scalar are multipliers, and are clamped in between 0.9 and 1.1 dragScalarFile : "driver_drag_scalar.json" These three .json files need to be in the same location as your server.cfg. You will need to obtain the player IDs you want to modify. You can see these IDs when they join the server. If there's a misconfiguration or files missing, the server will log a message on startup. each file has an enabled state of true or false. Today, I'm testing just the driver_power_scalar option with my 85 year old dad. I'm lowering my GT4 power to 95% to see if it will promote closer racing.
My GT4 testing at 95% power has slowed me down approximately 1.1 seconds a lap at Road Atlanta. I believe it's doing exactly what it's designed to do. I had to relearn/adjust all my braking points and corner entry speeds. I will likely test the ballast in the next couple of days and report back, but so far, great job Reiza! This BOP feature will definitely help promote closer racing for folks at different skill levels. I think a potential improvement could be some type of UI indication that you're being BOP'd and by which mechanism. Maybe that could be added in a future iteration?