Featured Threads Archive
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Reiza March 2020 Development Update - An Update on AMS2 Release
Greetings everyone! I hope everyone is doing OK and keeping safe.
What a difference a month can make right? A few weeks ago we had just deployed the first Beta build for AMS2 and were still firing on all cylinders pushing through our Beta program to get AMS2 ready for release on March 31st - a lot of work has been done in the 3 weeks we have been in Beta - we have just deployed our 5th BETA build tonight - but a lot remains to be done, and for that we relied on a strong couple of weeks in this final stint to reach a standard we´d be satisfied with for Automobilista 2 v1.0.
Unfortunately the last week has seen the World thrown into disarray, and with it the little chance we still had to get through the remaining workload in time for the 31st evaporated, as even though we already work in a fully remote operation and the Reiza team has not been directly impacted by COVID-19, things like this tend to bring indirect implications which have and will continue... -
Automobilista 2 November 2023 Development Update
Greetings Everyone!
It´s been almost 5 months since our last Dev Update in June and almost 3 months since our last public release - not exactly a lifetime in game development, but a first for AMS2. Never since its original Early Access release has there been such a big gap with neither new game updates nor detailed news about them.
This isn´t a sign of AMS2 development slowing down – on the contrary, behind the scenes this has been one of the most intense and productive development cycles we have had, the results from this especially long cycle soon to be shared with you all.
Those of you used to following these dev updates will have read a lot about the challenges to develop and manage a game of this size – many cars, many tracks, many simulation variables, all of which under constant development with new features and new variables being brought in all the time keeping goalposts ever moving and making it harder to make it all work cohesively. The... -
Automobilista 2 June 2021 Development Update
Greetings everyone!
The month of June already is in the rear view mirror, and what a month it was - first with the release of V1.2 and the Racin´ USA DLC (which we were thrilled to see so widely well received), followed by a hard push towards bug hunting and further improvements in the subsequent weeks.
In fact this slightly delayed Dev Update is largely because we are still at it, working on a new complementary update due out this weekend - and given we´ve been pushing out complementary updates over the last couple of weeks to get some outstanding issues fixed ASAP, there won´t be the usual big update this time but rather another smaller collection of fixes & improvements to wrap up this dev cycle.
Our focus continues to be on complementing the work on the new features and fixing issues that have come up since V1.2, as well as some older issues which we had been struggling for a while to track down - to this end it´s very important that users... -
Automobilista 2 V1.3.5.1 Officially RELEASED - Now Updated to v1.3.5.2
A new release candidate build of Automobilista 2 is now available as a Steam beta branch for those interested in testing the new update before its official release in the coming days.
From this build onwards, AMS2 users have the two following beta branches available:
ReleaseCandidate: This is the latest release candidate, currently V1.3.5.0 build 1980. To access this build, right-click Automobilista 2 on your Steam Library, go into Properties -> Beta tab, and select the “ReleaseCandidate” branch for the dropdown menu. This branch will be disabled after the official public release and return you to the default AMS2 branch, if you then want to opt in for the beta in a next update you just need to repeat this process.
PreviousBuild: This option allows users to revert back to the previous release version in case they encounter any issues with a new update, or want to compare changes if they are interested in doing so. To access it,... -
Automobilista 2 V1.3.4.0 RELEASED!
Automobilista 2 V1.3.4.0 is now live - this update adds the F-USA Gen1 class featuring the Reynard 95i and Lola T95/00 as the last component of the Racin´USA Pt2 DLC, along with various improvements & bug fixes.
V1.3.3.1 -> V1.3.4.0 CHANGELOG
CONTENT
- Added F-USA Gen 1 class featuring Lola T95/00 & Reynard 95i (part of Racin´ USA Pt2 DLC)
GENERAL
- Added VR mirror adjustment screen and fixed in-game VR options link incorrectly pointing to main VR options
- Shared Memory: Fixed DRS state, added TCS/ABS garage setting entries; Updated changelog and fixed comment text of TCS setting
- Optimized internal FFB subroutines, removed some unused FFB script values & exposed static caster trail to FFB scripts
- Added ability to define track specific value overides for custom AI drivers. (Documentation available in the official forum thread:...
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Automobilista 2 January 2021 Development Update
Greetings Everyone! Here we are for the first dev update of what promises to be a very exciting year for Automobilista 2.
We have started the year as we left off 2020, with foot hard on the gas and already deploying a couple of substantial updates to bring some important core developments to physics & AI. Along with another batch of general developments, the latest v1.1.1.0 release has also introduced a couple of neat Ginetta G40 variants nicely filling that tin top club racing niche that was still under represented in AMS2.
Even before the update went out, we were already pushing towards some of the steps that will follow in the coming months - let´s take a closer look into those...
2021 Roadmap - Fast, But Steady
As suggested in the last two dev updates, we have been opting to slightly throttle back on our release schedule for new content relative to our original roadmap in these recent updates. We will continue to put... -
Reiza January 2020 Development Update
Hello again folks, here we are for the first development update of 2020!
The year has started for us just like the last one ended - working flatout, with long night after long night testing everyone´s sanity
It has been another incredibly productive month, with further developments made in all fronts from vehicle to track art, Audio, Physics, AI, User Interface - all had one major development or another which is at once very exciting but also stressful as every time there is a breakthrough it demands some amount of rework to re-assemble related parts around it, and there´s so much the schedule will allow until we get to a stable build for release.
The details of what´s going on in all these fronts would be enough to fill two articles and bore many of you to death - the important thing is that we have managed to reach the end of the month just inside our planned milestones so things continue to move decisively towards release at some point late in... -
Automobilista 2 V1.1.2.0 RELEASED - Now updated to v1.1.2.5
The new Automobilista 2 update brings some fantastic historical content, another major batch of FFB, physics & AI developments along with several improvements & fixes.
V1.1.1.3 -> V1.1.2.0 CHANGELOG
CONTENT
Tracks
- Added Spa Francorchamps 1993 layout
- Added Group C class featuring Sauber Mercedes C9 & Porsche 962C
- Added Stock Car 1999 Omega series
- Implemented new LiveTrack wet weather rubber washing (rubber is now gradually washed away from track surface as it gets saturated with water)
- Expanded available opponent classes to 9 (10 total)
- Bumped headlight range from 160 to 240m for all cars
- Corrected number of opponents in Championship mode to match the series current total number of opponents
- Added function to set different presets of rubber depending on type of session (making option available to player will soon follow)
- Added new...
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Automobilista 2 V1.4.8.1 & Circuit de Barcelona Catalunya Officially RELEASED!
A new release candidate build of Automobilista 2 is now available as a Steam beta branch for those interested in testing the new update before its official release in the coming days.
AMS2 users can now select the latest release candidate, currently V1.4.8.1 build 2300 - to access this build, right-click Automobilista 2 on your Steam Library, go into Properties -> Beta tab, and select the “ReleaseCandidate” branch for the dropdown menu.
V1.5 PHYSICS REVISIONS
As per the latest dev update, V1.4.8 includes extensive physics revisions to an initial batch of car classes, revisions which are expected to be completed for all cars in the game by the update that follows this one 4-5 weeks from now (v1.5.0).
IMPORTANT: all revised cars MUST have the setup reset - users can do so either by... -
Automobilista 2 August 2020 Development Update
Hello everyone! Happy to bring you all another round of our traditional monthly development catch-up.
The month of August has been buzzing with racing again as most series push to catch up with the time lost during the early months of the year due to the onset of the pandemic, and so it has been another productive month of catching up for ourselves as we have continued to push hard to make up some ground from our official release a couple of months back with a continuous flux of substantial core game updates - I dare say that with our latest v1.0.2.7 we have come closer to the standard we were hoping to be at when crossing that milestone.
This of course does not mean the game is already as good as it can be or that we we have run out of things to improve and fix; Automobilista 2 is afterall a long term project and there is plenty of items still on our to-do list for the coming months. There is a long road ahead still, but we hope those that have... -
Automobilista 2 March 2023 Development Update
Greetings everyone, we hope you all have been enjoying a great start to 2023!
We have an extremely promising year ahead of us for Automobilista 2 - it hasn´t been the smoothest start however as evidenced by the new update being a bit behind schedule. Some of the developments we had planned in this cycle are proving a bit more troublesome than expected, so in order to avoid a longer delay for valuable developments and bug fixes we already had in the bag we´ve decided to break the update into parts - the first is just around the corner and should be available at least as a release candidate for this weekend, and it will then be complemented with further updates over the course of March.
Let´s get into it then and have a look into what we have been working on lately for the next update and beyond.
Improvements & Bug Fixes
The last update slipped out with a few bugs which have taken us a while to figure out, but that have... -
Introducing our new Community Manager!
Please welcome our new Community Manager @Heitor Facuri Cicoti - you may have seen his friendly face around the forums before, often with some helpful advice for users running into some issue.
Heitor was already an active participant in the community and will now be helping out in an official capacity as Reiza Community Manager, bridging communications between users and the dev team while we´re off doing our thing, be it for support or other enquiries, on the forums, social media and email both in english and portuguese.
Welcome aboard Heitor -
Automobilista 2 April 2023 Development Update
Greetings Everyone! Here we are for the second Dev Update of 2023, and we have tons of exciting stuff to talk about on this one.
Just this past week, we have deployed V1.4.7 featuring the fantastic Nürburgring Historic 1971, the conclusion of a mammoth project on which our track team worked so hard for so long. It has taken much longer than even our latest forecast suggested, as has been often the case specially with these historical projects which seems that always provide room for going a little bit further.
Partially because of the ever-expanding demands involved in the historical track projects, the neat bimonthly release schedule we had mapped our for 2023 isn´t really panning out so far, and the updates also haven´t included everything we had planned for them - reality once again demonstrates it can and often will mess up the most carefully crafted plans.
The silver lining here is that work going beyond schedule is not work gone to waste, so... -
Automobilista 2 Early Access to be Updated Weekly - Dev Roadmap Overview
Automobilista 2 has been out on Early Access for a little over 2 weeks now, and it seems like a good time to share a bit more about our plans for the remainder of the Early Access period.
We have opted to go all the way in our initial proposal of 8 weeks of Early Access period, and may actually add a couple weeks more before official release in order to try make sure Automobilista 2 reaches v1.0 as well rounded and complete as we possibly can make it in this timeframe.
As ever, we stress that AMS2 is a long term project and development will continue way beyond the official release - v1.0 is all but a development milestone marking the game as "ready for normal consumption", or a reliable base for more serious racing both on and offline that allows users to make the best of the premium content to be added thereafter. That doesn´t mean it will be as complete or as good as it will ever be - we see plenty of room for improvement in every area of the game and... -
Automobilista 2 V1.4.7.1 & Nürburgring Historic Officially Released - Now Updated to v1.4.7.2
A new release candidate build of Automobilista 2 is now available as a Steam beta branch for those interested in testing the new update before its official release in the coming days.
AMS2 users can now select the latest release candidate, currently V1.4.7.0 build 2276 - to access this build, right-click Automobilista 2 on your Steam Library, go into Properties -> Beta tab, and select the “ReleaseCandidate” branch for the dropdown menu.
Please note that Nürburgring Historic is still being populated with further trackside objects over the next few days on course to official release.
V1.4.6.4 -> V1.4.7.0 CHANGELOG
CONTENT
Tracks
- Added Nürburgring Historic 1971 featuring Nordschleife, Südschleife & Gesamtstrecke layouts (Part of Nürburgring DLC(
- Added Stock Car Pro Series season 2023
GENERAL
- Fixed wear state of all tires being reset in pit stops when less than four...
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Automobilista 2 October 2020 Development Update
Greetings everyone!
It´s great to be back with another Development Update after missing out on our usual catch-up last month, for which I´d like to apologise to anyone who was disappointed by it - a combination of circumstances meant there was neither time nor material to post a substantial update then.
We´re gonna try make up for that now with a slightly early October Development update, to present you all with some very exciting news about what we have been putting together for our next Automobilista 2 update
THE ARC OF PROGRESS
This month marks the completion of two years since Automobilista 2 went into production with the Madness engine, and a mere 8 months since the very first Beta was release to backers. A lot of ground has been covered in this time, and we´re very proud of what we have managed to achieve in what is by all measures a relatively short window of time in game development.... -
Automobilista 2 March 2024 Development Update
Greetings everyone!
We are approaching the fourth anniversary since the initial AMS2 Early Access release on Steam - and what a roller coaster these four years have been! Some lows along the way but many highs, with the overall trajectory firmly pointing upwards and leading to our highest peak right after our last catch-up in December.
Great timing then to go over some of the developments we´ve been putting together for 2024 - developments which we are confident will see AMS2 rising to a whole new atmospheric layer.
Most of the team has been working on major new features and some exciting content due to arrive with our next milestone update - Automobilista 2 V1.6 is expected to come sometime in the Summer (or Winter for those of us in the Southern hemisphere) - this will be in many ways the biggest & more important update to AMS2 yet.
We do have a smaller V1.5.6 update to deliver before that however, including some cool content updates... -
Reiza General Update - Fresh News All Around!
Hello everyone!
We´re finally back to offer some fresh Reiza info for you.. I know some of you have been earning for it for a while now
Firstly I´d like to assure that the relative lack of news do not mean things haven´t been going on in the background, but some news are indeed overdue and this feels like a good time to offer a round-up of where we stand on various topics - here goes!
Reiza Next Title (aka Reiza 201X or the AMS Sequel)
This is understandably the biggest source of antecipation so let´s start with that - I´ll try share as much as I can
For those of you who may not be aware, some background info: we first announced plans to develop a fully new title after licensing the ISIMotor2 Engine back in 2015 as part of the SimRacing Bonanza crowdfunding campaign to fund further development to Stock Car Extreme (eventually turned into Automobilista), as a way to give... -
Automobilista 2 August 2022 Development Update
Greetings everyone!
As you all probably have noticed, late July has come and gone and with it the not-so-great news of v1.4 and Racin´ USA Pt3 being postponed to the end of this month - there has been some very good reasons for this decision however, and in this Dev Update we´re going to cover that and also expand on some of the key features we have coming up.
Since our last catch-up in late June, we have merged features and content into the game that had been in gestation for months - the extent of these developments are actually beyond our original plans, which will make v1.4 an even bigger milestone than we had originally antecipated.
Some of these new features did still need further troubleshooting in order to be release-ready however, so taking it all into account we decided to keep working on it for a few more weeks and effectively merge July and August into a single cycle for an update later this month, with no public releases in between.
Normally we would have been... -
Automobilista 2 December 2021 Development Update
Greetings everyone!
It´s now New Year´s eve - or maybe even already the New Year depending on where you are in the world! It´s been a busy month on a personal level in and out of Reiza to cap what has been another very busy year, but we couldn´t let it end without a proper send-off and some important updates to all of you!
Automobilista 2 in 2021 - A Great Year!
What a year it has been for our team & AMS2 - 12 new tracks, 22 new cars, and a long list of new features & improvements have been delivered to the game over the course of the year, developments which we can all agree brought the game to another level relative to where we started 2021.
From the very first announcement, we´ve always maintained that AMS2 was a long-term project which would evolve considerably over the years, but even for ourselves plans are only reality after they have been successfully executed - although there´s been some stumbles along the way...
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