I wanted to highlight an observation I made while editing/experimenting custom force feedback files . While testing the custom file shared by Joaquim Pereira [link: Automobilista 2 Custom Force Feedback - Overview & Recommendations], I noticed that the default+ FFB also underwent a change in their force feedback. The only modification I made in Joaquim Pereira's custom file was within the section labeled as: # Output ------------------------------------------------ (output (* output gain 0.25)) I adjusted the value here to prevent the in-game FFB from clipping at half the force of my base. Interestingly, I observed that even with the default custom FFB, I would experience ffb clip in-game while only utilizing half the Nm of the base. I'm unsure if this behavior is expected or if it's specific to my setup. If this is a common occurrence, it might be valuable to bring it to the attention of Reiza Studios. For reference, I am using the Logitech Pro wheel, and my in-game FFB values are set at 100-00-00-00. I'm willing to provide additional details if required. Thank you.