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General Chit-Chat

Discussion in 'General Discussion' started by CrimsonEminence, Sep 12, 2024.

  1. Unster

    Unster New Member

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    True on tire modelling, however BeamNG devs are working on it as we speak. It's still an early access game after all. FFB has come a long way. It also depends on the wheel. Anyway, I generally prefer smaller races even in Automobilista 2, no more than 24 or so, often in the teens is what I race. When there's so many, it can get chaotic and also takes a long time to get ahead. I certainly wouldn't mind a real-physics AI option in this game. Quality over quantity for those who prefer it or want to try it, especially since I don't do multiplayer.
     
  2. Wilfrandy Ramirez

    Wilfrandy Ramirez Member

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    After that new title release, Reiza keep working as long as you need for the career mode, take your time please.
     
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  3. asebasti18

    asebasti18 Member

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    Project Motor racing is worse than expected. Now it's time for you to keep showing off and really show what you can do Team Reiza. Multiplayer should now be your highest priority .
     
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  4. AllocDK

    AllocDK Active Member

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    Its exactly as expected. Its a Ian Bell game
     
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  5. kingkoenig

    kingkoenig Active Member

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    Well, Project Cars 2 was still more finished on release than PMR which looks and feels like a beta build.
     
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  6. AllocDK

    AllocDK Active Member

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    [​IMG]
     
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  7. Pixel

    Pixel Active Member

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    There are positives to PMR if you dig enough through the crap. It's not that dissimilar to how AMS 2 launched, but Reiza had the good sense of launching as Early Access and charging less for it. The publisher for PMR actually almost doubled the price for the game like 3 weeks before the release. It would have been much smarter and the reception much less negative if they had launched Early Access. AC EVO is also a broken mess but it did the same thing. Huge miscalculation. Only thing I would say, for all of Ian Bell's fault, it was his vision that gave us the Madness Engine and the reason why AMS2 even exists, so he didn't do everything wrong.
     
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  8. kingkoenig

    kingkoenig Active Member

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    There was a message from the studio today on PMR's official forum saying something like "We know we messed up big time." That's an understatement. There's a *lot* of work to do on this sim.
     
  9. Ace

    Ace Well-Known Member

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    But that's not a sidenote difference, that is the key point what's wrong with it. If you buy an Early Access you know it's going to have bugs, it's going to have unfinished or missing features that you can leave feedback on. Even if the devs heavily mislead what you get in the Early Access like Evo did, you still bought it with the disclaimer that you are upfront paying for an unfinished game.

    Selling a finished product, making really bold claims how this will revolutionize physics and career modes and then releasing a very barebones games where nothing feels tested or even thought hrough out is just scam. How do you even multiclass on console with 16 cars per track? I'm really glad the simracing community stood up and didn't let this slip through. Forza Motorsport pulled a similiar thing with it's "build from the ground up" and prerendered trailers the game doesn't even come close to.

    Now it's quite funny now the content creators who did paid promotions or at least were invited to preview stuff behind the scenes of expos cry facing backlash why most of them praised this as the next big thing.
     
    Last edited: Nov 28, 2025
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  10. Inkta

    Inkta Well-Known Member AMS2 Club Member

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    At the very least AMS2 was workable, it ran well and the foundation was there from the start, also it was released as an Early access, the biggest issue for me with PMR has been the poor state at release but specially the communication, if there's anything to learn from this, don't do what Ian Bell did, nobody wants to see you praising your product when it barely works for most people, we understand you like your work but there's a limit.. "This has the best AI", "This are next gen physics".. congratulations you know how to build hype, now learn how to build a game.
     
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  11. F1Aussie

    F1Aussie Well-Known Member AMS2 Club Member

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    If they know they messed up they shoukd not have released it in that state, did they think people wouldnt notice
     
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  12. Siggi_Stoppschild

    Siggi_Stoppschild Active Member

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    You can find Ian Bells message to the community here:

    A Message to the Community - Project Motor Racing

    I think they messed up big time & there is a change they saw it coming, but were pushed by their publisher to release the game.
    Good thing is, that Reiza is not working together with Straight 4 Studios anymore, so their name doesn‘t get dragged into it.
     
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  13. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    A new patch arrived for PMR today, hopefully that allows my throttle to work fully now so I can actually drive it. :rolleyes:
     
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  14. Pixel

    Pixel Active Member

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    Game is much better today. Still firmly Early Access, but it is a playable game now.
     
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  15. Danielkart

    Danielkart Well-Known Member

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    PMR is really picking up the pace. If they continue patching at this rate, it will become a very good simulation. PMR's physics are already better than AMS2's, and force feedback (FFB) is extremely important for this simulation. It's similar to AMS2's FFB with custom files, but you can modify and adjust it directly in the sim. Of course, there are still some areas for improvement, but it's on the right track.
     
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  16. F_B

    F_B Well-Known Member AMS2 Club Member

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    Problem is that instead of improving the game over years (just like Reiza does with AMS2) Ian Bell tends to bring a new iteration at full price. I expect PMR 2 to drop within the next two years to be honest.
     
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  17. Divit Beria

    Divit Beria Prefer modern cars

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    Ferrari's F1 'car' honestly has done a great job this weekend showing that PMR and AMS2 early access physics are completely realistic after all :D
     
  18. Danielkart

    Danielkart Well-Known Member

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    For me, in the end, only the driving feel, the physics, and the force feedback of a simulation matter. If people have problems with this guy, that's irrelevant to me; I don't care what he promises or says. There are many other people working on this game who have nothing to do with him. My point of view is about the physics, force feedback, and handling, not about specific individuals. Yes, stay away from it if you're not prepared to deal with force feedback and car settings. And yes, stay away from it if you only prefer GT3 and hypercars. But if you can do without GT3 and hypercars and are willing to fine-tune the settings for each car, then this sim is really good, and in my opinion, the physics are better than in AMS 2. Unfortunately, the rest is still a lot of rubbish in PMR, and it needs several more patches.
     
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  19. scotch lafaro

    scotch lafaro Active Member

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    With the friday patch. Gt3 and hypercar are now very good.

    AllocDK So you don’t agree ?
     
    Last edited by a moderator: Dec 1, 2025
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  20. AllocDK

    AllocDK Active Member

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    No, just like you dont agree that its an Ian Bell game… And we knew what people would get…
     
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