First off I must say this game runs really well in VR. I've been playing this in VR on the Quest 2 using the link cable. I have a 1440p monitor and HUD render is awesome for recording/streaming in VR. When the (Oculus Graphics setting) render resolution is set to 1.0x (3248 x 1648) the HUD renders correctly on the monitor when playing in VR. I've got a new GPU so I'm now cranking the render resolution up to maximum of 1.7 (5408 x 2736) for the best image and I've noticed the HUD is only showing the top left corner elements and they appear more zoomed in than normal. Therefore I don't think the HUD display on the monitor is scaling correctly with the higher VR render resolution (see screenshot).
Checking back after 7 months. The game still does this, do any other players in VR have the same issue?