Im new and i love AMS1 but i have lot of AI vehicle crashing issues

Discussion in 'Automobilista - Help & Support' started by Gabe Logan, Sep 14, 2026 at 6:34 PM.

  1. Gabe Logan

    Gabe Logan New Member

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    Sorry. This will be multiple problem related to offline racing, and since im new and i did not get any further with research i might think all these are related...more than likely im wrong.

    1. There is way too many crashes, i tried modded and stock cars too on different circuits, mainly V8 and V10 cars. I even reduced the AI aggression to low ( i think this can not be overwritten in the .PLR file 0.25 being the lowest as as soon as you enter the game the low setting reset it to 0.25), i even reduced the AI aggression to 60.0 and even to 1.0 in the talent files. All in all it doesnt make much difference, even talent values on 1.0 + low overall aggression produces either 2-6 crashes in every first lap then slowly more and more as the race goes along. I like randomness and AI mistakes as it makes it fresh and realistic but is there any value that might comes in play and i have not thought about it? I already have crash on 1.0 for all drivers in my talent files (but this might be only in effect when skipping race?).

    2. So this is kinda related, in the mod im using i can not make the drivers pit more than once ( i have found the code and the way to insert it into the track .gdb file), also i read it does not work with all cars but i have no idea based on the mod if it should. The issue is EVERY car goes to pit at the same lap and they just crash into each other in the pits. Now again i dont know if its completely unique issue to the mod or related to point 1.
     
    Last edited: Sep 14, 2026 at 7:30 PM
  2. Gabe Logan

    Gabe Logan New Member

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    SOLVED

    1. Okay so i tested a few vanilla race and noticed there arent any damaged cars during collision. So i used a different series' damage.ini file and it solved all this. Probably it could be tweaked further but the mod's damage.ini setting was set to too sensitive.
    2. Okay this can be ironed out with the PitStopStrategies code anyway which i wanted to implement to alter the AIs pitstops. So i found the code that has to be added into each track's GDB file, however another important aspect why it did not work because its also important where you place this code. It should be the very first code right after the track details and should be within the main { } - here is my Melbourne config as example below.

    Code:
    ER_Melbourne14
    {
      Filter Properties = StockV8 *
      Attrition = 30
      TrackName = Melbourne GP
      EventName = Albert Park - Spring
      GrandPrixName = Albert Park - Spring
      VenueName = Addon Tracks,Melbourne Albert Park
      Location = Melbourne, Australia
      Length = 5.30 km / 3.30 miles
      TrackType = International Grade A Circuit
      Track Record =
      TerrainDataFile = ..\ER_Melbourne.tdf
    
      Max Vehicles = 36
      GarageDepth = 4
      RacePitKPH = 60
      NormalPitKPH = 60
    
      NumStartingLights = 6
    
      SkyBlendSunAngles=(-20.0,-5.0,10.0,25.0)
    
      ShadowMinSunAngle=5.0
    
      Latitude = -35
      NorthDirection = 0
      RaceDate = March 6
    
      //FogIntervals = (330,180,1080,150)
    
      SunriseAmbientRGB = (150,150,175)
      SunriseDirectionalRGB = (180,155,145)
      SunriseFogRGB = (113,123,152)
      SunriseFogIn = (0)
      SunriseFogOut = (1000)
    
      DayAmbientRGB = (135,135,140)
      DayDirectionalRGB = (255,250,240)
      DayFogRGB = (74,94,130)
      DayFogIn = (0)
      DayFogOut = (1400)
    
      SunsetAmbientRGB = (171,172,190)
      SunsetDirectionalRGB = (223,157,117)
      SunsetFogRGB = (90,85,50)
      SunsetFogIn = (0)
      SunsetFogOut = (1000)
    
      NightAmbientRGB = (22,30,42)
      NightDirectionalRGB = (10,10,16)
      NightFogRGB = (15,12,10)
      NightFogIn = (0)
      NightFogOut = (1500)
    
      MaxDayTemperature=22
      MinDayTemperature=16
      MaxNightTemperature=15
      MinNightTemperature=12
      TimeOffsetMinutes=30
    
      SettingsFolder = Melbourne
    
    PitStopStrategies
    {
      Alessandro Zanardi = 3 - 19,38,57
      Alexander Wurz = 3 - 21,39,57
      Damon Hill = 3 - 21,40,57
      David Coulthard = 3 - 19,38,57
      Eddie Irvine = 1 - 29
      Giancarlo Fisichella = 3 - 18,38,57
      Heinz-Harald Frentzen = 1 - 30
      Jacques Villeneuve = 3 - 19,39,57
      Jarno Trulli = 3 - 20,41,57
      Jean Alesi = 3 - 21,39,57
      Johnny Herbert = 3 - 21,40,57
      Luca Badoer = 3 - 20,38,57
      Marc Gene = 3 - 18,38,57
      Michael Schumacher = 3 - 19,41,57
      Mika Hakkinen = 3 - 22,40,57
      Mika Salo = 3 - 20,39,57
      Olivier Panis = 3 - 21,41,57
      Pedro De La Rosa = 3 - 21,39,57
      Pedro Diniz = 3 - 19,38,57
      Ralf Schumacher = 1 - 29
      Ricardo Zonta = 3 - 19,40,57
      Rubens Barrichello = 3 - 20,41,57
      Stephane Sarrazin = 3 - 21,39,57
      Toranosuke Takagi = 3 - 18,39,57
    }
    
      CompoundsAllowed
      {
        Series8
        {
            Quali=2,1,3,4
            Race=2,1,3,4
        }
        Series9
        {
            Quali=2,1,3,4
            Race=2,1,3,4
        }
        Series12
        {
            Quali=2,1
            Race=1,2
        }
        Series15
        {
            Quali=1,2
            Race=1,2
        }
        Series18
        {
            Quali=1,2
            Race=1,2
        }
        Series31
        {
            Quali=2,3,1,4,5
            Race=2,3,1,4,5
        }
      }
    }
    
    
     
    Last edited by a moderator: Sep 17, 2026 at 1:04 AM
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