Hi, I've been enjoying driving the Ultima GTR today but one thing that I noticed which is rather distracting is how close the car in front to you is when the 3D model changes to a flat one on the open back of the car where you can see into the transmission. How does the game treat LoDs in general? Is it set across the game or individually by car and track? I also notice on some tracks grandstand detail etc popping in late. I know we have the LoDs fade option now but that seems to be limited to trees and foliage. I'm running in VR with a Quest 3 and during daytime I can run at 90hz with pretty much everything maxed out and supersampling and I still have headroom. Is there any config we can tweak to get the game to extend the range of the high detail models? Thanks