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Official General AI Comments & Discussion Topic

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Feb 1, 2021.

  1. Nick McElyea

    Nick McElyea New Member

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    More new content with no urgency to fix game-breaking bugs is disappointing to see. I still can't complete a 2hr enduro at Daytona without the AI prototypes imploding at the slightest contact with each other. No reference to ghosting issues at major tracks causing AI to miss pit entry, run out of fuel, and start a chain of FCY's.

    (Moved from Dev Blog to this topic)
     
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  2. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    I see you have only just now made a bug report about it , I’m not sure how you expect it to be featured as a fix in an unrelated Dev update , and it’s a very specific thing to expect in a blog .

    Many many things are not mentioned in updates blogs that may see a much better experience for a user , there is just too many and would take hours to write , but overall Ai has had many improvements, but as mentioned in blog, it will take time to populate all classes.
    FYI : Custom Ai files make report somewhat grey and probably won’t be considered valid .
     
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  3. Nick McElyea

    Nick McElyea New Member

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    That is my most recent bug report on the issue. I’ve posted 2 others in the past. I understand I shouldn’t have posted that on the Dev update thread though.
     
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  4. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Ok, well it’s best to wait until after the update , try it out and see if it’s better or not , ( without custom Ai files) and if not post a follow up .
    brief testing in Beta doesn’t seem too problematic, but I would need more time to kill to fully replicate several multiclass lapping scenarios.
    The Bus stop is always something that can trip up some cars . ai will never be as risk averse as humans in ill-timed moments of traffic in certain places.
     

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