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Official General AI Comments & Discussion Topic

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Feb 1, 2021.

  1. AllocDK

    AllocDK Active Member

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    From what i have seen, its because they only have 1 race line, so they all stick to the middle of the track when not overtaking.

    That also what i have seen on turn 1 at Daytona - They all want to go into 1 single race line while there is plenty of space to go 2 wide
     
  2. Hurricanenzl

    Hurricanenzl New Member

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    This has been my experience too. T1 AI cut and hit same wall. Bus stop cant trust cars in front as always spinning, and if they follow too close the will check up on corner exit and and get a tank slapper.
     
  3. NedimMehmedovic

    NedimMehmedovic New Member

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    Issues with some Nurburgring layouts:
    On the layouts Nurburgring Gp and the Nordschleife for itself, I have very very little problems racing against the AIs even on high skill levels. But there are alarming issues I encounter with both the Nordschleife 24H and the GP Veedol. Havent yet tried every single one of them in case you wonder. I usually race at skill level 103 or at times 105 just for leisure. But on the Nurburgring 24H layout, the AIs feel way more aggressive, faster and rougher to race against than on the version with only the Nordschleife. There also are those instances where the AIs can do magical late braking and take corners at higher speeds than the player no matter what you do but overall its possible to match them just by a slightest. Then there is the worser issue. On the Veedol GP layout, I was not able to match the AIs in qualifying with two different car classes. Was only able to match below the midfield no matter what I do. Then during the race, I also can't even match the AI pace at all. Compare that to the fact, I was able to match the AIs on the standard GP layout even on higher difficulty, qualifying on pole without issues and winning each race despite spinning out atleast once with atleast a ten second lead.

    To sum it up, these two layouts are feeling like the AIs are 20-30 % more difficult than the version where I have no issues at with the exact same set
     
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  4. DannyDB

    DannyDB Member

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    Ah, I thought I was terrible at driving on this track, but knowing this, I’m only half as bad.
     
  5. L1582NO

    L1582NO New Member

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    After the latest patch, the AI in multi-class races has become much better. But the problem of cars sticking and magnetizing to each other still exists.
     
  6. deadly

    deadly Well-Known Member

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    To me, there is one major thing left with AI's behaviour:
    They obviously do not see very far, just where the next car is.
    It is noticeable when driving within a pack of AI, which happens during first laps when starting from the middle or back of the field.
    Then, the AI in front loves to give you some kind of braketest before narrow curves. I can live with that and try to be careful and want to avoid an accident, as I see that there are a many cars in the corner in front.
    BUT: The AI driving behind me obviously just sees me and not the traffic in front and tries to force it's way through there is no space, though. With this behaviour, they often force me off track by going for my rear tyres or crash themselves, when there is a barrier in the chicane.
     
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