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Official General AI Comments & Discussion Topic

Discussion in 'Automobilista 2 - General Discussion' started by Renato Simioni, Feb 1, 2021.

  1. Troodon

    Troodon Active Member AMS2 Club Member

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    Heavy AI performance discrepancy. I'm assuming weather-related.

    Track: VIR North layout
    Class: VW TSI Cup
    Game version: 1.6.4.3.2867

    The weather was real weather with 5x progression in P&Q and 2x progression in race. Race date 1/1/2021. The actual weather in the sessions:
    P - Dry.
    Q - Overcast with a "Wet" track. Temperatures about 12/16 C. (Ambient/Track.)
    R - Raining with a wet track. Temperatures about 4/5 C.

    103 AI skill. 1.00x wet weather scalar. Medium aggression, 3x mistakes.

    This put me at P9 in the 5-minute dry practice session. In the 10-minute quali I was P1, 15 seconds ahead of the next car. In the 20-minute race I gained 10 seconds per lap on the top AI cars.

    This was first noticed with a custom AI grid and then verified with default AI drivers. I stopped the race with default AI after a couple laps having verified their pace.
     
  2. Ernesto_171

    Ernesto_171 Active Member

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    Tested now a 20 laps race at Interlagos against AI with light rain to heavy rain, sync with race, Formula Ultimate Gen2. Starting with soft slicks I can race with track all wet, after all AI go for inters.

    When I change for inters or wet, my car slides like racing over greese. Never happens before.

    I don't know If I report this as a bug or try a reinstall.
     
  3. Ernesto_171

    Ernesto_171 Active Member

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    Sorry for the reply to my post, click wrong. But will record a video with HUD inputs, because I don't thing its an AI question, AI race nice, it's player car physics that behave strange.

    [EDIT] Reinstall solved the issue. Thanks God.
     
    Last edited: Apr 6, 2025 at 2:06 PM
  4. Mad Day Man

    Mad Day Man Member AMS2 Club Member

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    GT1 on Watkins Glen Inner Loop

    Seems like the Ai avoids the curbs in the chicane, making them extremely slow at this part, compared to a human player. They break very early and drive very slow through the chicane.

    Ai was set to 104, aggression: middle
     

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