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OpenComposite OpenXR

Discussion in 'Automobilista 2 - General Discussion' started by NuScorpii, May 15, 2022.

  1. Gasngrip

    Gasngrip Member

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    hi, no popus nor error messages..
    simply with the LibOVRRT64_1.dll inside the root directory of AMS2 the game will launch in "flat" mode.
    without the LibOVRRT64_1.dll inside the root directory of AMS2 the game will launch both in steam mode and in oculus mode without allowing openxr tollkit to be used.
     
  2. Michael Roth

    Michael Roth New Member AMS2 Club Member

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    I'm having the same problem after yesterday's update of Open Composite. Before the update, it worked very well.
     
  3. Gasngrip

    Gasngrip Member

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    hi michael, are you on quest 3 too ? i don't understand how it's possible that 2 same headset and two equal procedures get different results. there must be something we can do
     
  4. Nolive721

    Nolive721 Active Member

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    I have a Q2 and a Pico N3 Link.

    the issue you are reporting happened to me with the Pico headset

    what I did was to create an entry as a Non Steam Game in the steam app, pointing to the AVX.exe in AMS2 Game folder, and add, very important, the +VR argument here

    then launch the Game from there.maybe you can try that way?

    I am in Japan so its late here and no time to test again but I ran an AMS2 VR session last night and openxrtoolkit could kick in.
    For my gaming with AMS2 and the Q2,I dont have to use the method I just described for the Pico headset though so really I don't know why you are having issues

    BTW, you have the windows registry hack right? the one where it would bypass oculus runtime and go to steamvr at Game start

    [​IMG]link
     
  5. Michael Roth

    Michael Roth New Member AMS2 Club Member

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    Before yesterday's update of OpenComposite, it had also worked for me. Not anymore after yesterday's update.
    Yes i´m have a Quest 3
     
  6. Nolive721

    Nolive721 Active Member

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    just did give it a go with my Q2.OC is kicking in and I get openxrtoolkit on display

    got a META app update it seems overnight

    View attachment 32179
     
  7. certaindeath

    certaindeath New Member

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    Hey guys I’m having issues with openxr tool kit. No matter what settings I change in ams2 and the tool kit it never looks better. It’ll hold 90fps but looks like garbage even with the nis scaler at 100%. and everything on ultra. My setup is a quest 3 full res, 90hz, with a 7900xtx. I am using the bypass oculus detector
     
  8. Yannik Haustein

    Yannik Haustein New Member AMS2 Club Member

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    Hey everyone! Recently bit the VR bullet and got a Pico Neo 3 Link. Loving the experience in AMS2 so far, particularly in open wheelers :)

    However, as is basically mandatory, I tried getting OpenComposite/OpenXR to run. Problem is: No matter what I tried, I cannot get the menu to show once in game. OpenXR Toolkit does recognize AMS2 as being run with OpenXR, it is set as the SteamVR runtime, too, but somehow, the menu does not show. Also tried different hotkeys including modifiers, but no dice so far.

    Unfortunately, there is not too much to find about this problem online. Anyone have any idea what the problem might be? Could it be a Pico problem as it does support OpenXR, but not in the way other headsets do?

    Using an RTX 4080 and an i7-13700K, if it matters,
     
  9. MickT

    MickT Active Member AMS2 Club Member

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    I guess the first point to be made is that you're not going to get the same sort of performance improvements from using OC that WMR or Pimax users might get. This is because you still have to use SteamVR. It will give you access to FSR/NIS upscaling and foveated rendering, but you might find vrperfkit does that for you just as well.
    As for OpenXR and the Pico - the pico supports openxr natively in the headset, but not on PC - this is why you have to use SteamVR.
    After all that, if you still want to use it, the Pico does require you to install OC on a per-game basis - you can't use the switcher app.
    The first time a game runs with the OpenXR Toolkit, the overlay will come up automatically, so if you haven't seen that, then it isn't running.
    Proving you're successfully using OpenComposite comes from inspecting the OC log file at %appdata%\OpenComposite\logs
    Similarly, you can see what OpenXR Toolkit is doing (or not) from its log file. There's a button on the companion app to open that. If it is running, the log file should tell you what keyboard shortcuts it's listening for.
     
  10. Nolive721

    Nolive721 Active Member

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    its possible if you use the single dll file method rather than system wide.

    I encourage you to join the PICO discord server, there is a Simracing thread with a couple of enthusiasts that would guide you when you have issues

    I own a Neo3Link and a Q2, the former is the best headset of the two so you made a right decision
     
  11. Yannik Haustein

    Yannik Haustein New Member AMS2 Club Member

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    Thanks for your answers! Did not know that the single dll method could be the issue, I'm gonna try that! Otherwise, vrperfkit might also be something to check out.

    I was looking at a bunch of headsets in the "reasonable" price range and finally decided on the Neo 3 Link because it has a DP connection. Worked out well in general, just looking to add a bit more clarity in the distance in addition to the sharpening filter fix in the cfg files.
     
  12. Nolive721

    Nolive721 Active Member

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    with openxr runtime, I really recommend openxrtoolkit in priority vs vrperfkit as the UI makes it a breeze to adjust things
    some needs to restart the Game, some actually applies on the fly which is great to see the perfs benefit
     
  13. neal

    neal Well-Known Member AMS2 Club Member

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    got a link please? the server I'm on doesn't have a dedicated simracing channel so yours must be a different one. Still this one is still quite useful.
     
  14. Nolive721

    Nolive721 Active Member

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    • Like Like x 1
  15. neal

    neal Well-Known Member AMS2 Club Member

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    weird, that is the same Discord that I posted but it does not show that simracing channel in the app, but it does show when I click your link and it opens in the browser not the app. If I click it tho, it then disappears and I can find no way to get it back. :confused:

    edit: I've got it now, it's a thread! sigh.
     
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  16. Racinglegend1234

    Racinglegend1234 AMS2 wiki founder AMS2 Club Member

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    Try and press the browse channels button
     
  17. Nolive721

    Nolive721 Active Member

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    middle aged man here and I can tell you I am struggling with the mess Discord can be at times. anyway, welcome to the Thread then :D
     
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  18. Yannik Haustein

    Yannik Haustein New Member AMS2 Club Member

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    Update: Got it working! It was indeed the manual per-game .dll installation that helped. Been fiddling around with the settings for a bit yesterday evening, and I feel like foveated rendering helped fps a bit. Gotta find out how to use NIS properly now - so far, it did improve performance, but also didn't look exactly pleasant :D
     
  19. UrsineSaturn9

    UrsineSaturn9 Active Member

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    I found FSR to work quite well at 72% render with 90% sharpening and resolution override ~2700x. Didn't try NIS. And FFR gave me artefacts (apparently there are some "magic" numbers to be found to get rid of artefacts), but also only ~0.5ms reduction in appGPU render time, so not really sure if it's worth it. YMMV
     
  20. Shodan0000

    Shodan0000 Active Member

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    Is there anyone who has had succes with enabling motion smoothing together with OpenXR?

    Whenever I enable motion Reprojection, whatever the settings (best frame rate, limit to half, Enhanced vs Original. It just butchers the fps. Even in daylight, having motion smoothing enabled turns my fps from a steady 90 to around 20-30.

    With steamvr it works flawlessly to compensate the fps drop when headlights are behind me, which is ideal for night races, but for openxr, which does work better under daylight conditions it simply won't work to any level of satisfaction.
     

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