Physics discussion thread

Discussion in 'Automobilista 2 - General Discussion' started by Avoletta1977, Jan 3, 2021.

  1. SpaceYam

    SpaceYam Active Member AMS2 Club Member

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    Out of curiosity, are you a big fan of AC and ACC? Because both those games, I determined recently are heavily understeer-oriented, which I believe is because people are accustomed to driving FWD cars IRL and because road cars are tuned more for understeer for "safety" reasons. In my opinion, this is the wrong approach.

    Are you comparing the front grip in AMS2 in your open wheelers to real world experience, or to other sims?

    If you're comparing to real life, exactly what are you comparing? I look at the video of Max you posted and I compare to your lap and I see something almost identical - except that Max is right on the very limit (as you would expect) and he and the car are both reacting to being at that very limit of grip. To me, every single F1 video looks like they're absolutely on rails. With all due respect - I see nothing "wrong" in your video except that you don't look like you're right on the limit. To be fair, finding the limit in the fastest of open wheelers is extremely difficult and I'm nowhere near it myself - hence why I'm racing things like the McLaren MP4/6 and MP4/12C :)

    If you're comparing to your own personal real life experience, are you comparing RWD cars? FWD? How about the quality of your tyres? An old, or cheap tyre will just slide straight ahead, but a high-quality tyre continually tries to "grab" the road as you slide. And I know this, because every single new tyre model I've bought I've pushed hard to find their limits so that I know just how safe I am in my cars. I imagine slick tyres are even better at doing this.
     

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