rF2 tire model can be wonderful, but like iRacing's, can also be screwed-up fairly easily since it is so complex and difficult to master. That's why when switching from car to car in rF2 it feels like a casino. Sometimes you hit the jackpot, sometimes you get a loser. In AMS, the cars are all authentic and feel like they exist in the same laws-of-physics universe (appropriately relative to each other). Cars within rF2 and iRacing feel like they are from different sims. I would rather have every car at 95% perfection than 1 at 100% and bunch of others all over the spectrum, including the occasional fails.