Discussion in 'Automobilista - Help & Support' started by Spin, Oct 9, 2016.
Oh nice, I didn't know this. I thought it was to skip the intro movie on game boot up.
You can do that, by just deleting the video file in Automobilista/MovieFiles. Doesn't cause any issues and effectively skips the intro
Yeah I did that ages ago
I just thought this might be like an "official" way of doing it haha
But I like the "schum-schum-boom"...
I ask: can not you still eliminate stuttering?
..... Yes !!!
In my case I disable time scale, put FPS 117 and turn off Spotter.
... but I'm not satisfied
My audio related stutters went away after installing on SSD. On HDD there was notable delays when spotter audio was played. I can use spotter if I want now, although I use CrewChief.
For me most of the problems went away by putting FPS cap to 97 and auto-detail FPS to 67, VSync on (my screen refresh is 60 Hz) although I dislike VSync generally. I disabled also the replays. Time scale I've used on Race % and sometimes off, it feels to me regardless of what I use there is always some slight stutters. Also deleted the d3d9.dll from steamapps/common/Automobilista folder, so there is no DynHUD which I've heard can help.
Not related to stutters maybe but more FPS, Max Shadows seem to be really demanding. A shame, they look much better than High shadows. I had to reduce visible headlights from the .ini file to make night racing playable.
thank you for tips
Can you show where and how much adjustment you made for headlights? Thanks.
My Documents/Automobilista/USERDATA/Yourname/Yourname.PLR file
Open in text editor or Notepad, search (ctrl+F) for line
Max Headlights="20" // Max headlights visible relative to your car.
Replace 20 with some number. I put it to 10, but you can put it even to 2. Will look a bit odd, but the smaller number, the better performance. With 10 I barely notice that distant cars don't have headlights, because the cars I'm chasing have them. Closest cars to you will be having lights.
You can also change Headlights on cars="1" into 0, that will look very odd (headlights won't light up other cars in front of them), but improves performance even more. I left that on.
Hmmm ... after more thorough tests, there is nothing to do, Stuttering still appears
With VSync there! (With three @ 144Hz monitors)
No VSync there !!
Capped frame at 109 \ 120 \ 127 \ 135 \ 144 ... always appears randomly
Deleted d3d9_2.dll ... has changed nothing
Disabled Spotter .. nothing
Shadows off ... nothing
Low shadows ... nothing
shadows medium .. nothing
High shadows (very strong.... but nothing)
Among other things I noticed that low shadow is on the circuit but not under the car;
Medium shadow is under the vehicle but not on circuit .... (is it correct?)
General Settings :
FSAA = 4 ( also tried a " 0 " But it does not change )
VSync = 0
ShaderLevel = 3
Subviews = 0
Shadows = "2"
Shadow Blur = "0"
Shadow Cache = "1"
Pitcrew Detail = "2"
Special FX = "2"
Ps: even with all the low graphics settings ... there is nothing to do; Stuttering is always there
rFactor 2 no issue (DX11_Beta)
Assetto corsa no issue
iRacing no issue
LFS no issue
Project cars no issue
RaceRoom Racing Experience no issue
F1 2016 no issue
DiRT Rally no issue
GT legends no issue
I found the guilty !!!
In the UI, steering wheel = off !! The stutter disappeared
I can keep DynHUD active
Great!!! Glad you solved the problem.
I'll try your solution later.
Whaaaaat? Never heard about it.
There is always the first time for everything
Tr51 - Thanks again for your help, but turning off the steering wheel didn't cure the "DynHUD" stuttering on my system.
I can only solve the stuttering problem by deleting (renaming) d3d9.dll.
GID Hud's d3d9.dll works fine.
Actually, developer posted this on another thread:
And I actually think *this* is what cured my stutter (leaving intro video in place). I had deleted it earlier, to speed up the loading, but then did Steam integrity check and didn't delete it again. My stutters were gone around the same time.
Maybe doesn't work for most, but something worth trying if you have removed the intro video.
Thanks for advice
However I did not remove the file "PreGame.bik"
The only way to eliminate (not entirely) stuttering (in my case) is "steering off " in UI; but the cars with non-analog speedometer bring stuttering.
So,i had the stuttering to on a Lenovo Y 700 Gaming Laptop.
1.Defently the spotter cause it!Deaktivat it or put the game on a SSD HD,then it is gone!
2.Steering wheel seems related to the video Driver,switched to the older Nvidia 376.67,then its gone!
3.Vsync in game config to OFF,then switch Vsync ON in Nvida controlpanel.Works best with FPS around 110!Little less tearing in the Background.Also AA 4x 2x Supersampling.
Now,that is what worked for me,all Problems solved.
I play a bit infrequently and was disappointed to experience this stuttering on two separate installs to lesser or greater extent.
At home with a wheel running AMS the stutter was accompanied by screen tearing. I removed my current profile, d3d9.dll and created a new profile on start up. Left all of the settings as standard but turned time scale to none. Stuttering and tearing disappeared. I re-installed d3d9.dll and although the FPS took a bit of a hit no stutter or tearing and a functioning DynHud.
At 'work' on AMS Beta with a controller I experienced stutter so disabled time scale, and it was gone. I made no other changes but when I put the time scale back on race % it returns.
Perhaps this isn't the only culprit but for me it has worked.
Yes, we ran our leagues without time scale for 2 months, we turned it off to test if this was causing the issue. First race we turned it on again and some guys had stutter.
It's russian roulette, some people will never have it, some will do. I recommend just never using it, disappointing but has to be done.
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