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The Feature Request Thread...

Discussion in 'Automobilista 2 - General Discussion' started by VFX Pro, Jul 3, 2020.

  1. Despi Routo

    Despi Routo New Member

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    In regard to the UI, it would be cool to allow for modding it, specifically icons and names of car classes.
     
    • Agree Agree x 1
  2. Ricky Richards

    Ricky Richards Member

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    In replays for non-VR any track, and in Norsdchleife 2020 and 2025 also on VR, the trackside cams follow the selected car around the track TV-style (this is the desired behaviour). In (probably) any other track in VR, the trackside cameras don't follow the cars round, you have to manually change position and so you can't follow the race easily.

    While this spectator simulator mode thing is a cool idea, in practice it doesn't work because most of us in VR have max visible vehicles set to some number, and the visible cars are chosen relative to the selected car not to our vantage point, so we hear cars going past but don't see most of them. Also this spectator mode shouldn't replace the trackside cameras following the action which have been a feature of every major sim since 1991.

    What I would suggest as a compromise is, that if we select trackside camera mode it can go into this current spectator simulator fixed position but if we then click a driver from the list, the system should recognise we want to follow that driver and revert to following that driver round the track TV-style as it would with non-VR. If that is not possible then I'd rather have conventional TV style trackside cameras than the spectator simulator thing.

    I have put this in feature requests but because of the conflict with max visible vehicles I was considering putting it in the bugs thread. If this gets rejected as a feature request then can they look at how the visible vehicles are selected in this mode as a bug please.
     
  3. Luciano Santos Filho

    Luciano Santos Filho Active Member

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    Now that we have weight and power settings in the customAI that can be used as a kind of 'BOP', some amazing possibilities are open for better/larger/more diverse and well-balanced grids, BUT...

    2 things could make things even better:

    1.) Fuel scalers to match or at least reduce the gap between certain cars to improve longer races. For instance, in the Copa Classic FL class, the Puma GTE is the fastest car and can also go longer than any other car with a tank of fuel. If we could make it pit more often, there could be an interesting competition in the class. It's only one example, other classes/combos could benefit from that.

    2.) Configurable pit stop rules. Some cars from different classes could race each other if we could set the race so that every car would follow the same pitstop rules, that is, refuling+tyres changes at the same time or tyre changes only after refueling.
     
  4. Misty7299

    Misty7299 I like cars I guess

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    A good feature now we have alot of historic tracks is to be able to filter them by decade
    upload_2026-7-3_16-11-16.jpeg

    Like the white button but it says decade and allows you sort between the 70s 80s 90s early 2000s historic tracks
     
    • Agree Agree x 6
    • Like Like x 1
    • Informative Informative x 1
  5. Maechyl

    Maechyl Active Member

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    A similar marker on the car classes to help pick matching eras for cars and tracks
     
    • Agree Agree x 5
  6. Fatih

    Fatih Active Member

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    It would be awesome to have some people on the grid before race starts. Would give us so much more immersion. Is that possible on madness engine?
     
  7. Tatanovich

    Tatanovich New Member

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    Nice, I had no idea! Thanks for the tip, going to give it a shot ASAP.
    Here’s my YT Channel if you want to take a look. It's mostly a career mode archive, but I'm learning how to edit better so it's more fun to watch. If you want to check it out and drop a follow, I’d really appreciate it!

    Having someone wave the checkered flag would be really cool for the videos, so people know the race is over.
     
    Last edited: Jul 4, 2026
  8. Renan G Flores

    Renan G Flores Well-Known Member

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    I've been asking for this feature for a couple of years now. It's time to implement it: add "year" to car info. And if you can't add the exact year to fictional cars because of legal reasons, then add something like "year: early 90s" or something like that.

    I just subscribed and will take a look at your videos later. I wish you the best of luck.
    By the way, if I'm not mistaken, marshalls waving flags will be added in the near future. Probably when the big v1.7 arrives.
     
    • Agree Agree x 1
  9. Begfgbgdb-bxf

    Begfgbgdb-bxf Active Member

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    The feature i ask is a very small detail but for the immersion it would be pretty cool, : during a pit stop it would be Nice to hear the noise of the Tyre changing like This and depanding of the class : https://www.youtube.com/shorts/6CSjY8EZx6A NASCAR
    F1
     
    • Agree Agree x 3
    • Like Like x 1
  10. Buzzhornet

    Buzzhornet Member

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    1. Ability to skin pitcrew to the team livery.
    2. Ability to skin pit garage and pit stands.
    3. Ability to skin specific steering wheels individually not just model.
     
    • Agree Agree x 2
  11. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Something that would be nice when changing setups:

    Changing anything in the car setups would bring up some UI element that shows how much it has been changed from the default setup value.
     
    • Agree Agree x 3
  12. fireballr18

    fireballr18 Well-Known Member AMS2 Club Member

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    I did a 1h race + 1 additional lap multiclass. Since I was only in the third quickest class I was a bit unsecure in the end whether I was running the final lap and if the cars infront of me already saw the checkered flag.

    Some information e.g. in the hud ranking stats would be helpful to see the flags or so. But also on screen for the player.
     
    • Like Like x 1
  13. carloscepinha

    carloscepinha caaarlosYT

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    Not sure if this is correct here or it's for AI drivers customizations, but is it possible to actually control the cars of a race inside 1 specific class?

    Like I want the GT1 2005 class but I only want the Lister Storms, and I don't want the other cars.

    Is it possible to do something like that, or add something like that to the game?
     
  14. Boci

    Boci Member

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    1. Improve Rain: texture and animation on the windshield depending on speed
    2. improve rain moving on the cars body depending on speed
     
  15. GearNazi

    GearNazi Well-Known Member

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    Okay high likelihood of it being requested before but here goes;

    High-res skyboxes pretty please It would do sooo much for an already pretty game.
    And is there any chance of FullForce(Fanatec) making it's way in?

    Thanks! Love the new build and DLC!
     
    • Agree Agree x 1
  16. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Options - Graphics - Particle Detail - MEDIUM or HIGH
    The skyboxes are already very high resolution, you are likely just using the low setting for this and that is why you see them as low quality.
     
    • Agree Agree x 1
    • Informative Informative x 1
  17. TomLehockySVK

    TomLehockySVK Well-Known Member

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    Going through many tracks in the game, Monza 1971 would be great to have increased grid size to 48 especially the full loop version, as they are still at only 26 max
     
    • Agree Agree x 1
  18. Nightingale978

    Nightingale978 Member

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    1. A decades filter. While I like that we can browse our cars and tracks through by series or oval, I would like a filter that separates the cars and tracks by the decade. I.e. if we had a decades page and you click 90s it would display f1, GT1 and IndyCars from the 90s etc.

    2. I would like an in-game option to implement BOP. I know there are guides for XML scalers etc but I do feel this is an option that could be done within the in-game race settings. Not everyone is gonna be as savvy as some here and I feel it will go a long long way in approachability for the wider fanbase and for those that just wanna get in after work and race.

    3. The ability to choose specific cars. Sometimes I just wanna do two car races but I wanna choose what specific car to race against rather than a random rep of the class i.e. I wanna drive a McLaren Mercedes F1 against a Mercedes powered reynard IndyCar etc.

    4. Pit stop sounds. This is mainly towards the nascar pitstops as I wanna hear the infamous 6 nut and bolt fast whirring during pitstops.
     
    Last edited: Jul 7, 2026
    • Agree Agree x 1
  19. Jolili

    Jolili DarDar

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    Hello Reiza team, :)

    My friends and I have been playing Automobilista 2 together for years, and we absolutely love the game. However, there is one recurring issue in private multiplayer sessions that has become quite frustrating over time.

    When we create a private server, the game only keeps our settings about half of the time. The other half, we have to reconfigure everything from scratch:

    • Weather

    • AI skill level and aggression

    • Session length

    • Start time

    • Time progression speed

    • Qualifying settings

    • And other session parameters
    The most annoying part is that this behavior seems completely random. Sometimes AMS2 remembers all the settings from the previous session, and sometimes—without any clear reason—it resets everything, forcing us to redo the entire configuration.

    For groups who play regularly, this becomes quite tedious.

    Feature request :D
    Ideally, it would be extremely helpful to have:

    1. Persistent server settings that reliably carry over from one session to the next.

    2. A small history of recently created servers, allowing us to quickly reload a previous configuration without having to manually set everything again.
    This would save a lot of time and make private multiplayer sessions much smoother for long‑time players like us.

    Thank you for considering this improvement, and thanks again for the great work on AMS2.:rolleyes:
     
    Last edited: Jul 7, 2026
  20. TomLehockySVK

    TomLehockySVK Well-Known Member

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    1. Reiza cannot add filters for F1 by years because licensing reasons.
    4. YES pitstop sounds are desperately missing for immersion !
     

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