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The Feature Request Thread...

Discussion in 'Automobilista 2 - General Discussion' started by VFX Pro, Jul 3, 2020.

  1. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    (posted elsewhere but feel it's relevant in this thread)
    I still believe a Slider for "Max Visible Vehicles" is better than just a round number, running at night I had the car directly behind be kept disappearing thus his headlights kept going ON/OFF and it was immersion breaking. By having a slider I/we can better determine how may cars are visible around us to make those scenarios "stick" so to speak.

    So for example if I have a Slider set to 8-4 I have 8 cars in front and 4 cars behind me visible at all times, the idea of a slider is so that can be tweaked accordingly so in heavy GPU/CPU scenarios like Rain/Night you can have 10-2 for example.

    Also the setting overall still requires some tweaking as to what cars it renders; For example driving past the Pits the cars on track in front/behind pop-in and out of view as you pass cars in their pit bays, the ideal scenario should be that the Pit lane cars are ignored in favour of the on track cars.
     
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  2. TomLehockySVK

    TomLehockySVK Well-Known Member

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    That actually seems to be a bug with the game. Certain tracks have specific corners where the car behind will disappear always at the same place for the same distance. Try looking at it again if you spot what place the car behind disappears at and report it on the bug section.
     
  3. Austin Prentice

    Austin Prentice New Member

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    One thing I think could benefit from a fix is the super cars class the ultima gtr doesn't feel like it belongs there its way too fast or at least a way in game to select how many or what cars in a class take the field I really like that class just not with that car in it I cant compete against it
     
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  4. Wolke

    Wolke Member

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    a track filter and DATES in the setup screen, why is there only "all tracks"?
    Patch level and "date set" in TT screen
     
  5. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    The setups used to be sorted by track, but that caused other issues with setups, which is why they changed it, what you could do is add a description to the setup and enter the trackname in there
     
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  6. Wolke

    Wolke Member

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    the naming is the next problem there. Its like i am back to the 80s with DOS 8.3 naming
     
  7. Luciano Santos Filho

    Luciano Santos Filho Active Member

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    On top of that, please, Interlagos Historic needs at least 48 pits. So many smaller tracks got it...

    We need to be able to replicate classic instalments of the Mil Milhas Brasileiras (the Brazilian 1000 miles). Yes, Brazilian race nerd here, but come on, this is how everything started for Automobilista.

    --------------------

    It would be great, if possible, that when the number of opponents exceeds the number of liveries in class, the livery gets duplicated, but not the name of the driver. And hopefully, different drivers' variables should be respected.

    For instance, when I use the attached XML, the game already respects my choice for which liveries duplicate, but the drivers' names get repeated, unfortunately.
     

    Attached Files:

    Last edited by a moderator: Aug 5, 2026 at 2:28 AM
  8. WizL94

    WizL94 Active Member

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    Dear Reiza Team,
    I hope all of you enjoy your well-deserved summer/winter break. :)
    The last few times I introduced friends and family to AMS2 a recurring problem occurred: AI cars clipping/ghosting through the player's car in and after the pitlane which feels quite uncomfortable in VR (and isn't a good first impression for VR newbies).
    I know why the clipping exists and that you should not just deactivate it... instead, could you make the AI aware of the player and at least try to avoid contact? That would feel more realistic and less nauseating in my opinion.
    Greetings from Germany!
     
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  9. Begfgbgdb-bxf

    Begfgbgdb-bxf Active Member

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    Infact if you modify some lines in files you can get a 60 cars grid so defenitly not impossible
     
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  10. TomLehockySVK

    TomLehockySVK Well-Known Member

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    I wish that method was easier to do.
     
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  11. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    True, but to have it work reliably for everyone is the biggest issue, if i remember correctly this also was a struggle to have the 48 car grids working reliable and stable, just because changing it to 60 works for some people, doesn't mean this will automatically work for everyone.

    Not saying that this might never happen, but i don't think it will be high on their priority list tbh.
     
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  12. TomLehockySVK

    TomLehockySVK Well-Known Member

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    48 does not work for everybody either i believe there is a minimum 12GB ram required or 16 even ? To have that option available. I am sure with 60 car grids it would require more, but that is fine, future proofing the game for when even better hardware will be available. But i understand you mean in terms of game stability.

    I heard that when 48 was first tested the UI was bugging out a lot and other various issues were present. Here is hoping that at some point in the future 60 car grids can become a reality.
     
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  13. MarcG

    MarcG Well-Known Member AMS2 Club Member

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    More than 10 saved setups in the UI, can't understand why there's a limit!
     
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  14. Yerffej

    Yerffej Active Member

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    I thought you also had to use Cheat Engine to get this to work, as well as editing some code.
     
  15. Eric Biggins

    Eric Biggins New Member

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    Could we please get the ability if possible to have different button maps for different cars. I don't want to use up all my buttons on a GT3 car for items like Front and Rear Roll Bar adjustments, and weight jackers, DRS, ect. when that car doesn't support it.
     
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  16. Roy Niessink

    Roy Niessink Well-Known Member AMS2 Club Member

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    I've just made different controller profiles for that, to allow easy switching between controls for whatever car i'm gonna drive.
     
  17. CourtG

    CourtG New Member

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    The weather widget is great but it would be really handy to access that info in the pre race menu unless I've missed how to do it.

    Cheers
     
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  18. Yerffej

    Yerffej Active Member

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    Controller user here, a long few updates ago the vibration for the upshift when using Auto gears was working, downshif is working as it should, it would be nice if possible to put that back in, i know its only a small thing, but it does make us controller users feel a bit more immersed in the game, and would be nice to have a bit more rumble on the rumble strips..
    Thanks
     
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  19. Eric Biggins

    Eric Biggins New Member

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    Thanks for that suggestion. I actually forgot about the other slots, but it's only limited to 5 slots. It would be nice if they could increase this because I have profiles for Sim Hub for different cars I'd like to store as well, and then profiles for when I'm not using the control mapper in Sim Hub
     
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